mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-09 14:30:05 +00:00
Added more VS 2022 projects
This commit is contained in:
parent
deabf731ad
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535
DirectXTex/DirectXTex_GDK_2022.vcxproj
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535
DirectXTex/DirectXTex_GDK_2022.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.Scarlett.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<RootNamespace>DirectXTex</RootNamespace>
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<ProjectGuid>{e66dd892-857b-4e89-b135-5e2a971a9933}</ProjectGuid>
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<DefaultLanguage>en-US</DefaultLanguage>
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<Keyword>Win32Proj</Keyword>
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<!-- - - - -->
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<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
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<TargetRuntime>Native</TargetRuntime>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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<Import Condition="Exists($(ATGBuildProps))" Project="$(ATGBuildProps)" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||||
|
<CharacterSet>Unicode</CharacterSet>
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||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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||||||
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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||||||
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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||||||
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</PropertyGroup>
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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||||||
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</PropertyGroup>
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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||||||
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</PropertyGroup>
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||||||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
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</ImportGroup>
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||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
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||||||
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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||||||
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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||||||
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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||||||
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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||||||
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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||||||
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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||||||
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<LinkIncremental>false</LinkIncremental>
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||||||
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
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||||||
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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||||||
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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||||||
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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||||||
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<LinkIncremental>false</LinkIncremental>
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||||||
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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||||||
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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||||||
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">
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||||||
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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||||||
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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||||||
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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||||||
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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||||||
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
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<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
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||||||
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<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>true</LinkIncremental>
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>true</LinkIncremental>
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
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<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
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<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
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|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
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<LinkIncremental>true</LinkIncremental>
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<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
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<Link>
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<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>MaxSpeed</Optimization>
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<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<ConformanceMode>true</ConformanceMode>
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<OpenMPSupport>true</OpenMPSupport>
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<AdditionalOptions>/Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<ExternalWarningLevel>Level4</ExternalWarningLevel>
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</ClCompile>
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<FXCompile>
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<ShaderModel>6.0</ShaderModel>
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</FXCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
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<Link>
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<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>MaxSpeed</Optimization>
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<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<ConformanceMode>true</ConformanceMode>
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<OpenMPSupport>true</OpenMPSupport>
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<AdditionalOptions>/Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<ExternalWarningLevel>Level4</ExternalWarningLevel>
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</ClCompile>
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<FXCompile>
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<ShaderModel>6.0</ShaderModel>
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</FXCompile>
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</ItemDefinitionGroup>
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|
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|
<ItemGroup>
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
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|
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|
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|
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
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|
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|
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|
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
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|
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|
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|
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|
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|
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|
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|
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|
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|
110
DirectXTex/DirectXTex_GDK_2022.vcxproj.filters
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110
DirectXTex/DirectXTex_GDK_2022.vcxproj.filters
Normal file
@ -0,0 +1,110 @@
|
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|
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|
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|
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|
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|
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|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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||||||
|
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|
||||||
|
<Filter Include="Source Files\Shaders">
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|
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|
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|
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|
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|
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|
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|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
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|
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|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="DDS.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
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|
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|
<ClInclude Include="DirectXTexP.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
<ClInclude Include="scoped.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
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|
||||||
|
<ClInclude Include="d3dx12.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
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|
||||||
|
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|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="DirectXTex.inl">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\CompileShaders.cmd">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\BC7Encode.hlsl">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Shaders\BC6HEncode.hlsl">
|
||||||
|
<Filter>Source Files\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="..\README.md" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="BC.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BC4BC5.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="BC6HBC7.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexCompress.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexConvert.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexDDS.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexFlipRotate.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexImage.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexMipmaps.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexMisc.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexNormalMaps.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexPMAlpha.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexResize.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexTGA.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexUtil.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexWIC.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexHDR.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="DirectXTexD3D12.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
51
DirectXTex_GDK_2022.sln
Normal file
51
DirectXTex_GDK_2022.sln
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 16.0.30404.54
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex_GDK_2022", "DirectXTex\DirectXTex_GDK_2022.vcxproj", "{E66DD892-857B-4E89-B135-5E2A971A9933}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{AB602393-CA4A-4D64-913E-E37D85A6CC6D}"
|
||||||
|
ProjectSection(SolutionItems) = preProject
|
||||||
|
.editorconfig = .editorconfig
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
|
||||||
|
Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
Profile|Gaming.Desktop.x64 = Profile|Gaming.Desktop.x64
|
||||||
|
Profile|Gaming.Xbox.Scarlett.x64 = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
Profile|Gaming.Xbox.XboxOne.x64 = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
|
||||||
|
Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Desktop.x64.ActiveCfg = Profile|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Desktop.x64.Build.0 = Profile|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.Scarlett.x64.ActiveCfg = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.Scarlett.x64.Build.0 = Profile|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.XboxOne.x64.ActiveCfg = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Profile|Gaming.Xbox.XboxOne.x64.Build.0 = Profile|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{E66DD892-857B-4E89-B135-5E2A971A9933}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {40D61785-B6CB-4A60-89E6-544E89B61BE0}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
Loading…
Reference in New Issue
Block a user