Merge pull request #485 from c64kernal/dev_vtrviewer

Renamed vtrViewer to farViewer.
This commit is contained in:
Jeremy Cowles 2015-05-19 09:17:07 -07:00
commit d28a5c01c9
15 changed files with 84 additions and 84 deletions

View File

@ -33,7 +33,7 @@ if (NOT NO_OPENGL)
add_subdirectory(glFVarViewer) add_subdirectory(glFVarViewer)
add_subdirectory(glStencilViewer) add_subdirectory(glStencilViewer)
add_subdirectory(glImaging) add_subdirectory(glImaging)
add_subdirectory(vtrViewer) add_subdirectory(farViewer)
if (OPENGL_4_3_FOUND AND (NOT APPLE)) if (OPENGL_4_3_FOUND AND (NOT APPLE))
add_subdirectory(glPaintTest) add_subdirectory(glPaintTest)

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@ -22,7 +22,7 @@
# language governing permissions and limitations under the Apache License. # language governing permissions and limitations under the Apache License.
# #
# *** vtrViewer *** # *** farViewer ***
set(SHADER_FILES set(SHADER_FILES
faceShader.glsl faceShader.glsl
@ -55,8 +55,8 @@ _stringify("${SHADER_FILES}" INC_FILES)
include_directories("${CMAKE_CURRENT_BINARY_DIR}") include_directories("${CMAKE_CURRENT_BINARY_DIR}")
_add_glfw_executable(vtrViewer _add_glfw_executable(farViewer
vtrViewer.cpp farViewer.cpp
gl_fontutils.cpp gl_fontutils.cpp
gl_mesh.cpp gl_mesh.cpp
face_texture.cpp face_texture.cpp
@ -69,8 +69,8 @@ _add_glfw_executable(vtrViewer
$<TARGET_OBJECTS:regression_common_obj> $<TARGET_OBJECTS:regression_common_obj>
$<TARGET_OBJECTS:examples_common_obj> $<TARGET_OBJECTS:examples_common_obj>
) )
target_link_libraries(vtrViewer target_link_libraries(farViewer
${PLATFORM_LIBRARIES} ${PLATFORM_LIBRARIES}
) )
install(TARGETS vtrViewer DESTINATION "${CMAKE_BINDIR_BASE}") install(TARGETS farViewer DESTINATION "${CMAKE_BINDIR_BASE}")

View File

@ -42,8 +42,8 @@
GLFWwindow* g_window=0; GLFWwindow* g_window=0;
GLFWmonitor* g_primary=0; GLFWmonitor* g_primary=0;
#if _MSC_VER #if _MSC_VER
#define snprintf _snprintf #define snprintf _snprintf
#endif #endif
#include <osd/cpuGLVertexBuffer.h> #include <osd/cpuGLVertexBuffer.h>
@ -106,16 +106,16 @@ int g_displayPatchColor = 1,
g_HbrDrawEdgeSharpness = false, g_HbrDrawEdgeSharpness = false,
g_HbrDrawFaceIDs = false, g_HbrDrawFaceIDs = false,
g_HbrDrawPtexIDs = false, g_HbrDrawPtexIDs = false,
g_VtrDrawMode = kDRAW_NONE, g_FarDrawMode = kDRAW_NONE,
g_VtrDrawVertIDs = false, g_FarDrawVertIDs = false,
g_VtrDrawEdgeIDs = false, g_FarDrawEdgeIDs = false,
g_VtrDrawFaceIDs = false, g_FarDrawFaceIDs = false,
g_VtrDrawPtexIDs = false, g_FarDrawPtexIDs = false,
g_VtrDrawEdgeSharpness = false, g_FarDrawEdgeSharpness = false,
g_VtrDrawGregogyBasis = false, g_FarDrawGregogyBasis = false,
g_VtrDrawFVarVerts = false, g_FarDrawFVarVerts = false,
g_VtrDrawFVarPatches = false, g_FarDrawFVarPatches = false,
g_VtrDrawFVarPatchTess = 5, g_FarDrawFVarPatchTess = 5,
g_numPatches = 0, g_numPatches = 0,
g_maxValence = 0, g_maxValence = 0,
g_currentPatch = 0, g_currentPatch = 0,
@ -164,7 +164,7 @@ struct Transform {
static GLMesh g_base_glmesh, static GLMesh g_base_glmesh,
g_hbr_glmesh, g_hbr_glmesh,
g_vtr_glmesh; g_far_glmesh;
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
@ -281,7 +281,7 @@ createVertNumbers(std::vector<Hface const *> faces) {
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
static void static void
createHbrMesh(Shape * shape, int maxlevel) { createHbrGLMesh(Shape * shape, int maxlevel) {
Stopwatch s; Stopwatch s;
s.Start(); s.Start();
@ -368,7 +368,7 @@ createHbrMesh(Shape * shape, int maxlevel) {
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display IDs for Vtr verts // generate display IDs for Far verts
static void static void
createVertNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner, createVertNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
std::vector<Vertex> const & vertexBuffer) { std::vector<Vertex> const & vertexBuffer) {
@ -400,7 +400,7 @@ createVertNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display IDs for Vtr edges // generate display IDs for Far edges
static void static void
createEdgeNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner, createEdgeNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
std::vector<Vertex> const & vertexBuffer, bool ids=false, bool sharpness=false) { std::vector<Vertex> const & vertexBuffer, bool ids=false, bool sharpness=false) {
@ -443,7 +443,7 @@ createEdgeNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display IDs for Vtr faces // generate display IDs for Far faces
static void static void
createFaceNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner, createFaceNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
std::vector<Vertex> const & vertexBuffer) { std::vector<Vertex> const & vertexBuffer) {
@ -504,7 +504,7 @@ createFaceNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display vert IDs for the selected Vtr patch // generate display vert IDs for the selected Far patch
static void static void
createPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables, createPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
std::vector<Vertex> const & vertexBuffer) { std::vector<Vertex> const & vertexBuffer) {
@ -542,7 +542,7 @@ createPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display vert IDs for the selected Vtr FVar patch // generate display vert IDs for the selected Far FVar patch
static void static void
createFVarPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables, createFVarPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
std::vector<Vertex> const & fvarBuffer) { std::vector<Vertex> const & fvarBuffer) {
@ -570,7 +570,7 @@ createFVarPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display for Vtr FVar patches // generate display for Far FVar patches
static GLMesh fvarVerts, static GLMesh fvarVerts,
fvarWire; fvarWire;
@ -583,16 +583,16 @@ createFVarPatches(OpenSubdiv::Far::TopologyRefiner const & refiner,
static int channel = 0; static int channel = 0;
if (g_VtrDrawFVarVerts) { if (g_FarDrawFVarVerts) {
GLMesh::Options options; GLMesh::Options options;
options.vertColorMode = GLMesh::VERTCOLOR_BY_LEVEL; options.vertColorMode = GLMesh::VERTCOLOR_BY_LEVEL;
fvarVerts.InitializeFVar(options, refiner, &patchTables, channel, 0, (float *)(&fvarBuffer[0])); fvarVerts.InitializeFVar(options, refiner, &patchTables, channel, 0, (float *)(&fvarBuffer[0]));
} }
if (g_VtrDrawFVarPatches) { if (g_FarDrawFVarPatches) {
// generate uniform tessellation for patches // generate uniform tessellation for patches
int tessFactor = g_VtrDrawFVarPatchTess, int tessFactor = g_FarDrawFVarPatchTess,
npatches = patchTables.GetNumPatchesTotal(), npatches = patchTables.GetNumPatchesTotal(),
nvertsperpatch = (tessFactor) * (tessFactor), nvertsperpatch = (tessFactor) * (tessFactor),
nverts = npatches * nvertsperpatch; nverts = npatches * nvertsperpatch;
@ -624,7 +624,7 @@ createFVarPatches(OpenSubdiv::Far::TopologyRefiner const & refiner,
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display IDs for Vtr Gregory basis // generate display IDs for Far Gregory basis
static GLMesh gregoryWire; static GLMesh gregoryWire;
@ -699,7 +699,7 @@ createGregoryBasis(OpenSubdiv::Far::PatchTables const & patchTables,
} }
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// generate display IDs for Vtr faces // generate display IDs for Far faces
static void static void
createPtexNumbers(OpenSubdiv::Far::PatchTables const & patchTables, createPtexNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
std::vector<Vertex> const & vertexBuffer) { std::vector<Vertex> const & vertexBuffer) {
@ -741,14 +741,14 @@ createPtexNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
static void static void
createVtrMesh(Shape * shape, int maxlevel) { createFarGLMesh(Shape * shape, int maxlevel) {
Stopwatch s; Stopwatch s;
s.Start(); s.Start();
using namespace OpenSubdiv; using namespace OpenSubdiv;
// create Vtr mesh (topology) // create Far mesh (topology)
Sdc::SchemeType sdctype = GetSdcType(*shape); Sdc::SchemeType sdctype = GetSdcType(*shape);
Sdc::Options sdcoptions = GetSdcOptions(*shape); Sdc::Options sdcoptions = GetSdcOptions(*shape);
@ -775,7 +775,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
// //
std::vector<Vertex> fvarBuffer; std::vector<Vertex> fvarBuffer;
Far::PatchTables * patchTables = 0; Far::PatchTables * patchTables = 0;
bool createFVarWire = g_VtrDrawFVarPatches or g_VtrDrawFVarVerts; bool createFVarWire = g_FarDrawFVarPatches or g_FarDrawFVarVerts;
if (g_Adaptive) { if (g_Adaptive) {
Far::PatchTablesFactory::Options options; Far::PatchTablesFactory::Options options;
@ -864,7 +864,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
// //
// TopologyRefiner interpolation // TopologyRefiner interpolation
// //
// populate buffer with Vtr interpolated vertex data // populate buffer with Far interpolated vertex data
refiner->Interpolate(verts, verts + ncoarseverts); refiner->Interpolate(verts, verts + ncoarseverts);
//printf(" %f ms (interpolate)\n", float(s.GetElapsed())*1000.0f); //printf(" %f ms (interpolate)\n", float(s.GetElapsed())*1000.0f);
//printf(" %f ms (total)\n", float(s.GetTotalElapsed())*1000.0f); //printf(" %f ms (total)\n", float(s.GetTotalElapsed())*1000.0f);
@ -877,17 +877,17 @@ createVtrMesh(Shape * shape, int maxlevel) {
// Misc display // Misc display
// //
//printf("Vtr time: %f ms (topology)\n", float(s.GetElapsed())*1000.0f); //printf("Far time: %f ms (topology)\n", float(s.GetElapsed())*1000.0f);
if (g_VtrDrawVertIDs) { if (g_FarDrawVertIDs) {
createVertNumbers(*refiner, vertexBuffer); createVertNumbers(*refiner, vertexBuffer);
} }
if (g_VtrDrawFaceIDs) { if (g_FarDrawFaceIDs) {
createFaceNumbers(*refiner, vertexBuffer); createFaceNumbers(*refiner, vertexBuffer);
} }
if (g_VtrDrawPtexIDs and patchTables) { if (g_FarDrawPtexIDs and patchTables) {
createPtexNumbers(*patchTables, vertexBuffer); createPtexNumbers(*patchTables, vertexBuffer);
} }
@ -895,7 +895,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
createPatchNumbers(*patchTables, vertexBuffer); createPatchNumbers(*patchTables, vertexBuffer);
} }
if (g_Adaptive and g_VtrDrawGregogyBasis) { if (g_Adaptive and g_FarDrawGregogyBasis) {
createGregoryBasis(*patchTables, vertexBuffer); createGregoryBasis(*patchTables, vertexBuffer);
} }
@ -904,7 +904,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
createFVarPatchNumbers(*patchTables, fvarBuffer); createFVarPatchNumbers(*patchTables, fvarBuffer);
} }
createEdgeNumbers(*refiner, vertexBuffer, g_VtrDrawEdgeIDs!=0, g_VtrDrawEdgeSharpness!=0); createEdgeNumbers(*refiner, vertexBuffer, g_FarDrawEdgeIDs!=0, g_FarDrawEdgeSharpness!=0);
GLMesh::Options options; GLMesh::Options options;
options.vertColorMode=g_Adaptive ? GLMesh::VERTCOLOR_BY_LEVEL : GLMesh::VERTCOLOR_BY_SHARPNESS; options.vertColorMode=g_Adaptive ? GLMesh::VERTCOLOR_BY_LEVEL : GLMesh::VERTCOLOR_BY_SHARPNESS;
@ -912,17 +912,17 @@ createVtrMesh(Shape * shape, int maxlevel) {
options.faceColorMode=g_Adaptive ? GLMesh::FACECOLOR_BY_PATCHTYPE :GLMesh::FACECOLOR_SOLID; options.faceColorMode=g_Adaptive ? GLMesh::FACECOLOR_BY_PATCHTYPE :GLMesh::FACECOLOR_SOLID;
if (g_Adaptive) { if (g_Adaptive) {
g_vtr_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]); g_far_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
g_vtr_glmesh.SetDiffuseColor(1.0f, 1.0f, 1.0f, 1.0f); g_far_glmesh.SetDiffuseColor(1.0f, 1.0f, 1.0f, 1.0f);
} else { } else {
g_vtr_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]); g_far_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
g_vtr_glmesh.SetDiffuseColor(0.75f, 0.9f, 1.0f, 1.0f); g_far_glmesh.SetDiffuseColor(0.75f, 0.9f, 1.0f, 1.0f);
} }
//setFaceColors(*refiner); //setFaceColors(*refiner);
g_vtr_glmesh.InitializeDeviceBuffers(); g_far_glmesh.InitializeDeviceBuffers();
delete refiner; delete refiner;
delete patchTables; delete patchTables;
@ -939,9 +939,9 @@ createMeshes(ShapeDesc const & desc, int maxlevel) {
Shape * shape = Shape::parseObj(desc.data.c_str(), desc.scheme); Shape * shape = Shape::parseObj(desc.data.c_str(), desc.scheme);
createHbrMesh(shape, maxlevel); createHbrGLMesh(shape, maxlevel);
createVtrMesh(shape, maxlevel); createFarGLMesh(shape, maxlevel);
delete shape; delete shape;
} }
@ -1060,29 +1060,29 @@ display() {
g_hbr_glmesh.Draw(comp, g_transformUB, g_lightingUB); g_hbr_glmesh.Draw(comp, g_transformUB, g_lightingUB);
} }
// Vtr mesh // Far mesh
if (g_VtrDrawMode!=kDRAW_NONE) { if (g_FarDrawMode!=kDRAW_NONE) {
GLMesh::Component comp=GLMesh::COMP_VERT; GLMesh::Component comp=GLMesh::COMP_VERT;
switch (g_VtrDrawMode) { switch (g_FarDrawMode) {
case kDRAW_VERTICES : comp=GLMesh::COMP_VERT; break; case kDRAW_VERTICES : comp=GLMesh::COMP_VERT; break;
case kDRAW_WIREFRAME : comp=GLMesh::COMP_EDGE; break; case kDRAW_WIREFRAME : comp=GLMesh::COMP_EDGE; break;
case kDRAW_FACES : comp=GLMesh::COMP_FACE; break; case kDRAW_FACES : comp=GLMesh::COMP_FACE; break;
default: default:
assert(0); assert(0);
} }
g_vtr_glmesh.Draw(comp, g_transformUB, g_lightingUB); g_far_glmesh.Draw(comp, g_transformUB, g_lightingUB);
} }
if (g_Adaptive and g_VtrDrawGregogyBasis) { if (g_Adaptive and g_FarDrawGregogyBasis) {
gregoryWire.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB); gregoryWire.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB);
gregoryWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB); gregoryWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB);
} }
if (g_Adaptive and g_VtrDrawFVarVerts) { if (g_Adaptive and g_FarDrawFVarVerts) {
fvarVerts.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB); fvarVerts.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB);
} }
if (g_Adaptive and g_VtrDrawFVarPatches) { if (g_Adaptive and g_FarDrawFVarPatches) {
fvarWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB); fvarWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB);
} }
@ -1116,7 +1116,7 @@ display() {
if (g_Adaptive and g_currentPatch) { if (g_Adaptive and g_currentPatch) {
if (g_VtrDrawFVarPatches or g_VtrDrawFVarVerts) { if (g_FarDrawFVarPatches or g_FarDrawFVarVerts) {
g_hud.DrawString(g_width/2-200, 225, format1, g_hud.DrawString(g_width/2-200, 225, format1,
g_currentPatch-1, g_numPatches-1, g_currentPatch-1, g_numPatches-1,
@ -1304,9 +1304,9 @@ callbackHbrDrawMode(int m) {
} }
static void static void
callbackVtrDrawMode(int m) { callbackFarDrawMode(int m) {
g_VtrDrawMode = m; g_FarDrawMode = m;
} }
static void static void
@ -1318,15 +1318,15 @@ callbackDrawIDs(bool checked, int button) {
case 2: g_HbrDrawPtexIDs = checked; break; case 2: g_HbrDrawPtexIDs = checked; break;
case 3: g_HbrDrawEdgeSharpness = checked; break; case 3: g_HbrDrawEdgeSharpness = checked; break;
case 4: g_VtrDrawVertIDs = checked; break; case 4: g_FarDrawVertIDs = checked; break;
case 5: g_VtrDrawEdgeIDs = checked; break; case 5: g_FarDrawEdgeIDs = checked; break;
case 6: g_VtrDrawFaceIDs = checked; break; case 6: g_FarDrawFaceIDs = checked; break;
case 7: g_VtrDrawPtexIDs = checked; break; case 7: g_FarDrawPtexIDs = checked; break;
case 8: g_VtrDrawEdgeSharpness = checked; break; case 8: g_FarDrawEdgeSharpness = checked; break;
case 9: g_VtrDrawGregogyBasis = checked; break; case 9: g_FarDrawGregogyBasis = checked; break;
case 10: g_VtrDrawFVarVerts = checked; break; case 10: g_FarDrawFVarVerts = checked; break;
case 11: g_VtrDrawFVarPatches = checked; break; case 11: g_FarDrawFVarPatches = checked; break;
default: break; default: break;
} }
@ -1342,7 +1342,7 @@ callbackScale(float value, int) {
static void static void
callbackFVarTess(float value, int) { callbackFVarTess(float value, int) {
g_VtrDrawFVarPatchTess = (int)value; g_FarDrawFVarPatchTess = (int)value;
rebuildOsdMeshes(); rebuildOsdMeshes();
} }
@ -1404,18 +1404,18 @@ initHUD() {
g_hud.AddCheckBox("Ptex IDs", g_HbrDrawPtexIDs!=0, 10, 135, callbackDrawIDs, 2); g_hud.AddCheckBox("Ptex IDs", g_HbrDrawPtexIDs!=0, 10, 135, callbackDrawIDs, 2);
g_hud.AddCheckBox("Edge Sharp", g_HbrDrawEdgeSharpness!=0, 10, 155, callbackDrawIDs, 3); g_hud.AddCheckBox("Edge Sharp", g_HbrDrawEdgeSharpness!=0, 10, 155, callbackDrawIDs, 3);
pulldown = g_hud.AddPullDown("Vtr Draw Mode (v)", 10, 195, 250, callbackVtrDrawMode, 'v'); pulldown = g_hud.AddPullDown("Far Draw Mode (f)", 10, 195, 250, callbackFarDrawMode, 'f');
g_hud.AddPullDownButton(pulldown, "None", 0, g_VtrDrawMode==kDRAW_NONE); g_hud.AddPullDownButton(pulldown, "None", 0, g_FarDrawMode==kDRAW_NONE);
g_hud.AddPullDownButton(pulldown, "Vertices", 1, g_VtrDrawMode==kDRAW_VERTICES); g_hud.AddPullDownButton(pulldown, "Vertices", 1, g_FarDrawMode==kDRAW_VERTICES);
g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_VtrDrawMode==kDRAW_WIREFRAME); g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_FarDrawMode==kDRAW_WIREFRAME);
g_hud.AddPullDownButton(pulldown, "Faces", 3, g_VtrDrawMode==kDRAW_FACES); g_hud.AddPullDownButton(pulldown, "Faces", 3, g_FarDrawMode==kDRAW_FACES);
g_hud.AddCheckBox("Vert IDs", g_VtrDrawVertIDs!=0, 10, 215, callbackDrawIDs, 4); g_hud.AddCheckBox("Vert IDs", g_FarDrawVertIDs!=0, 10, 215, callbackDrawIDs, 4);
g_hud.AddCheckBox("Edge IDs", g_VtrDrawEdgeIDs!=0, 10, 235, callbackDrawIDs, 5); g_hud.AddCheckBox("Edge IDs", g_FarDrawEdgeIDs!=0, 10, 235, callbackDrawIDs, 5);
g_hud.AddCheckBox("Face IDs", g_VtrDrawFaceIDs!=0, 10, 255, callbackDrawIDs, 6); g_hud.AddCheckBox("Face IDs", g_FarDrawFaceIDs!=0, 10, 255, callbackDrawIDs, 6);
g_hud.AddCheckBox("Ptex IDs", g_VtrDrawPtexIDs!=0, 10, 275, callbackDrawIDs, 7); g_hud.AddCheckBox("Ptex IDs", g_FarDrawPtexIDs!=0, 10, 275, callbackDrawIDs, 7);
g_hud.AddCheckBox("Edge Sharp", g_VtrDrawEdgeSharpness!=0, 10, 295, callbackDrawIDs, 8); g_hud.AddCheckBox("Edge Sharp", g_FarDrawEdgeSharpness!=0, 10, 295, callbackDrawIDs, 8);
g_hud.AddCheckBox("Gregory Basis", g_VtrDrawGregogyBasis!=0, 10, 315, callbackDrawIDs, 9); g_hud.AddCheckBox("Gregory Basis", g_FarDrawGregogyBasis!=0, 10, 315, callbackDrawIDs, 9);
g_hud.AddCheckBox("Use Stencils (s)", g_useStencils!=0, 10, 350, callbackUseStencils, 0, 's'); g_hud.AddCheckBox("Use Stencils (s)", g_useStencils!=0, 10, 350, callbackUseStencils, 0, 's');
g_hud.AddCheckBox("Adaptive (`)", g_Adaptive!=0, 10, 370, callbackAdaptive, 0, '`'); g_hud.AddCheckBox("Adaptive (`)", g_Adaptive!=0, 10, 370, callbackAdaptive, 0, '`');
@ -1435,10 +1435,10 @@ initHUD() {
g_hud.AddPullDownButton(shapes_pulldown, g_shapes[i].name.c_str(),i, (g_currentShape==i)); g_hud.AddPullDownButton(shapes_pulldown, g_shapes[i].name.c_str(),i, (g_currentShape==i));
} }
g_hud.AddCheckBox("FVar Verts", g_VtrDrawFVarVerts!=0, 300, 10, callbackDrawIDs, 10); g_hud.AddCheckBox("FVar Verts", g_FarDrawFVarVerts!=0, 300, 10, callbackDrawIDs, 10);
g_hud.AddCheckBox("FVar Patches", g_VtrDrawFVarPatches!=0, 300, 30, callbackDrawIDs, 11); g_hud.AddCheckBox("FVar Patches", g_FarDrawFVarPatches!=0, 300, 30, callbackDrawIDs, 11);
g_hud.AddSlider("FVar Tess", 1.0f, 10.0f, (float)g_VtrDrawFVarPatchTess, g_hud.AddSlider("FVar Tess", 1.0f, 10.0f, (float)g_FarDrawFVarPatchTess,
300, 50, 25, true, callbackFVarTess, 0); 300, 50, 25, true, callbackFVarTess, 0);
int fvar_pulldown = g_hud.AddPullDown("FVar Interpolation (i)", 300, 90, 250, callbackFVarInterpolation, 'i'); int fvar_pulldown = g_hud.AddPullDown("FVar Interpolation (i)", 300, 90, 250, callbackFVarInterpolation, 'i');
@ -1543,7 +1543,7 @@ int main(int argc, char ** argv)
return 1; return 1;
} }
static const char windowTitle[] = "OpenSubdiv vtrViewer"; static const char windowTitle[] = "OpenSubdiv farViewer";
#define CORE_PROFILE #define CORE_PROFILE
#ifdef CORE_PROFILE #ifdef CORE_PROFILE

View File

@ -33,7 +33,7 @@
#include <algorithm> #include <algorithm>
// Wrapper class for drawing Hbr & Vtr meshes & components // Wrapper class for drawing Hbr & Far meshes & components
class GLMesh { class GLMesh {
public: public:
@ -190,7 +190,7 @@ public:
} }
// ----------------------------------------------------- // -----------------------------------------------------
// Vtr initialization // Far initialization
typedef OpenSubdiv::Far::TopologyRefiner TopologyRefiner; typedef OpenSubdiv::Far::TopologyRefiner TopologyRefiner;
typedef OpenSubdiv::Far::PatchTables PatchTables; typedef OpenSubdiv::Far::PatchTables PatchTables;