Table of Contents
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This function applies a 2N-sample inverse Fast Fourier Transform. Audio is first interleaved if it is multichannel.
void IFFTDeinterleaved(XMVECTOR* pReal, const XMVECTOR* pImaginary,
const XMVECTOR* pUnityTable,
const size_t uChannelCount, const size_t uLog2Length);
Parameters
pReal
[in, out] Real components of the FFT. It must have at least (1 << uLog2Length × uChannelCount) ÷ 4 elements.
pImaginary
[in] Imaginary components of the FFT. It must have at least (1 << uLog2Length × uChannelCount) ÷ 4 elements.
pUnityTable
[in] Unity table the FFT should use. It must have at least (1 << uLog2Length) elements. See FFTInitializeUnityTable for more information.
uChannelCount
[in] Number of channels in the FFT. uChannelCount must be greater than zero.
uLog2Length
[in] Log (base 2) of FFT length in frames. uLog2Length must be within [2, 10].
Remarks
All buffer parameters must be 16-byte aligned. Audio data must be 32-bit float mono.
For Use
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Windows 7 Service Pack 1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
Architecture
- x86
- x64
- ARM64
For Development
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- Intel Classic Compiler
- Intel oneAPI Compiler
Related Projects
DirectX Tool Kit for DirectX 11
DirectX Tool Kit for DirectX 12
Tools
See also
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.