fix compile error

This commit is contained in:
Takahito Tejima 2013-05-09 21:27:00 -07:00
parent 5e5fc97b0c
commit 6ea485de47

View File

@ -457,7 +457,7 @@ rebuild()
} else if (g_kernel == kGLSL) {
g_batch = new OpenSubdiv::OsdUtilMeshBatch<OpenSubdiv::OsdGLVertexBuffer,
MyDrawContext,
OpenSubdiv:OsdGLSLTransformFeedbackComputeController>(
OpenSubdiv::OsdGLSLTransformFeedbackComputeController>(
Controller<OpenSubdiv::OsdGLSLTransformFeedbackComputeController>::GetInstance(),
farMeshes, 0);
#endif