mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 20:10:05 +00:00
Retire VS 2019 UWP projects (#464)
This commit is contained in:
parent
5cfd711dc5
commit
36b5afb232
@ -7,7 +7,7 @@
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<authors>Microsoft</authors>
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<owners>microsoft,directxtk</owners>
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<summary>DirectXTex texture processing library</summary>
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 (16.11) or Visual Studio 2022.
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2022.
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DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
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<releaseNotes>Matches the February 21, 2024 release on GitHub.</releaseNotes>
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@ -28,23 +28,23 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf
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<file target="include" src="DirectXTex\DirectXTex.h" />
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<file target="include" src="DirectXTex\DirectXTex.inl" />
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<file target="native\lib\ARM64\Debug" src="DirectXTex\Bin\Windows10_2019\ARM64\Debug\*.lib" />
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<file target="native\lib\ARM64\Debug" src="DirectXTex\Bin\Windows10_2019\ARM64\Debug\*.pdb" />
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<file target="native\lib\ARM64\Debug" src="DirectXTex\Bin\Windows10_2022\ARM64\Debug\*.lib" />
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<file target="native\lib\ARM64\Debug" src="DirectXTex\Bin\Windows10_2022\ARM64\Debug\*.pdb" />
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<file target="native\lib\ARM64\Release" src="DirectXTex\Bin\Windows10_2019\ARM64\Release\*.lib" />
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<file target="native\lib\ARM64\Release" src="DirectXTex\Bin\Windows10_2019\ARM64\Release\*.pdb" />
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<file target="native\lib\ARM64\Release" src="DirectXTex\Bin\Windows10_2022\ARM64\Release\*.lib" />
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<file target="native\lib\ARM64\Release" src="DirectXTex\Bin\Windows10_2022\ARM64\Release\*.pdb" />
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<file target="native\lib\x86\Debug" src="DirectXTex\Bin\Windows10_2019\Win32\Debug\*.lib" />
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<file target="native\lib\x86\Debug" src="DirectXTex\Bin\Windows10_2019\Win32\Debug\*.pdb" />
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<file target="native\lib\x86\Debug" src="DirectXTex\Bin\Windows10_2022\Win32\Debug\*.lib" />
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<file target="native\lib\x86\Debug" src="DirectXTex\Bin\Windows10_2022\Win32\Debug\*.pdb" />
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<file target="native\lib\x86\Release" src="DirectXTex\Bin\Windows10_2019\Win32\Release\*.lib" />
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<file target="native\lib\x86\Release" src="DirectXTex\Bin\Windows10_2019\Win32\Release\*.pdb" />
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<file target="native\lib\x86\Release" src="DirectXTex\Bin\Windows10_2022\Win32\Release\*.lib" />
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<file target="native\lib\x86\Release" src="DirectXTex\Bin\Windows10_2022\Win32\Release\*.pdb" />
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<file target="native\lib\x64\Debug" src="DirectXTex\Bin\Windows10_2019\x64\Debug\*.lib" />
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<file target="native\lib\x64\Debug" src="DirectXTex\Bin\Windows10_2019\x64\Debug\*.pdb" />
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<file target="native\lib\x64\Debug" src="DirectXTex\Bin\Windows10_2022\x64\Debug\*.lib" />
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<file target="native\lib\x64\Debug" src="DirectXTex\Bin\Windows10_2022\x64\Debug\*.pdb" />
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<file target="native\lib\x64\Release" src="DirectXTex\Bin\Windows10_2019\x64\Release\*.lib" />
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<file target="native\lib\x64\Release" src="DirectXTex\Bin\Windows10_2019\x64\Release\*.pdb" />
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<file target="native\lib\x64\Release" src="DirectXTex\Bin\Windows10_2022\x64\Release\*.lib" />
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<file target="native\lib\x64\Release" src="DirectXTex\Bin\Windows10_2022\x64\Release\*.pdb" />
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<file src=".nuget/directxtex_uwp.targets" target="build\native" />
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@ -1,359 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="BC.cpp" />
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<ClCompile Include="BC4BC5.cpp" />
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<ClCompile Include="BC6HBC7.cpp" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexD3D12.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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<ClCompile Include="DirectXTexHDR.cpp" />
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<ClCompile Include="DirectXTexImage.cpp" />
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<ClCompile Include="DirectXTexMipmaps.cpp" />
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<ClCompile Include="DirectXTexMisc.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="DirectXTexWIC.cpp" />
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<ItemGroup>
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<ClInclude Include="BC.h" />
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<ClInclude Include="d3dx12.h" />
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<ClInclude Include="DDS.h" />
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<ClInclude Include="DirectXTex.h" />
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<ClInclude Include="DirectXTexP.h" />
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<ClInclude Include="filters.h" />
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<ClInclude Include="scoped.h" />
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<Keyword>StaticLibrary</Keyword>
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<ProjectName>DirectXTex</ProjectName>
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<RootNamespace>DirectXTex</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
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||||
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||||
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||||
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||||
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<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
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<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
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||||
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||||
<_ATGFXCPath />
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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<ClInclude Include="BCDirectCompute.h">
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||||
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|
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|
||||
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@ -1,42 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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||||
VisualStudioVersion = 16.0.33927.289
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex", "DirectXTex\DirectXTex_Windows10_2019.vcxproj", "{FB3F52B5-BFE8-43FD-836F-363735DAB738}"
|
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EndProject
|
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8D3EE191-AC2D-4DA6-97EB-058D8A28B933}"
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||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
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||||
EndProjectSection
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EndProject
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Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
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||||
Release|x86 = Release|x86
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||||
EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|ARM64.ActiveCfg = Debug|ARM64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|ARM64.Build.0 = Debug|ARM64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x64.ActiveCfg = Debug|x64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x64.Build.0 = Debug|x64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x86.ActiveCfg = Debug|Win32
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Debug|x86.Build.0 = Debug|Win32
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||||
{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|ARM64.ActiveCfg = Release|ARM64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|ARM64.Build.0 = Release|ARM64
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{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x64.ActiveCfg = Release|x64
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||||
{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x64.Build.0 = Release|x64
|
||||
{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x86.ActiveCfg = Release|Win32
|
||||
{FB3F52B5-BFE8-43FD-836F-363735DAB738}.Release|x86.Build.0 = Release|Win32
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||||
EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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@ -30,7 +30,7 @@ variables:
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URL_FEED: $(ADOFeedURL)
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jobs:
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||||
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||||
@ -204,44 +204,44 @@ jobs:
|
||||
Contents: 'Directory.Build.props'
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||||
TargetFolder: $(Build.SourcesDirectory)
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||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 32dbg
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
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||||
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solution: DirectXTex_Windows10_2019.sln
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||||
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||||
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||||
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solution: DirectXTex_Windows10_2019.sln
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solution: DirectXTex_Windows10_2022.sln
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msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
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||||
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|
||||
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|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 64dbg
|
||||
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||||
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||||
solution: DirectXTex_Windows10_2019.sln
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64dbg
|
||||
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inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
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||||
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||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
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||||
configuration: Debug
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||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64rel
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||||
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||||
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msbuildArgs: /p:PreferredToolArchitecture=x64
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platform: ARM64
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@ -30,7 +30,7 @@ variables:
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URL_FEED: $(ADOFeedURL)
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||||
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||||
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jobs:
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||||
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@ -204,44 +204,44 @@ jobs:
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
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|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 32dbg
|
||||
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||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
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||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
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||||
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||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 32rel
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 64dbg
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
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||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
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||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
platform: x64
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||||
configuration: Debug
|
||||
- task: VSBuild@1
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||||
displayName: Build solution DirectXTex_Windows10_2019.sln 64rel
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
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||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64dbg
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64rel
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
|
@ -46,7 +46,7 @@ variables:
|
||||
Codeql.Enabled: true
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
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||||
@ -216,44 +216,44 @@ jobs:
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 32dbg
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
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||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 32rel
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
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||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 64dbg
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 64rel
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64dbg
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64rel
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
|
Loading…
Reference in New Issue
Block a user