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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 20:10:05 +00:00

Updated Resources (markdown)

Chuck Walbourn 2015-06-21 09:19:02 -07:00
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@ -64,6 +64,8 @@ BC5 algorithm from "Real-Time Normal Map DXT Compression" by JMP van Waveren & I
[BC7](http://software.intel.com/en-us/articles/fast-ispc-texture-compressor) [link](http://gamma.cs.unc.edu/FasTC/)
## NVIDIA
[NVIDIA Texture Tools](https://developer.nvidia.com/gpu-accelerated-texture-compression)
[NVIDIA Texture Tools for Adobe Photoshop](https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop)
# Gamma correct rendering
[Gamma-correct rendering](http://molecularmusings.wordpress.com/2011/11/21/gamma-correct-rendering/)