Chris Robinson
2dd87946fd
Update some trace messages to be more useful
2014-01-03 23:19:52 -08:00
Chris Robinson
13066bbf87
Allow selecting the default soundfont using ID 0
2014-01-03 22:58:51 -08:00
Chris Robinson
42a67731c4
Add storage for a default soundfont object
2014-01-03 20:21:12 -08:00
Chris Robinson
3a31402b1e
Remove an unused method
2014-01-03 19:35:55 -08:00
Chris Robinson
d9846f3219
Move ALsoundfont methods to the right source file
2014-01-03 19:18:06 -08:00
Chris Robinson
e6e7e461c0
Avoid using alFontsoundiSOFT when loading a soundfont
...
This should now make the soundfont loader thread-safe.
2014-01-03 18:52:17 -08:00
Chris Robinson
5dc4ea15bb
Don't handle the list type in the RiffHdr struct
2014-01-03 18:09:51 -08:00
Chris Robinson
49c17ad520
Mostly load into fontsound objects directly
...
This leaves only one unsafe alFontsoundiSOFT call.
2014-01-02 13:53:16 -08:00
Chris Robinson
fcf9e72202
Load presets directly into objects
2014-01-02 11:40:30 -08:00
Chris Robinson
01f547b93e
Move some preset alloc/dealloc code to separate functions
2014-01-02 10:39:21 -08:00
Chris Robinson
3ff33e2f79
Update the soundfont preset count after loading a soundfont
2014-01-02 09:09:57 -08:00
Chris Robinson
7d94e9c52f
Don't allow soundfonts with existing presets in alLoadSoundfontSOFT
2014-01-01 07:33:48 -08:00
Chris Robinson
0a5a08c0fb
Pass the ALsoundfont object to loadSf2, rather than its ID
2014-01-01 07:25:23 -08:00
Chris Robinson
e699ab8614
Force all FluidSynth sounds off when changing soundfonts
...
Selecting soundfonts should only happen when the MIDI engine is stopped or
reset. When stopped some notes may be left in a release phase, but we need to
ensure all fluid_sample_t objects are finished before unloading since the
soundfont (and associated sample memory) may be deleted at any time afterward.
2013-12-31 00:49:43 -08:00
Chris Robinson
6b2d3c3cfa
Remove some unused MIDI backend methods
2013-12-29 06:02:48 -08:00
Chris Robinson
396a2f1595
Don't destroy the fluid_sfont_t if any of its samples are still playing
...
FluidSynth apparently doesn't check for this itself before calling the free
callback.
2013-12-29 05:58:40 -08:00
Chris Robinson
37d183efc0
Update soundfont selection functions
...
A filename is no longer specified, and alMidiSoundfontsSOFT is renamed to
alMidiSoundfontvSOFT.
2013-12-29 05:44:18 -08:00
Chris Robinson
4e73b95fc0
Add the last remaining "real-time" properties
2013-12-29 05:09:50 -08:00
Chris Robinson
4c35f7c632
Add chorus and reverb send properties
2013-12-29 04:36:01 -08:00
Chris Robinson
15aa12847d
Check for negative soundfont indices getting passed to the loader
2013-12-29 04:25:28 -08:00
Chris Robinson
699d84491f
Add pan and attenuation properties
2013-12-29 04:24:32 -08:00
Chris Robinson
d030e07879
Add tuning properties
2013-12-29 03:43:00 -08:00
Chris Robinson
1d41122372
Add filter properties
2013-12-29 03:18:31 -08:00
Chris Robinson
deecbbc55d
Add modulation envelope properties
2013-12-29 02:40:12 -08:00
Chris Robinson
d9aedc1416
Add a few more pitch properties
2013-12-29 02:25:40 -08:00
Chris Robinson
fc928bb75a
Add volume envelope properties
2013-12-29 02:14:10 -08:00
Chris Robinson
4659669a74
Fix copy-paste errors in error messages
2013-12-29 00:56:01 -08:00
Chris Robinson
5aa274999c
Accumulate with default modulator amounts
2013-12-29 00:52:03 -08:00
Chris Robinson
09665715ed
Add support for the fontsound loop mode
2013-12-29 00:34:58 -08:00
Chris Robinson
0d7996409e
Ensure the soundfont version is 2.x
2013-12-28 10:34:26 -08:00
Chris Robinson
fe55cd6de8
Add alLoadSoundfontSOFT to load a soundfont via callback
...
Some hefty caveats:
This function is not thread-safe. In particular, the current context affecting
the thread must not be changed, and the provided soundfont must not be
altered while the function is executing. Ideally, this will be fixed.
Error handling is poor. Some RIFF structure errors may not be caught (e.g. sub-
chunks with sizes greater than the parent chunk allows for), and generated AL
errors are ignored, possibly leading to resource leaks in certain situations.
These should be fixed in time.
There is minimal error checking on the provided soundfont ID. It does not
ensure a valid ID has been provided, nor does it ensure the provided soundfont
can be modified. These short-comings should be fixed eventually.
Proper cleanup is the responsibility of the caller. The caller must get the
preset objects from the soundfont before deleting it, and the fontsound objects
from each preset before deleting them, to make sure all resources are properly
deleted.
2013-12-28 09:58:55 -08:00
Chris Robinson
7156f4439c
Allow loading multiple soundfonts with FluidSynth
2013-12-27 06:41:57 -08:00
Chris Robinson
0678e3fc2b
Create a custom fluid_sfloader_t loader
...
This allows us to load and use soundfont objects the app specifies (the first
one, at least), rather than having to load from a file. It doesn't sound that
good since modulators and most generators aren't yet available, but this will
steadily improve.
2013-12-27 06:23:07 -08:00
Chris Robinson
f85d733f9d
Add a method to set and get soundfonts
...
The main purpose of this is to select soundfonts for playback, eventually,
instead of the existing method that takes a filename.
2013-12-27 02:59:50 -08:00
Chris Robinson
cc30c5754f
Remove the generator list
2013-12-26 22:10:41 -08:00
Chris Robinson
d5f687b2fa
Allow specifying key and velocity ranges on fontsounds
2013-12-26 21:45:16 -08:00
Chris Robinson
35f9e35aa3
Add methods to set and get sounds on a preset
2013-12-25 22:39:38 -08:00
Chris Robinson
b5ae424dbd
Store a list of sounds in the preset
2013-12-25 19:50:46 -08:00
Chris Robinson
677b864565
Remove the zone, sample, and instrument object types
2013-12-25 19:35:43 -08:00
Chris Robinson
b650ecbc23
Add methods to add generators and modulators to fontsounds
2013-12-25 19:23:34 -08:00
Chris Robinson
94ddc5cb18
Add a new fontsound object type
...
This is basically a combined preset and intrument zone with sample header.
2013-12-25 19:13:59 -08:00
Chris Robinson
a43b296c60
Add methods to get and set presets on a soundfont
2013-12-23 04:07:53 -08:00
Chris Robinson
d7de86966d
Add methods to get and set a preset object's preset and bank numbers
2013-12-23 03:23:42 -08:00
Chris Robinson
0df5eb90ea
Make sure key and velocity ranges are the first two generators
2013-12-21 15:28:46 -08:00
Chris Robinson
ede3c20880
Free thunk entry in the object destructor
2013-12-20 01:04:38 -08:00
Chris Robinson
5dc3f3626d
Better protect against improper alSoundfontSamplesSOFT calls
2013-12-20 00:50:43 -08:00
Chris Robinson
d596cf9cf3
Use a different autowah filter range
...
Still just guesses, but this seems to avoid math problems with low peak gains.
2013-12-20 00:16:23 -08:00
Chris Robinson
1bd828603e
Add functions to set a soundfont's sample data
2013-12-19 04:19:03 -08:00
Chris Robinson
03a6bf22a5
Fix compiling without FluidSynth
2013-12-19 02:12:01 -08:00
Chris Robinson
99933fac49
Allow creating instrument objects
2013-12-19 00:57:07 -08:00