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https://github.com/microsoft/DirectXTex
synced 2024-12-26 03:11:02 +00:00
DDSTextureLoader - cleaned up debug sdk layer name setting
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e85504e967
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505949d763
@ -866,7 +866,7 @@ static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
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}
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else
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{
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#if defined(DEBUG) || defined(PROFILE)
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#if defined(_DEBUG) || defined(PROFILE)
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tex->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader" );
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@ -950,7 +950,7 @@ static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
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}
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else
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{
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#if defined(DEBUG) || defined(PROFILE)
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#if defined(_DEBUG) || defined(PROFILE)
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tex->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader"
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@ -1007,7 +1007,7 @@ static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
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}
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else
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{
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#if defined(DEBUG) || defined(PROFILE)
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#if defined(_DEBUG) || defined(PROFILE)
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tex->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader" );
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@ -1310,7 +1310,7 @@ HRESULT CreateDDSTextureFromMemory( _In_ ID3D11Device* d3dDevice,
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maxsize
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);
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#if defined(DEBUG) || defined(PROFILE)
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#if defined(_DEBUG) || defined(PROFILE)
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if (texture != 0 && *texture != 0)
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{
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(*texture)->SetPrivateData( WKPDID_D3DDebugObjectName,
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@ -1368,7 +1368,7 @@ HRESULT CreateDDSTextureFromFile( _In_ ID3D11Device* d3dDevice,
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maxsize
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);
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#if defined(DEBUG) || defined(PROFILE)
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#if defined(_DEBUG) || defined(PROFILE)
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if (texture != 0 || textureView != 0)
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{
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CHAR strFileA[MAX_PATH];
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@ -1394,7 +1394,7 @@ HRESULT CreateDDSTextureFromFile( _In_ ID3D11Device* d3dDevice,
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if (texture != 0 && *texture != 0)
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{
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(*texture)->SetPrivateData( WKPDID_D3DDebugObjectName,
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lstrlenA(pstrName),
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static_cast<UINT>( strnlen_s(pstrName, MAX_PATH) ),
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pstrName
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);
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}
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@ -1402,7 +1402,7 @@ HRESULT CreateDDSTextureFromFile( _In_ ID3D11Device* d3dDevice,
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if (textureView != 0 && *textureView != 0 )
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{
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(*textureView)->SetPrivateData( WKPDID_D3DDebugObjectName,
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lstrlenA(pstrName),
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static_cast<UINT>( strnlen_s(pstrName, MAX_PATH) ),
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pstrName
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);
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}
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