crossxtex/DDSView
Francesco Pretto d536725320 Set the render target view to sRGB format (#68)
This allows to correctly sample from sRGB textures and write back
correct colors to backbuffer. Also work with linear RGB textures
2017-12-18 13:27:20 -08:00
..
shaders Normalize line endings 2016-08-22 11:26:36 -07:00
DDSView_Desktop_2013.vcxproj Normalize line endings 2016-08-22 11:26:36 -07:00
DDSView_Desktop_2013.vcxproj.filters Normalize line endings 2016-08-22 11:26:36 -07:00
DDSView_Desktop_2015.vcxproj Normalize line endings 2016-08-22 11:26:36 -07:00
DDSView_Desktop_2015.vcxproj.filters Normalize line endings 2016-08-22 11:26:36 -07:00
DDSView_Desktop_2017.vcxproj Removed unneeded warning disable 2017-12-05 13:47:01 -08:00
DDSView_Desktop_2017.vcxproj.filters Added VS 2017 RC projects 2016-11-17 12:20:35 -08:00
ddsview.cpp Set the render target view to sRGB format (#68) 2017-12-18 13:27:20 -08:00
ddsview.fx Normalize line endings 2016-08-22 11:26:36 -07:00
DDSView.rc Normalize line endings 2016-08-22 11:26:36 -07:00
directx.ico April 20, 2012 source 2012-05-01 13:00:24 -07:00
hlsl.cmd Normalize line endings 2016-08-22 11:26:36 -07:00