mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-09 22:40:06 +00:00
Projects and support for the Windows phone 8.1 platform
This commit is contained in:
parent
3b396e2303
commit
0a3b283e75
@ -17,6 +17,10 @@
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#pragma once
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#endif
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#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) && (_WIN32_WINNT <= _WIN32_WINNT_WIN8)
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#error WIC is not supported on Windows Phone 8.0
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#endif
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// VS 2010's stdint.h conflicts with intsafe.h
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#pragma warning(push)
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#pragma warning(disable : 4005)
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28
DirectXTex/DirectXTex_WindowsPhone81.sln
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28
DirectXTex/DirectXTex_WindowsPhone81.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.30324.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex_WindowsPhone81", "DirectXTex_WindowsPhone81.vcxproj", "{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|ARM = Debug|ARM
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Debug|Win32 = Debug|Win32
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Release|ARM = Release|ARM
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Debug|ARM.ActiveCfg = Debug|ARM
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Debug|ARM.Build.0 = Debug|ARM
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Debug|Win32.ActiveCfg = Debug|Win32
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Debug|Win32.Build.0 = Debug|Win32
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Release|ARM.ActiveCfg = Release|ARM
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Release|ARM.Build.0 = Release|ARM
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Release|Win32.ActiveCfg = Release|Win32
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{5709AA1F-D4E3-4138-BDD6-55C8DAF3D983}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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201
DirectXTex/DirectXTex_WindowsPhone81.vcxproj
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201
DirectXTex/DirectXTex_WindowsPhone81.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{5709aa1f-d4e3-4138-bdd6-55c8daf3d983}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<ProjectName>DirectXTex</ProjectName>
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<RootNamespace>DirectXTex</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Phone</ApplicationType>
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<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120_wp81</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v120_wp81</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120_wp81</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v120_wp81</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName> </PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<OutDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName> </PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<OutDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\WindowsPhone81\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName> </PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<CLInclude Include="BC.h" />
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<ClCompile Include="BC.cpp" />
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<ClCompile Include="BC4BC5.cpp" />
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<ClCompile Include="BC6HBC7.cpp" />
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<ClInclude Include="BCDirectCompute.h" />
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<CLInclude Include="DDS.h" />
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<ClInclude Include="filters.h" />
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<CLInclude Include="scoped.h" />
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<CLInclude Include="DirectXTex.h" />
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<CLInclude Include="DirectXTexp.h" />
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<CLInclude Include="DirectXTex.inl" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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<ClCompile Include="DirectXTexImage.cpp" />
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<ClCompile Include="DirectXTexMipMaps.cpp" />
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<ClCompile Include="DirectXTexMisc.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="DirectXTexWIC.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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96
DirectXTex/DirectXTex_WindowsPhone81.vcxproj.filters
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96
DirectXTex/DirectXTex_WindowsPhone81.vcxproj.filters
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@ -0,0 +1,96 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="BC.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="BC4BC5.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="BC6HBC7.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="BCDirectCompute.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexCompress.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexCompressGPU.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexConvert.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexD3D11.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexDDS.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexFlipRotate.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexImage.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexMipMaps.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexMisc.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexNormalMaps.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexPMAlpha.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexResize.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexTGA.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexUtil.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexWIC.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="BC.h">
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<Filter>Header Files</Filter>
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</CLInclude>
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<ClInclude Include="BCDirectCompute.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<CLInclude Include="DirectXTex.h">
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<Filter>Header Files</Filter>
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</CLInclude>
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<CLInclude Include="DDS.h">
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<Filter>Header Files</Filter>
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</CLInclude>
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<CLInclude Include="DirectXTex.inl">
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<Filter>Header Files</Filter>
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</CLInclude>
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<CLInclude Include="scoped.h">
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<Filter>Header Files</Filter>
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</CLInclude>
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<ClInclude Include="filters.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<CLInclude Include="DirectXTexp.h">
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<Filter>Header Files</Filter>
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</CLInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Header Files">
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<UniqueIdentifier>{ae44e5d8-5e05-47c8-92f5-0d6464fff56b}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files">
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<UniqueIdentifier>{dc9e6b8b-d350-4f63-895f-790dbd53c33e}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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