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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 12:00:06 +00:00

Updated Home (markdown)

Chuck Walbourn 2024-10-07 13:59:40 -07:00
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# Roadmap
Planned work is implementing DirectX12 features like the DirectCompute-based GPU codec (currently only supports DirectX 11), and an implementation of Standard Swizzle.
Planned work is implementing DirectX12 features like the DirectCompute-based GPU BC6/BC7 codec (currently only supports DirectX 11), and an implementation of Standard Swizzle.
New command-line tools are planned `texenvmap` for generating various styles of environment maps, and `textile` for processing data for texture tiling.