Merge pull request #1181 from davidgyu/dev_glhud_typo_fix

Fixed a typo in examples/common/glHud.cpp
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Pol 2020-02-24 15:05:47 -05:00 committed by GitHub
commit 35ec5a43ea
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@ -121,7 +121,7 @@ static const char *s_BG_FS =
"varying vec2 uv;\n"
"void main() {\n"
" gl_FragColor = vec4(mix(0.1, 0.5, sin((uv.y*0.5+0.5)*3.14159)));\n"
" gl_FragColor.a = 1.0;\n";
" gl_FragColor.a = 1.0;\n"
"}\n";
#endif