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Release 3.0.3
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Release 3.0.3
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=============
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Release 3.0.3 is a minor stability release which includes important performance
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and bug fixes.
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**New Features**
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- Smooth normal generation tutorial, far_tutorial_8
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**Changes**
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- Major performance improvement in PatchTable construction
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- Improved patch approximations for non-manifold features
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**Bug Fixes**
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- Fixed bug in display of Loop surfaces in glFVarViewer.
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- Fixed double delete in GLSL Compute controller
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- Fixed buffer layout for GLSL Compute kernel
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- Fixed GL buffer leak in Osd::GLPatchTable
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- Fixed out-of-bounds data access for TBB and OMP stencil evaluation
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- Fixed WIN32_LEAN_AND_MEAN typo
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- Fixed Loop-related shader issues glFVarViewer
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Release 3.0.2
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=============
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#ifndef OPENSUBDIV3_VERSION_H
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#define OPENSUBDIV3_VERSION_H
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#define OPENSUBDIV_VERSION v3_0_2
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#define OPENSUBDIV_VERSION v3_0_3
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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