walbourn_cp
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f93ee66eeb
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fixed typo in new VS 2012 .props
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2013-10-19 00:17:56 -07:00 |
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walbourn_cp
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bb100b106e
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.prop fixes
- additional ExcludePath directory
- Added VS 2012+Windows 8.1 SDK props
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2013-10-19 00:08:23 -07:00 |
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walbourn_cp
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65de5a1f37
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DirectXTex: Added project which uses VS 2010 with the Windows 8.1 SDK
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2013-10-18 20:49:03 -07:00 |
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walbourn_cp
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f4cf594bcd
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Update for VS 2013 / Windows 8.1 RTM
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2013-10-18 17:36:51 -07:00 |
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walbourn_cp
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6cafea6cb0
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DirectXTex: Fixed problem with DirectCompute compressor for BC7_UNORM_SRGB
- Also added diagnostic message from texconv when doing DirectCompute compression
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2013-10-08 16:26:29 -07:00 |
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walbourn_cp
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d82ee0c5dd
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DirectXTex: Supressed warning from /analyze
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2013-10-07 18:21:09 -07:00 |
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walbourn_cp
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5159109035
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DirectXTex: public header doesn't include windows.h, so might not have _WIN32_WINNT_WIN8 symbol yet
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2013-10-04 17:44:52 -07:00 |
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walbourn_cp
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e12d9c67f2
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DirectXTex: Update for sRGB handling with pmalpha
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2013-10-01 17:28:56 -07:00 |
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walbourn_cp
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1bc39d8854
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DirectXTex: minor /analyze fix
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2013-09-09 15:10:35 -07:00 |
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walbourn_cp
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7523b2bb9b
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DirectXTex: Updated to use DirectXMath 3.06 when available
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2013-09-09 12:45:36 -07:00 |
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walbourn_cp
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c9f5fdb7a8
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DirectXTex: add use of d3d11_1.h when available
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2013-09-03 15:04:04 -07:00 |
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walbourn_cp
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8415e30e0a
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Texassemble: Minor fixes to 2010 sln files
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2013-08-13 12:08:13 -07:00 |
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walbourn_cp
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846ae1644d
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DirectXTex: August 13, 2013 release
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2013-08-13 11:54:02 -07:00 |
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walbourn_cp
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8eec65caf4
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DirectXTex: BC6H / BC7 DirectCompute codec integration
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2013-08-05 10:58:54 -07:00 |
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walbourn_cp
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851b8d4be1
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DirectXTex: August 1, 2013 release
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2013-08-01 13:49:00 -07:00 |
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walbourn_cp
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44510c23e7
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DirectXTex: Fixed problem with BC4/BC5 compressor when given RGBA32 input image
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2013-07-31 13:16:31 -07:00 |
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walbourn_cp
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d062ae2097
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DirectxTex: ComputeMSE flags for X2 bias
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2013-07-31 13:15:42 -07:00 |
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walbourn_cp
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8bfc1b7de3
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DirectXTex: Added WIC_FLAGS_IGNORE_SRGB to ignore the presense of sRGB metadata in WIC files
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2013-07-31 00:39:59 -07:00 |
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walbourn_cp
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5f3b34beb5
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DirectXTex: Support for non-power-of-2 mipmapped BC textures
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2013-07-30 17:32:45 -07:00 |
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walbourn_cp
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5a6c053e99
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DirectXTex: Fixed syntax error
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2013-07-29 18:06:05 -07:00 |
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walbourn_cp
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c4c09c2966
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DirectXTex: minor fix for BC1 encoder
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2013-07-29 13:33:52 -07:00 |
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walbourn_cp
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1d3e1d0904
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DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible
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2013-07-26 16:44:00 -07:00 |
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walbourn_cp
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70afb86830
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DirectXTex: VS 2013 /analyze fix
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2013-07-25 16:53:48 -07:00 |
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walbourn_cp
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98b4e32ce6
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Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs
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2013-07-24 16:45:33 -07:00 |
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walbourn_cp
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489f4c51ae
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DirectXTex: Set output directories for DirectXTex library
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2013-07-19 23:24:25 -07:00 |
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walbourn_cp
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aef1bb0e8d
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DirectXTex: Minor BC6H / BC7 tweaks
- Minor DirectXMath optimization to error metric computation
- More code review change (Swap -> std::swap)
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2013-07-18 23:12:49 -07:00 |
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walbourn_cp
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a69fcaa8de
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DirectXTex: Cleaned up .sln versions
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2013-07-12 15:48:41 -07:00 |
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walbourn_cp
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af7856c1e3
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texconv: Enable multithreaded BC6H/BC7 compression using OpenMP
- Added '-singleproc' command-line to turn off MT usage.
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2013-07-12 15:12:03 -07:00 |
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walbourn_cp
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3f1f4acfda
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DirectXTex: BC6H/BC7 had subtle signed/unsigned bug that resulted in incorrect decoding in particular edge cases
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2013-07-11 17:36:24 -07:00 |
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walbourn_cp
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b610af415e
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DirectXTex: BC6H / BC 7 handling of invalid mode blocks updated to match the format specs
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2013-07-10 10:49:59 -07:00 |
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walbourn_cp
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51af8e4af5
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DirectXTex: Code Review feedback
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2013-07-09 16:16:38 -07:00 |
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walbourn_cp
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4c1a8527c1
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DirectXTex: Fixed /analyze issues
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2013-07-02 15:27:07 -07:00 |
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walbourn_cp
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1b92159d63
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DirectXTex: Use alternative to CreateStreamOnHGlobal for Windows Store apps
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2013-07-02 13:07:56 -07:00 |
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walbourn_cp
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a1628e8fd4
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DirectXTex/DirectXTK: Updated VS 2013 Preview Windows 8.1 SLNs
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2013-07-02 12:55:40 -07:00 |
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walbourn_cp
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0aa54a8045
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DirectXTex: Workaround to avoid ICE when building VS 2013 preview Debug ARM config
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2013-07-02 12:53:52 -07:00 |
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walbourn_cp
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23acc173f0
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DirectXTex: July 1, 2013 release
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2013-07-01 13:36:22 -07:00 |
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walbourn_cp
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bd0b88aa8e
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DirectXTex: some more /analyze cleanup
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2013-07-01 13:30:13 -07:00 |
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walbourn_cp
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af675e3c3a
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DirectXTex: WinRT usage problematic, sticking with CS on HGLBOAL
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2013-06-28 22:43:39 -07:00 |
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walbourn_cp
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a303eea709
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DirectXTex: when building for WinRT, use InMemoryRandomAccessStream instead CreateStreamOnHGlobal
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2013-06-27 21:17:46 -07:00 |
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walbourn_cp
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887d87bf91
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DirectXTex: /analyze cleanup
|
2013-06-27 16:21:01 -07:00 |
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walbourn_cp
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61a0a1a19c
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SaveToWIC* functions updated with optional setCustomProps parameter for setting custom encoding options
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2013-06-27 11:05:15 -07:00 |
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walbourn_cp
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bb622bf4ec
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DirectXTex: Added projects for VS 2013 Preview
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2013-06-26 15:22:13 -07:00 |
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walbourn_cp
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27c91d3da7
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DirectXTex: minor 'return null on failure' fix for CreateTexture/CreateSRV
|
2013-06-25 12:35:05 -07:00 |
|
walbourn_cp
|
32b06b3e5c
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DirectXTK/DirectXTex: Minor code review feedback
|
2013-06-21 14:12:39 -07:00 |
|
walbourn_cp
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177351faa2
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Some minor cleanup for DDSTextureLoader
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2013-06-20 21:19:42 -07:00 |
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walbourn_cp
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8c508c9b58
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DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode
|
2013-06-19 13:05:55 -07:00 |
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walbourn_cp
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72c9103b1d
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WIC_USE_FACTORY_PROXY workaround no longer needed.
|
2013-06-18 14:18:07 -07:00 |
|
walbourn_cp
|
fb6f5aac2e
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DirectXTex: Integrated some Code Review feedback (no code impact)
|
2013-06-17 12:32:11 -07:00 |
|
walbourn_cp
|
e2e5a28c6d
|
DirectXTex: June 15, 2013 release
|
2013-06-15 12:02:59 -07:00 |
|
walbourn_cp
|
0678c2b5f9
|
DirectxTex: Need to slightly bias results floating-point error introduced by TRIANGLE filter
- Avoids problem with harshly quantized formats like 2-bit alpha
- Defaults to TRIANGLE filter for non-pow-2 volume maps
|
2013-06-15 11:55:07 -07:00 |
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