2012-08-10 22:14:02 +00:00
|
|
|
//
|
2013-09-26 19:04:57 +00:00
|
|
|
// Copyright 2013 Pixar
|
2012-08-10 22:14:02 +00:00
|
|
|
//
|
2013-09-26 19:04:57 +00:00
|
|
|
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
|
|
// with the following modification; you may not use this file except in
|
|
|
|
// compliance with the Apache License and the following modification to it:
|
|
|
|
// Section 6. Trademarks. is deleted and replaced with:
|
2012-08-10 22:14:02 +00:00
|
|
|
//
|
2013-09-26 19:04:57 +00:00
|
|
|
// 6. Trademarks. This License does not grant permission to use the trade
|
|
|
|
// names, trademarks, service marks, or product names of the Licensor
|
|
|
|
// and its affiliates, except as required to comply with Section 4(c) of
|
|
|
|
// the License and to reproduce the content of the NOTICE file.
|
2012-08-10 22:14:02 +00:00
|
|
|
//
|
2013-09-26 19:04:57 +00:00
|
|
|
// You may obtain a copy of the Apache License at
|
2012-08-10 22:14:02 +00:00
|
|
|
//
|
2013-09-26 19:04:57 +00:00
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
2013-07-18 21:19:50 +00:00
|
|
|
//
|
2013-09-26 19:04:57 +00:00
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the Apache License with the above modification is
|
|
|
|
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
|
|
// KIND, either express or implied. See the Apache License for the specific
|
|
|
|
// language governing permissions and limitations under the Apache License.
|
2012-08-10 22:14:02 +00:00
|
|
|
//
|
2013-09-26 19:04:57 +00:00
|
|
|
|
2012-12-11 01:15:13 +00:00
|
|
|
#ifndef D3D11_HUD_H
|
|
|
|
#define D3D11_HUD_H
|
2012-08-10 22:14:02 +00:00
|
|
|
|
2012-12-11 01:15:13 +00:00
|
|
|
#include <D3D11.h>
|
|
|
|
#include "hud.h"
|
2012-08-10 22:14:02 +00:00
|
|
|
|
2012-12-11 01:15:13 +00:00
|
|
|
class D3D11hud : public Hud
|
|
|
|
{
|
2012-08-10 22:14:02 +00:00
|
|
|
public:
|
2012-12-11 01:15:13 +00:00
|
|
|
D3D11hud(ID3D11DeviceContext *deviceContext);
|
|
|
|
~D3D11hud();
|
2012-08-10 22:14:02 +00:00
|
|
|
|
2014-09-05 22:07:46 +00:00
|
|
|
void Init(int width, int height) {
|
|
|
|
Init(width, height, width, height);
|
|
|
|
}
|
2012-08-10 22:14:02 +00:00
|
|
|
|
2014-09-05 22:07:46 +00:00
|
|
|
void Rebuild(int width, int height) {
|
|
|
|
Rebuild(width, height, width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual void Init(int width, int height, int framebufferWidth, int framebufferHeight);
|
|
|
|
|
|
|
|
virtual void Rebuild(int width, int height,
|
|
|
|
int framebufferWidth, int framebufferHeight);
|
2012-08-10 22:14:02 +00:00
|
|
|
|
2012-12-11 01:15:13 +00:00
|
|
|
virtual bool Flush();
|
2012-08-10 22:14:02 +00:00
|
|
|
|
2012-12-11 01:15:13 +00:00
|
|
|
private:
|
|
|
|
ID3D11DeviceContext *_deviceContext;
|
|
|
|
ID3D11Buffer *_vbo;
|
|
|
|
ID3D11Buffer *_staticVbo;
|
|
|
|
ID3D11Texture2D *_fontTexture;
|
|
|
|
ID3D11InputLayout *_inputLayout;
|
|
|
|
ID3D11ShaderResourceView *_shaderResourceView;
|
|
|
|
ID3D11SamplerState *_samplerState;
|
|
|
|
ID3D11VertexShader *_vertexShader;
|
|
|
|
ID3D11PixelShader *_pixelShader;
|
|
|
|
ID3D11RasterizerState *_rasterizerState;
|
|
|
|
ID3D11Buffer* _constantBuffer;
|
|
|
|
int _staticVboCount;
|
|
|
|
};
|
2012-08-10 22:14:02 +00:00
|
|
|
|
2012-12-11 01:15:13 +00:00
|
|
|
#endif // D3D11_HUD_H
|