145 lines
4.8 KiB
C
145 lines
4.8 KiB
C
#if 0
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//
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// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
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//
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//
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// fxc ddsview.fx /nologo /EPS_2D /Tps_4_1 /Fhshaders\ps2D.h
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//
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//
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// Resource Bindings:
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//
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// Name Type Format Dim Slot Elements
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// ------------------------------ ---------- ------- ----------- ---- --------
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// samLinear sampler NA NA 0 1
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// tx2D texture float4 2d 0 1
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//
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//
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//
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// Input signature:
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//
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// Name Index Mask Register SysValue Format Used
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// -------------------- ----- ------ -------- -------- ------ ------
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// SV_POSITION 0 xyzw 0 POS float
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// TEXCOORD 0 xyzw 1 NONE float xy
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//
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//
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// Output signature:
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//
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// Name Index Mask Register SysValue Format Used
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// -------------------- ----- ------ -------- -------- ------ ------
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// SV_Target 0 xyzw 0 TARGET float xyzw
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//
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ps_4_1
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dcl_globalFlags refactoringAllowed
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dcl_sampler s0, mode_default
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dcl_resource_texture2d (float,float,float,float) t0
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dcl_input_ps linear v1.xy
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dcl_output o0.xyzw
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sample o0.xyzw, v1.xyxx, t0.xyzw, s0
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ret
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// Approximately 2 instruction slots used
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#endif
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const BYTE g_PS_2D[] =
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{
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68, 88, 66, 67, 45, 73,
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251, 77, 247, 44, 253, 34,
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100, 41, 211, 74, 100, 236,
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72, 69, 1, 0, 0, 0,
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80, 2, 0, 0, 5, 0,
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0, 0, 52, 0, 0, 0,
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216, 0, 0, 0, 48, 1,
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0, 0, 100, 1, 0, 0,
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212, 1, 0, 0, 82, 68,
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69, 70, 156, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 2, 0, 0, 0,
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28, 0, 0, 0, 1, 4,
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255, 255, 0, 1, 0, 0,
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107, 0, 0, 0, 92, 0,
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0, 0, 3, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 1, 0,
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0, 0, 1, 0, 0, 0,
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102, 0, 0, 0, 2, 0,
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0, 0, 5, 0, 0, 0,
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4, 0, 0, 0, 255, 255,
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255, 255, 0, 0, 0, 0,
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1, 0, 0, 0, 13, 0,
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0, 0, 115, 97, 109, 76,
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105, 110, 101, 97, 114, 0,
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116, 120, 50, 68, 0, 77,
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105, 99, 114, 111, 115, 111,
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102, 116, 32, 40, 82, 41,
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32, 72, 76, 83, 76, 32,
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83, 104, 97, 100, 101, 114,
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32, 67, 111, 109, 112, 105,
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108, 101, 114, 32, 57, 46,
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50, 57, 46, 57, 53, 50,
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46, 51, 49, 49, 49, 0,
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73, 83, 71, 78, 80, 0,
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0, 0, 2, 0, 0, 0,
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8, 0, 0, 0, 56, 0,
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0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 3, 0,
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0, 0, 0, 0, 0, 0,
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15, 0, 0, 0, 68, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 3, 0,
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0, 0, 1, 0, 0, 0,
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15, 3, 0, 0, 83, 86,
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95, 80, 79, 83, 73, 84,
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73, 79, 78, 0, 84, 69,
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88, 67, 79, 79, 82, 68,
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0, 171, 171, 171, 79, 83,
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71, 78, 44, 0, 0, 0,
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1, 0, 0, 0, 8, 0,
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0, 0, 32, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 3, 0, 0, 0,
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0, 0, 0, 0, 15, 0,
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0, 0, 83, 86, 95, 84,
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97, 114, 103, 101, 116, 0,
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171, 171, 83, 72, 68, 82,
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104, 0, 0, 0, 65, 0,
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0, 0, 26, 0, 0, 0,
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106, 8, 0, 1, 90, 0,
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0, 3, 0, 96, 16, 0,
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0, 0, 0, 0, 88, 24,
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0, 4, 0, 112, 16, 0,
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0, 0, 0, 0, 85, 85,
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0, 0, 98, 16, 0, 3,
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50, 16, 16, 0, 1, 0,
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0, 0, 101, 0, 0, 3,
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242, 32, 16, 0, 0, 0,
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0, 0, 69, 0, 0, 9,
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242, 32, 16, 0, 0, 0,
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0, 0, 70, 16, 16, 0,
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1, 0, 0, 0, 70, 126,
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16, 0, 0, 0, 0, 0,
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0, 96, 16, 0, 0, 0,
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0, 0, 62, 0, 0, 1,
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83, 84, 65, 84, 116, 0,
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0, 0, 2, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 2, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 1, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0
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};
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