Release 3.0.3

This commit is contained in:
jcowles 2015-10-05 16:27:09 -07:00
parent caaff5d85b
commit 9f0e49edc6
2 changed files with 17 additions and 2 deletions

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Release 3.0.3
=============
Release 3.0.3 is a minor stability release which includes important performance
and bug fixes.
**New Features**
- Smooth normal generation tutorial, far_tutorial_8
**Changes**
- Major performance improvement in PatchTable construction
- Improved patch approximations for non-manifold features
**Bug Fixes**
- Fixed bug in display of Loop surfaces in glFVarViewer.
- Fixed double delete in GLSL Compute controller
- Fixed buffer layout for GLSL Compute kernel
- Fixed GL buffer leak in Osd::GLPatchTable
- Fixed out-of-bounds data access for TBB and OMP stencil evaluation
- Fixed WIN32_LEAN_AND_MEAN typo
- Fixed Loop-related shader issues glFVarViewer
Release 3.0.2
=============

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#ifndef OPENSUBDIV3_VERSION_H
#define OPENSUBDIV3_VERSION_H
#define OPENSUBDIV_VERSION v3_0_2
#define OPENSUBDIV_VERSION v3_0_3
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {