5736bbc3e4
With virtualization disabled, channels are mapped directly from input to output and any input channel that is missing an output is dropped. Any virtualization effects (such as HRTF filters) for positional cues are also skipped. The idea is to allow applications a way to play pre-filtered audio that channel vitualization effects could interfere with. |
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.. | ||
alAuxEffectSlot.h | ||
alBuffer.h | ||
alEffect.h | ||
alError.h | ||
alFilter.h | ||
alListener.h | ||
alMain.h | ||
alSource.h | ||
alState.h | ||
alThunk.h | ||
alu.h | ||
bs2b.h |