209 lines
6.3 KiB
C++
209 lines
6.3 KiB
C++
//-------------------------------------------------------------------------------------
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// filters.h
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//
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// Utility header with helpers for implementing image filters
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//-------------------------------------------------------------------------------------
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#if defined(_MSC_VER) && (_MSC_VER > 1000)
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#pragma once
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#endif
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#ifdef USE_XNAMATH
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#include <xnamath.h>
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#else
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#include <directxmath.h>
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#include <directxpackedvector.h>
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#endif
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namespace DirectX
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{
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//-------------------------------------------------------------------------------------
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// Box filtering helpers
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//-------------------------------------------------------------------------------------
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XMGLOBALCONST XMVECTORF32 g_boxScale = { 0.25f, 0.25f, 0.25f, 0.25f };
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XMGLOBALCONST XMVECTORF32 g_boxScale3D = { 0.125f, 0.125f, 0.125f, 0.125f };
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#define AVERAGE4( res, p0, p1, p2, p3 ) \
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{ \
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XMVECTOR v = XMVectorAdd( (p0), (p1) ); \
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v = XMVectorAdd( v, (p2) ); \
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v = XMVectorAdd( v, (p3) ); \
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res = XMVectorMultiply( v, g_boxScale ); \
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}
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#define AVERAGE8( res, p0, p1, p2, p3, p4, p5, p6, p7) \
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{ \
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XMVECTOR v = XMVectorAdd( (p0), (p1) ); \
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v = XMVectorAdd( v, (p2) ); \
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v = XMVectorAdd( v, (p3) ); \
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v = XMVectorAdd( v, (p4) ); \
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v = XMVectorAdd( v, (p5) ); \
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v = XMVectorAdd( v, (p6) ); \
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v = XMVectorAdd( v, (p7) ); \
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res = XMVectorMultiply( v, g_boxScale3D ); \
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}
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//-------------------------------------------------------------------------------------
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// Linear filtering helpers
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//-------------------------------------------------------------------------------------
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struct LinearFilter
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{
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size_t u0;
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float weight0;
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size_t u1;
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float weight1;
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};
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inline void _CreateLinearFilter( _In_ size_t source, _In_ size_t dest, _In_ bool wrap, _Out_writes_(dest) LinearFilter* lf )
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{
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assert( source > 0 );
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assert( dest > 0 );
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assert( lf != 0 );
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float scale = float(source) / float(dest);
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// Mirror is the same case as clamp for linear
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for( size_t u = 0; u < dest; ++u )
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{
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float srcB = ( float(u) + 0.5f ) * scale + 0.5f;
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ptrdiff_t isrcB = ptrdiff_t(srcB);
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ptrdiff_t isrcA = isrcB - 1;
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if ( isrcA < 0 )
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{
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isrcA = ( wrap ) ? ( source - 1) : 0;
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}
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if ( size_t(isrcB) >= source )
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{
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isrcB = ( wrap ) ? 0 : ( source - 1);
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}
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float weight = 1.0f + float(isrcB) - srcB;
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auto& entry = lf[ u ];
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entry.u0 = size_t(isrcA);
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entry.weight0 = weight;
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entry.u1 = size_t(isrcB);
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entry.weight1 = 1.0f - weight;
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}
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}
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#define BILINEAR_INTERPOLATE( res, x, y, r0, r1 ) \
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res = ( y.weight0 * ( (r0)[ x.u0 ] * x.weight0 + (r0)[ x.u1 ] * x.weight1 ) ) \
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+ ( y.weight1 * ( (r1)[ x.u0 ] * x.weight0 + (r1)[ x.u1 ] * x.weight1 ) )
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#define TRILINEAR_INTERPOLATE( res, x, y, z, r0, r1, r2, r3 ) \
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res = ( z.weight0 * ( ( y.weight0 * ( (r0)[ x.u0 ] * x.weight0 + (r0)[ x.u1 ] * x.weight1 ) ) \
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+ ( y.weight1 * ( (r1)[ x.u0 ] * x.weight0 + (r1)[ x.u1 ] * x.weight1 ) ) ) ) \
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+ ( z.weight1 * ( ( y.weight0 * ( (r2)[ x.u0 ] * x.weight0 + (r2)[ x.u1 ] * x.weight1 ) ) \
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+ ( y.weight1 * ( (r3)[ x.u0 ] * x.weight0 + (r3)[ x.u1 ] * x.weight1 ) ) ) )
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//-------------------------------------------------------------------------------------
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// Cubic filtering helpers
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//-------------------------------------------------------------------------------------
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XMGLOBALCONST XMVECTORF32 g_cubicThird = { 1.f/3.f, 1.f/3.f, 1.f/3.f, 1.f/3.f };
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XMGLOBALCONST XMVECTORF32 g_cubicSixth = { 1.f/6.f, 1.f/6.f, 1.f/6.f, 1.f/6.f };
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XMGLOBALCONST XMVECTORF32 g_cubicHalf = { 1.f/2.f, 1.f/2.f, 1.f/2.f, 1.f/2.f };
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inline ptrdiff_t bounduvw( ptrdiff_t u, ptrdiff_t maxu, bool wrap, bool mirror )
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{
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if ( wrap )
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{
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if ( u < 0 )
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{
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u = maxu + u + 1;
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}
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else if ( u > maxu )
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{
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u = u - maxu - 1;
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}
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}
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else if ( mirror )
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{
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if ( u < 0 )
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{
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u = ( -u ) - 1;
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}
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else if ( u > maxu )
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{
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u = maxu - (u - maxu - 1);
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}
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}
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// Handles clamp, but also a safety factor for degenerate images for wrap/mirror
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u = std::min<ptrdiff_t>( u, maxu );
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u = std::max<ptrdiff_t>( u, 0 );
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return u;
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}
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struct CubicFilter
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{
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size_t u0;
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size_t u1;
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size_t u2;
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size_t u3;
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float x;
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};
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inline void _CreateCubicFilter( _In_ size_t source, _In_ size_t dest, _In_ bool wrap, bool mirror, _Out_writes_(dest) CubicFilter* cf )
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{
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assert( source > 0 );
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assert( dest > 0 );
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assert( cf != 0 );
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float scale = float(source) / float(dest);
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for( size_t u = 0; u < dest; ++u )
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{
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float srcB = ( float(u) + 0.5f ) * scale - 0.5f;
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ptrdiff_t isrcB = bounduvw( ptrdiff_t(srcB), source - 1, wrap, mirror );
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ptrdiff_t isrcA = bounduvw( isrcB - 1, source - 1, wrap, mirror );
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ptrdiff_t isrcC = bounduvw( isrcB + 1, source - 1, wrap, mirror );
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ptrdiff_t isrcD = bounduvw( isrcB + 2, source - 1, wrap, mirror );
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auto& entry = cf[ u ];
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entry.u0 = size_t(isrcA);
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entry.u1 = size_t(isrcB);
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entry.u2 = size_t(isrcC);
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entry.u3 = size_t(isrcD);
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float x = srcB - float(isrcB);
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entry.x = x;
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}
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}
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#define CUBIC_INTERPOLATE( res, dx, p0, p1, p2, p3 ) \
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{ \
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XMVECTOR a0 = (p1); \
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XMVECTOR d0 = (p0) - a0; \
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XMVECTOR d2 = (p2) - a0; \
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XMVECTOR d3 = (p3) - a0; \
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XMVECTOR a1 = d2 - g_cubicThird*d0 - g_cubicSixth*d3; \
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XMVECTOR a2 = g_cubicHalf*d0 + g_cubicHalf*d2; \
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XMVECTOR a3 = g_cubicSixth*d3 - g_cubicSixth*d0 - g_cubicHalf*d2; \
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XMVECTOR vdx = XMVectorReplicate( dx ); \
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XMVECTOR vdx2 = vdx * vdx; \
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XMVECTOR vdx3 = vdx2 * vdx; \
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res = a0 + a1*vdx + a2*vdx2 + a3*vdx3; \
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}
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}; // namespace
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