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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-22 12:30:05 +00:00
Commit Graph

27 Commits

Author SHA1 Message Date
Chuck Walbourn
fa9967bc74
DDSView updated with -forcesrgb switch (#305) 2023-01-19 11:18:39 -08:00
Chuck Walbourn
9c72f2c6cd
CMake support added for building with MinGW (#275) 2022-05-05 14:50:13 -07:00
Chuck Walbourn
2530c2e550 Updated DDSView sample's shader building logic 2022-03-27 23:03:27 -07:00
Chuck Walbourn
9e34fadda0 DDSView sample cleanup and added to CMake 2022-03-27 17:29:48 -07:00
Chuck Walbourn
7df49719a1 Updated copyright banner 2021-02-26 22:59:42 -08:00
Chuck Walbourn
705a8e3766 Standard header cleanup 2021-01-07 00:43:18 -08:00
Chuck Walbourn
f764da5176 Replaced _countof / ARRAYSIZE with std::size 2021-01-02 12:44:35 -08:00
Chuck Walbourn
e14c36125c
Code review for standard library header usage (#207) 2020-12-29 18:04:51 -08:00
Chuck Walbourn
7186bb7890 Minor code review 2020-03-17 14:18:03 -07:00
Chuck Walbourn
138efff1b9 Fix some /analyze warnings 2019-10-24 16:55:13 -07:00
Chuck Walbourn
86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) 2019-04-16 17:38:37 -07:00
Chuck Walbourn
031115465b Minor code review 2019-02-07 14:52:57 -08:00
Chuck Walbourn
e62bbb24f8
Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96)
* Retire VS 2013 projects
* Cleaned up warning suppression
* Use ``noexcept`` instead of ``throw()``
* Can use ``%zu`` instead of ``%Iu``
* More uniform initialization
2018-05-01 17:34:54 -07:00
Chuck Walbourn
3b05453e98 Fixed up comment header block 2018-02-23 22:24:46 -08:00
Chuck Walbourn
46e7ad7020 Minor code review 2018-01-18 15:02:05 -08:00
Chuck Walbourn
af90e04c71 Minor code cleanup 2017-12-18 13:35:07 -08:00
Francesco Pretto
d536725320 Set the render target view to sRGB format (#68)
This allows to correctly sample from sRGB textures and write back
correct colors to backbuffer. Also work with linear RGB textures
2017-12-18 13:27:20 -08:00
Chuck Walbourn
4dd440e775 Normalize line endings 2016-08-22 11:26:36 -07:00
Chuck Walbourn
efc6c79d59 DDSView fix and code review feedback 2016-05-31 10:40:14 -07:00
Chuck Walbourn
649c5e53dc Purge WCHAR typedef 2016-05-11 11:36:27 -07:00
Chuck Walbourn
842c9aff1d Death to legacy NULL 2016-04-18 14:41:24 -07:00
Chuck Walbourn
2b22bfed1c Cleaned up /analyze warnings with VS 2015 Update 2 2016-03-18 00:48:24 -07:00
walbourn_cp
5f95b87ddf Updated libraries for VS 2015 C99 and legacy printf conformance
- Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS
2015-01-24 01:17:54 -08:00
walbourn_cp
f1ff6f10f2 DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
09d243c6b4 ddsview: Added filepath name to window title
- Cleaned up /analyze issues
2013-06-11 17:17:25 -07:00
walbourn_cp
dc401291a1 VS 2012 and VS 2010+SDK8.0 projects don't use <xnamath.h>, they use DirectXMath
Fixed DDSView to use DirectXMath when it should
2013-04-10 23:37:19 -07:00
walbourn_cp
a6c5c5939a April 20, 2012 source 2012-05-01 13:00:24 -07:00