AuroraOpenALSoft/OpenAL32
Chris Robinson 5736bbc3e4 Add a source property to skip channel virtualization for multi-channel buffers
With virtualization disabled, channels are mapped directly from input to output
and any input channel that is missing an output is dropped. Any virtualization
effects (such as HRTF filters) for positional cues are also skipped.

The idea is to allow applications a way to play pre-filtered audio that channel
vitualization effects could interfere with.
2011-06-29 23:18:49 -07:00
..
Include Add a source property to skip channel virtualization for multi-channel buffers 2011-06-29 23:18:49 -07:00
alAuxEffectSlot.c Allow alThunkAddEntry to return a proper error 2011-06-17 23:59:25 -07:00
alBuffer.c Allow alThunkAddEntry to return a proper error 2011-06-17 23:59:25 -07:00
alEffect.c Allow alThunkAddEntry to return a proper error 2011-06-17 23:59:25 -07:00
alError.c Don't use deprecated macros 2010-03-19 14:34:18 -07:00
alExtension.c Add a source property to skip channel virtualization for multi-channel buffers 2011-06-29 23:18:49 -07:00
alFilter.c Allow alThunkAddEntry to return a proper error 2011-06-17 23:59:25 -07:00
alListener.c Avoid calling some AL functions from under the context lock 2011-06-16 09:14:41 -07:00
alSource.c Add a source property to skip channel virtualization for multi-channel buffers 2011-06-29 23:18:49 -07:00
alState.c Remove the databuffer functions and structs 2011-06-15 23:46:35 -07:00
alThunk.c Allow alThunkAddEntry to return a proper error 2011-06-17 23:59:25 -07:00