Commit Graph

3754 Commits

Author SHA1 Message Date
Chris Robinson
dea880dbf4 Better handle duplicate HRTF names in alsoft-config 2016-02-23 07:29:07 -08:00
Chris Robinson
ae1a2fa9c0 Allow selecting a preferred HRTF in alsoft-config
This currently only checks the default paths when they're being used.
2016-02-23 06:52:13 -08:00
Chris Robinson
6512dcb233 Don't bother with a maximum size for the window 2016-02-23 01:46:38 -08:00
Chris Robinson
2c6e59c4ca Fix when ESTRPIPE and EPIPE are the same 2016-02-22 08:12:09 -08:00
Chris Robinson
840fa1b5e8 Add a warning if closing alsoft-config with unsaved changes 2016-02-22 07:56:05 -08:00
Chris Robinson
9d94f792de Restructure alsoft-config UI
The HRTF stuff is moved to its own tab, and a Preferred HRTF combo box is added
for future use. The resampler option is moved to the main Playback tab, and
some options are moved to an Advanced Settings section on the tab.
2016-02-22 03:05:13 -08:00
Chris Robinson
bd233c8cdb Avoid enumerating the same HRTF file twice 2016-02-21 04:46:14 -08:00
Chris Robinson
e6f120df23 Add a config option to specify the preferred HRTF 2016-02-21 02:44:02 -08:00
Chris Robinson
c2dd681940 Remove an unused declaration 2016-02-20 21:01:24 -08:00
Chris Robinson
e2bbee653e Include the HRTF filename in the HRTF memory chunk 2016-02-20 05:32:42 -08:00
Chris Robinson
e1ce7f9180 Use an 8-channel cube for HRTF's virtual format.
There were phase issues caused by applying HRTF directly to the B-Format
channels, since the HRIR delays were all averaged which removed the inter-aural
time-delay, which in turn removed significant spatial information.
2016-02-20 00:53:01 -08:00
Chris Robinson
e90cdbcf98 Reorganize makehrtf's File I/O functions 2016-02-19 22:23:37 -08:00
Chris Robinson
e1c653b571 Reorganize and reformat makehrtf code 2016-02-18 22:55:03 -08:00
Chris Robinson
8575ecf3cb Cleanup makehrtf type definitions 2016-02-18 16:40:57 -08:00
Chris Robinson
670aeec59a Fix default makehrtf output name
And clean up the parameter processing.
2016-02-18 06:11:54 -08:00
Chris Robinson
7ff5cf7820 Allocate each HRTF as a single chunk 2016-02-16 19:56:44 -08:00
Chris Robinson
ee9917fe96 Remove a dead assignment 2016-02-16 02:42:43 -08:00
Chris Robinson
6b1f322220 Only calculate steps for the used coefficients 2016-02-14 13:30:03 -08:00
Chris Robinson
ecdc93f3ca Calculate HRTF stepping params right before mixing
This means we track the current params and the target params, rather than the
target params and the stepping. This closer matches the non-HRTF mixers.
2016-02-14 03:23:06 -08:00
Chris Robinson
25732d0895 Calculate channel gain stepping just before mixing 2016-02-14 01:22:01 -08:00
Chris Robinson
a9135ec39d Don't pass the channel count to GetBFormatHrtfCoeffs
Since it's hard-coded anyway, there's no need to specify it.
2016-02-09 21:42:24 -08:00
Chris Robinson
000ced3795 Avoid underflow in alcnd_timedwait if the time point is already passed 2016-02-07 17:47:52 -08:00
Chris Robinson
f4fa41487c Replace some CreateEvent calls with CreateEventW 2016-02-07 16:14:27 -08:00
Chris Robinson
6105d36fd7 Add special HRTF handling for reverb
This is pretty hacky. Since HRTF normally renders to B-Format with two "extra"
channels for the real stereo output, the panning interpolates between a panned
reverb channel on B-Format, and two non-panned reverb channels on stereo
output, given the panning vector length.
2016-02-06 23:00:07 -08:00
Chris Robinson
fd54f4f03d Only apply the +3dB reverb gain boost to the ambient response. 2016-02-06 18:05:27 -08:00
Chris Robinson
3ee42d9826 Avoid an extra sample of delay in the reverb modulator 2016-02-05 15:39:31 -08:00
Chris Robinson
c533060875 Remove an unnecessary variable and move duplicate code to a common spot 2016-02-05 14:21:02 -08:00
Chris Robinson
127c7e3b8c Don't explicitly check for LFE
It's going to be set to 0 gain anyway
2016-02-05 11:06:10 -08:00
Chris Robinson
3cac4dff95 Boost the direct-pan reverb to better match the expected volume
Hopefully. Would be nice to have a reference implementation for this style of
reverb to compare with.
2016-02-05 09:55:08 -08:00
Chris Robinson
301d4c158b Update a couple outdated comments 2016-02-05 09:42:43 -08:00
Chris Robinson
538f2839d1 Apply the early and late reverb gains with the panning gains 2016-02-05 08:43:51 -08:00
Chris Robinson
8627a92ea8 Better organize the reverb code into separate labeled sections 2016-02-05 08:14:41 -08:00
Chris Robinson
b8e74c88cf Separate early and late reverb output for standard reverb too 2016-02-05 07:46:33 -08:00
Chris Robinson
305ef3215d Modify how the four output reverb points are calculated
For HRTF and B-Format output, the points no longer move but instead scale based
on the desired panning direction.
2016-02-05 07:34:31 -08:00
Chris Robinson
d315ca4139 Try to map reverb outputs directly to output channels
HRTF and B-Format output still need to use virtual panning directions, but the
reverb works better when it outputs directly to an output channel. Ambient and
directional panning is used to properly mask and attenuate each output channel.

Note that currently the "direct panning" output is quieter than it should be.
Work is underway to attenuate the early reflections and late reverb better.
2016-02-01 22:24:40 -08:00
Chris Robinson
b4a9b40d68 Apply the main reverb gain with the panning 2016-02-01 01:45:16 -08:00
Chris Robinson
46cae36ef9 Fix an out of date comment 2016-01-31 09:39:07 -08:00
Chris Robinson
7f908d90af Rename ComputeBFormatGains to ComputeFirstOrderGains 2016-01-31 09:00:23 -08:00
Chris Robinson
d69dd6dc7a Make the source's buffer queue a singly-linked list 2016-01-31 00:42:58 -08:00
Chris Robinson
063ef9c2fc Properly silence the LFE input channel gain on the source sends 2016-01-30 07:13:07 -08:00
Chris Robinson
729f213c09 Fix scaling for effect sends of B-Format sources 2016-01-30 07:10:36 -08:00
Chris Robinson
7111322526 Make the modulator effect multichannel 2016-01-29 23:44:43 -08:00
Chris Robinson
a046a951e9 Use separate modulator functions only for the waveform 2016-01-29 23:28:38 -08:00
Chris Robinson
3ac786c6af Convert the equalizer effect to multichannel 2016-01-29 07:26:19 -08:00
Chris Robinson
210b4c1fcd Make the compressor effect multichannel 2016-01-28 02:49:40 -08:00
Chris Robinson
c1f87414c5 Mix to multichannel for effects
This mixes to a 4-channel first-order ambisonics buffer. With ACN ordering and
N3D scaling, this makes it easy to remain compatible with effects that only
care about mono input since channel 0 is an unattenuated mono signal.
2016-01-28 00:02:46 -08:00
Chris Robinson
2fa3ae85c9 Pass a pointer to the input samples array for effect processing 2016-01-27 08:16:47 -08:00
Chris Robinson
fd387beda1 Avoid passing the device to SetChannelMap 2016-01-27 04:44:21 -08:00
Chris Robinson
f547ef6d39 Separate calculating ambisonic coefficients from the panning gains 2016-01-25 06:11:51 -08:00
Chris Robinson
79e0f3e747 Don't write one byte at a time for the wave writer on big endian 2016-01-25 01:49:28 -08:00