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## DirectXMath-based helpers
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[Spherical Harmonics Math](https://blogs.msdn.microsoft.com/chuckw/2012/07/28/spherical-harmonics-math/)
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[XDSP.H: Digital Signal Processing helper functions](https://blogs.msdn.microsoft.com/chuckw/2012/04/30/xdsp-h-digital-signal-processing-helper-functions/)
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## XNAMath (aka xboxmath 2.0)
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[XNA Math Version 2.05: Smoothing the transition to DirectXMath](https://blogs.msdn.microsoft.com/chuckw/2012/06/22/xna-math-version-2-05-smoothing-the-transition-to-directxmath/)
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