Commit Graph

887 Commits

Author SHA1 Message Date
Dirk Van Gelder
25d7333a37 Added license headers. 2013-10-27 23:11:39 -07:00
Dirk Van Gelder
38399a382c This change adds simple HbrMesh and FarMesh wrapper classes to osdutil
and a projectTest example binary to test.  Currently projectTest crashes,
Manuel has been looking into the crash- thanks!
2013-10-25 23:24:23 -07:00
manuelk
404ec9649d Fix edge-only face-varying interpolation.
For face-varying interpolation, sharpness should be interpreted as an
infintely sharp boundary. Hbr implements this correctly for vertex
sharpness, but inconsistently for edge sharpness: both the fvarbits
cache and methods that gather face-varying sharpness need to be corrected.

fixes #231
2013-10-22 09:43:50 -07:00
Takahito Tejima
dd8cc1a3b7 improve ptex guttering. 2013-10-15 17:47:58 -07:00
manuelk
23a518b42f Add face-varying boundary interpolation parsing to shape_utils
Also change face-varying data declarations: 2 channels of 1 float instead of 1 channel of 2 floats for uv's
2013-10-10 10:37:39 -07:00
Takahito Tejima
b41d55eda3 dxPtexViwer : more parity to ptexViewer 2013-10-07 19:07:26 -07:00
Takahito Tejima
3e28bbe7d6 ptexViewer : show ptex memory usage 2013-10-07 19:06:40 -07:00
Takahito Tejima
72eb4750a9 Ptex loader : Add memory usage limiting. Clean code styles. 2013-10-07 19:05:19 -07:00
Takahito Tejima
f26c457bac Add fractional partitioning, normal derivatives computation into hlsl shaders. 2013-10-07 19:02:41 -07:00
Manuel Kraemer
2b8b0205ba Fix a minor osdutil build warning (seen with gcc 4.8.1) 2013-10-06 14:42:16 -07:00
Takahito Tejima
d702eecfcb Add DX11 ptex viewer (unfinished) 2013-10-04 18:28:00 -07:00
Takahito Tejima
ff65a3efb8 Add a DX11 version of ptex mipmap loader 2013-10-04 18:27:06 -07:00
Takahito Tejima
d8defd42d3 Fix patch parambuffer generation in OsdD3D11DrawContext. Also fixes hlsl shader bug. 2013-10-04 18:26:22 -07:00
Takahito Tejima
28356dae40 Optimize a bit of ptex mipmap lookup. 2013-10-04 18:23:20 -07:00
manuelk
8c12f84a72 Fix build symbol conflict in Far
Override the destructors of the Hbr rotation operators to force the compiler to
inline them (they are no-op's)

fixes #229
2013-10-04 17:06:23 -07:00
manuelk
e21b8bac22 Amend language of attribution file 'NOTICE.txt' 2013-10-02 09:57:33 -07:00
David G Yu
e977614461 Adjusted include order for clKernelBundle.cpp
Avoids GL declaration conflicts w/ OpenCL on OS X
2013-09-28 10:39:24 -07:00
David G Yu
c8fb9bb7d3 Fixed ptex cache resource release sequence. 2013-09-28 18:23:55 +01:00
manuelk
45ca77f2f1 Merge branch 'release/v2_3_0' into dev 2013-09-27 13:31:34 -07:00
manuelk
a5b40969ec Release 2.3.0 2013-09-27 13:30:49 -07:00
manuelk
c637a1f912 Update release notes 2013-09-27 13:27:08 -07:00
manuelk
3a5787ac10 Add a note in the documentation about disabling offsetof warning.
Because client code inlines Hbr, this warning is spurriously triggered by
several compilers and needs to be disabled within the client code build system.

fixes #227
2013-09-27 10:53:56 -07:00
manuelk
6eb4bdf87b Adding documentation for the uvViewer example 2013-09-26 16:23:18 -07:00
manuelk
3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00
Takahito Tejima
8807904cbd ptexViewer : add surface normal mode, use ptex cache for faster mipmap generation 2013-09-26 09:31:54 -07:00
manuelk
dab098de17 Adding license & attribution files, as per Apache license requirements. 2013-09-25 10:33:04 -07:00
manuelk
47ce9fe1b4 Fix ptexViewer build with GLFW 2.x 2013-09-24 09:04:20 -07:00
Takahito Tejima
d44724c5b7 Fix a bug of bad fvar splicing for loop surface. 2013-09-23 14:18:43 -07:00
Takahito Tejima
c018aa1fc6 fix the file permission on osd/ptexMipmapTextureLoader.cpp 2013-09-23 13:22:09 -07:00
Takahito Tejima
541a4c81ae fix msvc warnings 2013-09-23 13:20:58 -07:00
Takahito Tejima
d2192f0d16 Fix face varying rendering on loop surface 2013-09-23 12:56:46 -07:00
Takahito Tejima
f38d0ac3af New example : uvViewer, to see how face varying interpolation rule works 2013-09-23 12:53:41 -07:00
Takahito Tejima
52a0224d05 Add face varying macros for loop subdivision 2013-09-23 12:52:27 -07:00
Takahito Tejima
173dc4d33b Add an error check on updating cuda buffer. 2013-09-23 09:06:22 -07:00
Takahito Tejima
f6b9d90697 Analytical displacement mapping,
from 'Analytic Displacement Mapping using Hardware Tessellation; Niessner and Loop [TOG 2013])

and ptexViewer code cleanup
2013-09-20 18:29:00 -07:00
Takahito Tejima
c2e0d06f56 Second derivatives computation, fix tangent/bitangent length 2013-09-20 18:23:28 -07:00
Takahito Tejima
d4579a8f85 Add a new ptex mipmap loader. very slow... 2013-09-20 18:22:09 -07:00
Takahito Tejima
c7d8368fff Add a slider component and cleanup hud code. 2013-09-20 18:19:34 -07:00
manuelk
b60c9eec12 Correct vertex boundary interpolation rules doc
(hopefully i got it right at last...)
2013-09-20 10:49:50 -07:00
manuelk
fbea764170 Add a figure to the vertex boundary interpolation doc 2013-09-20 10:39:05 -07:00
David G Yu
945bd59c7e Fixed glBatchViewer build for GLFW 2.x 2013-09-19 12:08:12 -07:00
manuelk
c12e3a0f38 Fix boundary interpolation rules doc 2013-09-18 14:17:33 -07:00
manuelk
b6d2a85e2c Expand search paths for FindGLFW.cmake for Debian and other Linux architectures
PS: i have no access to a Debian release atm, so confirmation that this actually works
would be nice...
2013-09-17 10:26:25 -07:00
Kenneth Russell
81d3955280 Set GLFW_OPENGL_FORWARD_COMPAT on Mac OS to make samples work on that platform.
Fixed "Quit" menu option in glBatchViewer.
2013-09-17 10:18:32 -07:00
Manuel Kraemer
9af3edbbd3 Merge pull request #225 from hiroakit/dev
Corrected typo.

CLA received and on file - thank you very much !

PS: i have taken a pass over the week-end at re-organizing the directory structure of the documentation but it's not quite there yet... if you want to get started on translation, i would suggest forking the repo and the following directory: documentation/ja_JP where you can start putting translated copies of the rst files.
2013-09-17 10:01:58 -07:00
manuelk
39d61eb2e3 Adding the ability of specifying the directory for the HTML documentation
as a sub-directory of the general installation directory (this is how
the graphics.pixar.com site is built).
2013-09-16 18:56:40 -07:00
David Aguilar
55c0b0d70f Install documentation into share/doc/opensubdiv/
Per the Filesystem Hierarchy Standard:

http://www.pathname.com/fhs/pub/fhs-2.3.html#SPECIFICOPTIONS15
2013-09-16 18:40:17 -07:00
manuelk
924d994fdd Fix CMake executable macro
- Added a macro for non-cuda / non-glfw executables to add proper dependencies for ICC
- Switched various examples & regressions
2013-09-16 18:16:28 -07:00
Hiroaki ENDOH
39de687c7a Corrected typo. 2013-09-17 10:02:01 +09:00
Ian Stephenson
ff86ee087c Fix bhr baseline regression, so reference files are real OBJ's 2013-09-16 15:44:56 -07:00