Chris Robinson
c9e87a19a9
Add cmake options to disable or require support for CPU extensions
2012-08-15 01:24:50 -07:00
Chris Robinson
3b87e29e63
Move mixers into separate source files
2012-08-15 01:01:55 -07:00
Chris Robinson
e9a20cb985
Add an SSE-enhanced HRTF mixer using intrinsics
...
Not as good as it could be, but it's something
2012-08-14 03:53:07 -07:00
Chris Robinson
cfc5205569
Fix a typo
2012-08-13 22:31:58 -07:00
Chris Robinson
17dfaa3aae
Add a config option to disable use of CPU extensions
2012-08-13 10:37:49 -07:00
Chris Robinson
0a3eba08d8
Allow building multiple types of mixers, selecting based on CPU caps
2012-08-13 09:18:46 -07:00
Chris Robinson
add53e28c2
Check for some CPU extensions
2012-08-13 09:07:01 -07:00
Chris Robinson
f42f655ea9
Don't unlock the pulseaudio mainloop when mixing
...
Lock contention could cause a lengthy delay between mixing and writing the
audio. There shouldn't be any risk of dead-locking as the device lock should
never be held when the mainloop gets locked.
2012-08-12 03:52:38 -07:00
Chris Robinson
8304fc1bef
Handle the scalar values a bit better
2012-08-11 06:20:24 -07:00
Chris Robinson
ea84fee952
Use a more efficient method to blend HRTF delays and coefficients
2012-08-11 02:16:34 -07:00
Chris Robinson
d6fd52a0e5
Add an option for wide stereo sources
...
Replaces the old stereodup option
2012-08-09 05:38:07 -07:00
Chris Robinson
0dde7dd88a
Use a more efficient method to offset the speaker angles when computing gains
2012-08-09 02:31:19 -07:00
Chris Robinson
1323e11701
Interpolate between HRTF delay samples using the delay fraction
2012-07-20 15:08:11 -07:00
Chris Robinson
7ac9944bb3
Increase the directional change sensitivity for the HRTF delta
2012-07-20 14:38:49 -07:00
Chris Robinson
e32e2fd6b8
Fix an inadvertent change in the HRTF coefficient stepping value array size
2012-07-19 11:49:43 -07:00
Chris Robinson
6bd535bed0
Use wrappers for float-typed math functions
2012-06-29 02:12:36 -07:00
Chris Robinson
524c88c402
Test the squared length of a vector before normalizing
2012-06-28 20:54:10 -07:00
Chris Robinson
1c096b101d
Minor typo fixes
2012-06-28 19:57:23 -07:00
Chris Robinson
583dc8dbca
Don't use all caps for enum value names
2012-06-28 18:49:49 -07:00
Chris Robinson
befa4e7528
Don't try to set FE_TOWARDZERO when it's not available
2012-06-28 18:27:45 -07:00
Chris Robinson
bc6751237c
Clamp the Y position before trying to get the elevation
2012-06-28 17:26:00 -07:00
Chris Robinson
6f3be31b60
Add some includes
2012-06-20 03:01:19 -07:00
Chris Robinson
8001d86751
Add missing include
2012-06-19 22:15:19 -07:00
Chris Robinson
acca3e5a21
Use a proper method to wait for a PulseAudio operation
2012-06-19 10:37:09 -07:00
Chris Robinson
d17f835e74
Remove an unused include
2012-06-19 04:02:55 -07:00
Chris Robinson
ef1f8aa9a0
Don't needlessly verify a device
2012-06-19 00:25:45 -07:00
Chris Robinson
a5ac6eb524
Remove an outdated comment about _REENTRANT
2012-06-18 02:04:10 -07:00
Chris Robinson
ac84d95c6e
Silence some GCC warnings
2012-06-17 22:17:03 -07:00
Chris Robinson
785f52aa29
Only try float32 with DSound when specifically requested
...
Some hardware drivers seem to have a bug where a buffer descriptor with a
32-bit float sample type ends up creating a non-float32 buffer.
2012-06-17 04:13:01 -07:00
Chris Robinson
051195a991
Avoid failing if ALSA can't set a buffer or period time near to our request
...
These functions should not fail, but there seem to be bugs that cause them to
sometimes. We're flexible enough to handle almost anything it throws back at us
though, so anything is better than nothing here.
2012-06-16 23:02:59 -07:00
Chris Robinson
90ca6675c2
Allow PulseAudio to spawn a server by default
...
Since only one backend is used at a time now, the issues with device ownership
aren't really prevelant anymore. An application that tries to open all
enumerated devices won't run into the problem of spawning a server and end up
preventing other backend devices from working.
2012-06-16 22:37:45 -07:00
Chris Robinson
0db9730a50
Add an option to allow PulseAudio to move streams
...
This could be made the default, if there's a safe way to update the AL device
specifier.
2012-06-16 22:32:19 -07:00
Chris Robinson
ad2643d8af
Clarify some comments, fix some definition ordering, and add some includes
2012-06-15 23:46:09 -07:00
Chris Robinson
46840ee787
Add DEVPKEY_Device_FriendlyName declaration for mingw-w64 compatibility
2012-06-14 18:10:10 -07:00
Chris Robinson
1e0282a238
Add some more entries to .gitignore
2012-05-09 16:30:22 -07:00
Chris Robinson
259e4f5b38
Rename AllDevice -> AllDevices
2012-05-09 16:28:16 -07:00
Chris Robinson
e44229c74e
Clamp the ALSA period time between min and max if setting near fails
2012-05-08 01:23:53 -07:00
Chris Robinson
92827cc467
Clamp the ALSA buffer time between min and max if setting near fails
...
It seems there's some bugs with snd_pcm_hw_params_set_buffer_time_near that
cause it to return "invalid argument" despite a valid nearby buffer time being
available. Clamping the buffer time seems to mitigate the issue a bit.
2012-05-07 11:42:59 -07:00
Chris Robinson
dd3d5bc2d4
Look for libsndio.so.2 instead of libsndio.so
2012-05-05 16:19:51 -07:00
Chris Robinson
b4c7b3309a
Only use _FPU_GETCW and _FPU_SETCW for x86 targets
2012-05-03 12:15:51 -07:00
Chris Robinson
010a66487d
Use 2 chained one-pole filters for the wet path
2012-04-30 09:33:00 -07:00
Chris Robinson
aed35fd811
Use ComputeAngleGains for multi-channel sources and remove the unused lookup table stuff
2012-04-29 05:04:46 -07:00
Chris Robinson
8d9838012d
Remove the stereodup option
...
There's better ways to do it now with "wide" sound sources.
2012-04-29 04:44:53 -07:00
Chris Robinson
57d36ec582
Fix a couple comment typos, and a minor cleanup
2012-04-29 03:39:08 -07:00
Chris Robinson
febc2a50cb
Use ComputeAngleGains for 3D sounds
2012-04-28 13:06:16 -07:00
Chris Robinson
74e128bd0f
Fix ComputeAngleGains
...
The old code would improperly handle speakers just inside or outside the
coverage area if it had to be inverted. It also didn't properly handle when
only one speaker was outside of the covered area.
2012-04-28 12:12:02 -07:00
Chris Robinson
c34d78f417
Use ComputeAngleGains for the echo and dedicated effects
2012-04-28 08:24:09 -07:00
Chris Robinson
611bd0b2d3
Add a method to calculate gains given a sound point and its half-width, and use it for reverb
...
The half-width ranges from 0 to pi, and essentially specifies the coverage area
around the listener. At 0, it's an infinitely small point sound and behaves
like a usual panning sound. At pi/2 it covers half the area, and at pi it
covers the whole area.
2012-04-28 08:21:53 -07:00
Chris Robinson
267d38cf20
Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2
2012-04-28 03:58:58 -07:00
Chris Robinson
26456f13e1
Pass the direct/send params to the mixer instead of accessing through the source
2012-04-28 03:31:13 -07:00