AuroraOpenALSoft/OpenAL32/Include
2011-10-04 09:47:08 -07:00
..
alAuxEffectSlot.h Rename the ALEffect_ macros to ALeffectState_ to reflect what they work on 2011-09-12 05:59:23 -07:00
alBuffer.h Use sample frames when handling the buffer length 2011-10-04 02:08:45 -07:00
alEffect.h Use function pointers to set type-specific effect properties 2011-09-11 08:59:47 -07:00
alError.h Add an option to trap context errors in a debugger 2011-09-10 01:12:34 -07:00
alFilter.h Use function pointers to set type-specific filter properties 2011-09-11 07:34:03 -07:00
alListener.h Make some listener properties volatile 2011-09-11 01:26:09 -07:00
alMain.h Don't use inline asm with MSVC on 64-bit 2011-10-02 21:44:08 -07:00
alSource.h Mark some source properties volatile 2011-09-11 01:18:57 -07:00
alState.h Initial import 2007-11-13 18:02:18 -08:00
alThunk.h Always use the thunk functions to get object IDs 2011-08-22 07:40:14 -07:00
alu.h Convert samples to float when copying to the stack 2011-10-04 09:47:08 -07:00
bs2b.h Add a few more precision casts 2011-09-22 01:09:02 -07:00