mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-08 22:10:05 +00:00
WICTextureLoader - cleaned up debug sdk layer name setting
This commit is contained in:
parent
505949d763
commit
8834749b02
@ -526,7 +526,7 @@ static HRESULT CreateTextureFromWIC( _In_ ID3D11Device* d3dDevice,
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(DEBUG) || defined(PROFILE)
|
||||
#if defined(_DEBUG) || defined(PROFILE)
|
||||
tex->SetPrivateData( WKPDID_D3DDebugObjectName,
|
||||
sizeof("WICTextureLoader")-1,
|
||||
"WICTextureLoader"
|
||||
@ -593,7 +593,7 @@ HRESULT CreateWICTextureFromMemory( _In_ ID3D11Device* d3dDevice,
|
||||
if ( FAILED(hr))
|
||||
return hr;
|
||||
|
||||
#if defined(DEBUG) || defined(PROFILE)
|
||||
#if defined(_DEBUG) || defined(PROFILE)
|
||||
if (texture != 0 && *texture != 0)
|
||||
{
|
||||
(*texture)->SetPrivateData( WKPDID_D3DDebugObjectName,
|
||||
@ -646,7 +646,7 @@ HRESULT CreateWICTextureFromFile( _In_ ID3D11Device* d3dDevice,
|
||||
if ( FAILED(hr))
|
||||
return hr;
|
||||
|
||||
#if defined(DEBUG) || defined(PROFILE)
|
||||
#if defined(_DEBUG) || defined(PROFILE)
|
||||
if (texture != 0 || textureView != 0)
|
||||
{
|
||||
CHAR strFileA[MAX_PATH];
|
||||
@ -672,7 +672,7 @@ HRESULT CreateWICTextureFromFile( _In_ ID3D11Device* d3dDevice,
|
||||
if (texture != 0 && *texture != 0)
|
||||
{
|
||||
(*texture)->SetPrivateData( WKPDID_D3DDebugObjectName,
|
||||
lstrlenA(pstrName),
|
||||
static_cast<UINT>( strnlen_s(pstrName, MAX_PATH) ),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
@ -680,7 +680,7 @@ HRESULT CreateWICTextureFromFile( _In_ ID3D11Device* d3dDevice,
|
||||
if (textureView != 0 && *textureView != 0 )
|
||||
{
|
||||
(*textureView)->SetPrivateData( WKPDID_D3DDebugObjectName,
|
||||
lstrlenA(pstrName),
|
||||
static_cast<UINT>( strnlen_s(pstrName, MAX_PATH) ),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user