Commit Graph

348 Commits

Author SHA1 Message Date
Chris Robinson
f97310c757 Apply the click removal offset first, before decreasing it 2011-07-17 07:23:19 -07:00
Chris Robinson
a7a1f802a8 Invert the device channel map 2011-07-17 01:55:25 -07:00
Chris Robinson
5f566ebf05 Fade between HRTF coefficients, to reduce noise from sudden changes 2011-07-16 16:24:01 -07:00
Chris Robinson
3bd7256dc8 Pass the effect slot to the effect update method 2011-07-16 03:02:16 -07:00
Chris Robinson
da2429a1d0 Allow effect slots to be updated asynchronously
Updates when the slot changes effect type is still sychronous, however, to
ensure a proper state for the Process method call. Fixing this would
essentially require all effects to work from the same state.
2011-07-16 02:41:02 -07:00
Chris Robinson
e56e462317 Fix default room air absorption 2011-07-11 22:07:37 -07:00
Chris Robinson
58466a304b Use a flag to signifiy that all sources need updating 2011-07-11 01:05:42 -07:00
Chris Robinson
bed264ad77 Use a Lock/UnlockDevice function instead of locking a NULL context 2011-07-06 02:58:43 -07:00
Chris Robinson
f8be0448b0 Don't modify the source's WetGain[HF]Auto because of a slot's state 2011-07-06 00:07:37 -07:00
Chris Robinson
75fa891e0a Store and use the send slot in the source params 2011-07-05 14:14:20 -07:00
Chris Robinson
21574f7e16 Scale the WetGain parameter directly instead of on each application 2011-07-05 14:00:11 -07:00
Chris Robinson
0903a7f1e0 Apply wet path calculations with their dry path equivalents
The auxiliary slot (and related effect) properties are retrieved at the same
time as the source properties. This will help ensure each property is accessed
from the source and slot only once.
2011-07-05 11:00:52 -07:00
Chris Robinson
c8d385c998 Use a helper to tell if an effect type is reverb 2011-07-05 04:36:41 -07:00
Chris Robinson
4c35bfbc10 Read the source's RoomRolloffFactor once 2011-07-05 03:55:16 -07:00
Chris Robinson
83e322c5f3 Force front-centered for mono sounds that comes from the listener under HRTF 2011-07-05 03:36:14 -07:00
Chris Robinson
b2d5367830 Fix rolloff calculations for auxiliary sends 2011-07-04 07:32:23 -07:00
Chris Robinson
d307ee8c2f Implement a lerped lookup of the HRTF coefficients/delays
Code supplied by Christopher Fitzgerald
2011-07-04 07:20:38 -07:00
Chris Robinson
202f57552a Use a proper enum for the distance model 2011-07-03 19:39:19 -07:00
Chris Robinson
5ba864b6da Calculate the wet gain decay time attenuation with linear values 2011-07-03 19:22:14 -07:00
Chris Robinson
30e97d5223 Read the RoomRolloffFactor property with the other properties 2011-07-03 03:34:40 -07:00
Chris Robinson
ac7ca07221 Get rid of a couple typedefs 2011-07-02 21:33:53 -07:00
Chris Robinson
4c94ba6d8a Properly save the original FPU state when using _controlfp 2011-07-02 02:56:06 -07:00
Chris Robinson
a5ccae5779 Do air absorption with linear gain values
This copies the way the calculation is done with the wet path
2011-07-01 02:30:15 -07:00
Chris Robinson
048aee66cf Avoid accessing source properties more than once when updating parameters 2011-07-01 01:46:56 -07:00
Chris Robinson
723755788d Rename Suspend/ProcessContext since they are locking a mutex 2011-06-30 18:10:04 -07:00
Chris Robinson
032d0836a7 Declare some variables closer to where they're used 2011-06-29 23:32:48 -07:00
Chris Robinson
5736bbc3e4 Add a source property to skip channel virtualization for multi-channel buffers
With virtualization disabled, channels are mapped directly from input to output
and any input channel that is missing an output is dropped. Any virtualization
effects (such as HRTF filters) for positional cues are also skipped.

The idea is to allow applications a way to play pre-filtered audio that channel
vitualization effects could interfere with.
2011-06-29 23:18:49 -07:00
Chris Robinson
1b773a8585 Select the correct resampler 2011-06-28 00:30:00 -07:00
Chris Robinson
efaaf9b5f9 Don't bother with a per-context lock for disconnecting devices 2011-06-26 01:26:50 -07:00
Chris Robinson
1fc44d5788 Select the mixer during a source update 2011-06-25 00:13:56 -07:00
Chris Robinson
3dcfd0dc98 Use 'Distance' for the unclamped distance value, since the clamped value is
only used for distance attenuation
2011-06-21 12:55:21 -07:00
Chris Robinson
40b8934487 Calculate wet gain when needed 2011-06-18 16:45:26 -07:00
Chris Robinson
753e64c76c Do stereo duplication in two passes
First using the rear channels, then using the normal stereo channels
2011-06-17 16:20:18 -07:00
Chris Robinson
8bee7a2b7f Don't suspend individual contexts when updating 2011-06-16 05:29:38 -07:00
Chris Robinson
7ddfacb58f Use a minimum phase HRTF data set
This reduces the coefficient size from 128 down to 32, with a set of delays
2011-06-03 01:06:00 -07:00
Chris Robinson
7da2eea8f0 Add a 5.1 device format that uses side channels instead of back 2011-05-28 19:35:32 -07:00
Chris Robinson
6b6a7757ce Clear HRTF coefficients for the LFE channel 2011-05-25 19:04:19 -07:00
Chris Robinson
af005668da Avoid using an unnecessary temp variable 2011-05-21 23:14:55 -07:00
Chris Robinson
a9d9553fff Use a multi-dimensional array for the panning LUT 2011-05-21 17:45:54 -07:00
Chris Robinson
5cdf774ea7 Use the stored sample and channel count 2011-05-21 17:36:54 -07:00
Chris Robinson
35a0430c81 Store the separate effect parameters in a union 2011-05-20 09:36:36 -07:00
Chris Robinson
cbbb04eb40 Always fully normalize the position when using HRTF 2011-05-20 07:58:05 -07:00
Chris Robinson
7396aaf2c2 Fix HRTF elevation calculation 2011-05-19 17:57:14 -07:00
Chris Robinson
7210796cb8 Combine multiple loops 2011-05-15 02:12:42 -07:00
Chris Robinson
949cfe2ceb Re-enable duplication for stereo sounds 2011-05-15 00:18:28 -07:00
Chris Robinson
674b14faa3 Make a couple more pointers restricted 2011-05-07 04:32:53 -07:00
Chris Robinson
a8fdcd30a5 Some minor cleanups 2011-05-07 04:31:43 -07:00
Chris Robinson
db3cb23c1d Add an option to reverse Z panning of mono sources
Applications that are not built around OpenAL's orientation system need to
convert their given vectors to it. Depending on how this is done, it can lead
to proper stereo (left-right) panning with improper surround sound (front-back)
panning, which thusly sounds correct with stereo output and incorrect with 4+
channel output.

This option is intended to help fix playback of such applications on surround
sound systems, without having to resort to forcing stereo output.
2011-05-07 03:54:46 -07:00
Chris Robinson
7972f7a2da Combine duplicate arrays 2011-05-06 23:25:15 -07:00
Chris Robinson
8c3d50be28 Skip LFE with HRTF output 2011-05-06 04:46:21 -07:00