.. |
Shaders
|
Fix BC7 GPU shaders on WARP device
|
2018-07-05 15:52:46 -07:00 |
BC4BC5.cpp
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
BC6HBC7.cpp
|
More /analyze warning supression
|
2018-08-16 20:18:56 -07:00 |
BC.cpp
|
Fixed more uninit issues with HDRColorA
|
2018-06-29 10:26:57 -07:00 |
BC.h
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
BCDirectCompute.cpp
|
Improved validation where WIC requires a cast to UINT for pitch/imageSize
|
2018-07-27 01:02:56 -07:00 |
BCDirectCompute.h
|
Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96)
|
2018-05-01 17:34:54 -07:00 |
d3dx12.h
|
Minor code review
|
2018-07-06 11:57:14 -07:00 |
DDS.h
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
DirectXTex_Desktop_2015_Win10.vcxproj
|
VS project cleanup
|
2018-05-09 11:20:17 -07:00 |
DirectXTex_Desktop_2015_Win10.vcxproj.filters
|
DirectX 12 API support
|
2017-01-26 10:23:36 -08:00 |
DirectXTex_Desktop_2015.vcxproj
|
VS project cleanup
|
2018-05-09 11:20:17 -07:00 |
DirectXTex_Desktop_2015.vcxproj.filters
|
Added shader PDBs to vcxproj file lsit
|
2016-09-20 17:34:38 -07:00 |
DirectXTex_Desktop_2017_Win10.vcxproj
|
Windows 10 April 2018 Update SDK (17134) (#102)
|
2018-05-31 13:27:33 -07:00 |
DirectXTex_Desktop_2017_Win10.vcxproj.filters
|
Added VS 2017 Win10 projects
|
2017-04-12 21:16:17 -07:00 |
DirectXTex_Desktop_2017.vcxproj
|
Windows 10 April 2018 Update SDK (17134) (#102)
|
2018-05-31 13:27:33 -07:00 |
DirectXTex_Desktop_2017.vcxproj.filters
|
Added VS 2017 RC projects
|
2016-11-17 12:20:35 -08:00 |
DirectXTex_Windows10_2015.vcxproj
|
Minor project cleanup
|
2018-04-17 18:27:05 -07:00 |
DirectXTex_Windows10_2015.vcxproj.filters
|
Added VS 2015 version of Windows 10 projects
|
2017-10-11 17:37:44 -07:00 |
DirectXTex_Windows10.vcxproj
|
Windows 10 April 2018 Update SDK (17134) (#102)
|
2018-05-31 13:27:33 -07:00 |
DirectXTex_Windows10.vcxproj.filters
|
VS 2017 updated for Windows Creators Update SDK (15063)
|
2017-04-07 23:09:28 -07:00 |
DirectXTex_XboxOneXDK_2015.vcxproj
|
Minor project cleanup
|
2018-04-17 18:27:05 -07:00 |
DirectXTex_XboxOneXDK_2015.vcxproj.filters
|
DirectX 12 API support
|
2017-01-26 10:23:36 -08:00 |
DirectXTex_XboxOneXDK_2017.vcxproj
|
Update for 15.8 preview
|
2018-07-18 16:37:08 -07:00 |
DirectXTex_XboxOneXDK_2017.vcxproj.filters
|
Added more VS 2017 RC projects
|
2017-01-31 12:45:01 -08:00 |
DirectXTex.h
|
August 17, 2018
|
2018-08-17 17:40:10 -07:00 |
DirectXTex.inl
|
Reformat code
|
2018-03-16 12:52:21 -07:00 |
DirectXTexCompress.cpp
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
DirectXTexCompressGPU.cpp
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
DirectXTexConvert.cpp
|
Workaround when using WIC for F32 images that exceed 32-bits (#112)
|
2018-08-02 12:31:20 -07:00 |
DirectXTexD3D11.cpp
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
DirectXTexD3D12.cpp
|
Minor code review
|
2018-08-07 16:58:25 -07:00 |
DirectXTexDDS.cpp
|
Fixed problem loading DDS files that use FOURCC but have extra irrelevant bits set
|
2018-08-17 17:31:23 -07:00 |
DirectXTexFlipRotate.cpp
|
Fixed FlipRotate bug with 180 degree rotation
|
2018-08-17 16:58:12 -07:00 |
DirectXTexHDR.cpp
|
ComputePitch now returns an HRESULT (#113)
|
2018-08-03 16:49:30 -07:00 |
DirectXTexImage.cpp
|
ComputePitch now returns an HRESULT (#113)
|
2018-08-03 16:49:30 -07:00 |
DirectXTexMipmaps.cpp
|
Workaround when using WIC for F32 images that exceed 32-bits (#112)
|
2018-08-02 12:31:20 -07:00 |
DirectXTexMisc.cpp
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
DirectXTexNormalMaps.cpp
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
DirectXTexP.h
|
ComputePitch now returns an HRESULT (#113)
|
2018-08-03 16:49:30 -07:00 |
DirectXTexPMAlpha.cpp
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
DirectXTexResize.cpp
|
Workaround when using WIC for F32 images that exceed 32-bits (#112)
|
2018-08-02 12:31:20 -07:00 |
DirectXTexTGA.cpp
|
ComputePitch now returns an HRESULT (#113)
|
2018-08-03 16:49:30 -07:00 |
DirectXTexUtil.cpp
|
ComputePitch now returns an HRESULT (#113)
|
2018-08-03 16:49:30 -07:00 |
DirectXTexWIC.cpp
|
Improved validation where WIC requires a cast to UINT for pitch/imageSize
|
2018-07-27 01:02:56 -07:00 |
Filters.h
|
Fix compiler errors (Clang 6) (#37)
|
2018-06-12 18:07:34 -07:00 |
scoped.h
|
Minor code review feedback
|
2018-06-07 18:25:52 -07:00 |