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https://github.com/microsoft/DirectXTex
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Updated Home (markdown)
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@ -31,9 +31,6 @@ See this [blog post](https://walbourn.github.io/directxtex/) for an overview.
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[[Resources]]
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# CodePlex
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DirectXTex was formerly hosted on [CodePlex](http://directxtex.codeplex.com/).
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# Porting from D3DX
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See [this post](https://aka.ms/Kfsdiu) for a complete listing of D3DX equivalents.
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@ -64,12 +61,25 @@ _Note that the NVIDIA tools haven't been updated in some time, and are currently
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# Support
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For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/directxtk) with the *directxtk* tag, or the [DirectX Discord Server](https://discord.gg/directx) in the *dx12-developers* or *dx9-dx11-developers* channel.
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For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/directxtk) with the *directxtk* tag, or the [DirectX Discord Server](https://discord.gg/directx) in the *dx12-developers* or *dx9-dx11-developers* channel.
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For bug reports and feature requests, please use GitHub [issues](https://github.com/microsoft/DirectXTK12/issues) in this project.
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For bug reports and feature requests, please use GitHub [issues](https://github.com/microsoft/DirectXTK12/issues) for this project.
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# Contributing
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This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
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When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
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This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
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# Trademarks
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This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow [Microsoft's Trademark & Brand Guidelines](https://www.microsoft.com/en-us/legal/intellectualproperty/trademarks/usage/general). Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.
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# Credits
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The DirectXTex library is the work of Chuck Walbourn, with contributions from Matt Lee, Xin Huang, Craig Peeper, and the numerous other Microsoft engineers who developed the D3DX utility library over the years.
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Thanks to Paul Penson for his help with the implementation of ``MemoryStreamOnBlob``.
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