David G Yu
4c0f026bee
Fixed a few problems with High DPI displays in the example programs.
2014-10-24 11:15:19 -07:00
David G Yu
e2bcc041d3
Added catmark_gregory_test{6,7} to a few examples.
2014-10-24 11:07:24 -07:00
David G Yu
68ce13eeec
Fixed rotation for patches with 3 transitional edges.
2014-10-24 11:03:55 -07:00
David G Yu
90dd11a5b9
Added two new regression test shapes.
2014-10-24 11:01:46 -07:00
David G Yu
1e00056d8a
Improved stability on OSX drivers by not declaring unused shader in/out vars.
2014-10-23 15:59:05 -07:00
David G. Yu
a9cbb1b3fd
Fixed VS2012 compile error.
2014-10-23 14:17:49 -07:00
David G. Yu
cc71c8e741
Fixed Osd namespace use in DX examples.
2014-10-23 13:48:55 -07:00
David G. Yu
b11d5e22f0
Fixed d3d11 and gl mesh wrappers to be
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consistent wrt the MeshInterface API.
2014-10-23 13:45:57 -07:00
David G. Yu
6cc24d32fd
Fixed missing namespace closing brace.
2014-10-23 13:43:45 -07:00
David G. Yu
fce3dcca00
Fixed vec array initializer.
2014-10-23 13:41:27 -07:00
manuelk
f4c2f8d9e1
Fix Windows build of Osd OMP CPU kernel
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note: we #include <vector> instead malloc.h for portability
2014-10-23 12:07:12 -07:00
manuelk
f1ac01ca84
Fix Far::StencilTablesFactory introduced in re-factor
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- big stencil initialization was incorrect
2014-10-22 11:57:49 -07:00
manuelk
8e5426d93e
Fix build for vtrViewer code example (match refactor of Far::StencilFactory)
2014-10-22 11:01:22 -07:00
manuelk
7d07e341e0
Adjust near clipping plane in glViewer automatically when SSAO is turned off
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- when SSAO is turned off, we can bring the near clipping plane much closer to help close-up inspection...
2014-10-21 18:50:54 -07:00
manuelk
f145f70fd2
Refactor Far::StencilTablesFactory
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- re-implement the pool allocator
- use templates to remove code redundancy between regular & limit stencils
- leverage [] operator overloading to simplify stencil factorization
- add the ability to treat subdivision levels independently (see below)
- refactor Far::TopologyRefiner::Interpolate<>() methods to pass buffers by reference
(allows overloading of [] operator)
- rename some of the stencil factory options
- propagate changes to Osd / examples / tutorials...
2014-10-21 16:36:26 -07:00
manuelk
a16d558a3e
Fix GLSL compute code version defintion
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- remove #version declaration from the kernel code
- move it in front of shader sources before compiling to prevent some drivers from throwing errors
fixes #360
2014-10-20 18:09:30 -07:00
manuelk
8fea836eb1
Fix far_tutorial_2 : remove redundant Vertex copy constructor
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fixes #359
2014-10-16 12:01:14 -07:00
barfowl
adefbb62b5
More adjustments in TopologyRefiner for levels and refiments as ptrs:
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- now incrementally allocates and appends during refinement
- updated a few more access of member vectors
2014-10-15 11:22:32 -07:00
manuelk
cb68da95cc
Fix TopologyRefiner crash bug
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Cause: std::vector.resize() function invalidates Vtr::Level pointers held by FVarLevel
Fix: switch std::vector<Vtr::Level> to std::vector<Vtr::Level *> and cycle through
the vector with appropriate new/delete.
2014-10-14 18:59:05 -07:00
barfowl
df23812759
Added proper fractional weighting for semi-sharp FVar boundaries:
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- semi-sharp edges interior to FVar regions now properly recognized
- added clear() method to FVar tags and reworked their initialization
2014-10-13 12:17:25 -07:00
Manuel Kraemer
5b7462286f
Merge pull request #357 from stopiccot/vs2013_dxsdk_search_path
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Added search path for VS 2013 built-in DXSDK
2014-10-13 11:56:17 -07:00
manuelk
7704d682d6
Reset default prim in glViewer code example to first in list
2014-10-13 11:27:43 -07:00
Takahito Tejima
16746f1a0c
Fix bad uv rotations on single-crease patch
2014-10-13 10:33:34 -07:00
Takahito Tejima
c0907c7bc1
Introduces 'single-crease patch' : implements "Efficient Evaluation of Semi-Smooth Creases in
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Catmull-Clark Subdivision Surfaces", Niessner et al, Eurographics 2012.
This change includes;
-topology identification for single-crease patch during adaptive refinement.
-patch array population (similar to boundary)
-sharpness buffer generation
-glsl shader
Eval stuffs will be coming.
2014-10-13 08:52:09 -07:00
manuelk
c30087cb52
Fix face-varying code in examples / tutorials to reflect changes in commit 4d84dfd7be
2014-10-10 11:57:43 -07:00
barfowl
4d84dfd7be
Redefined face varying "boundary interpolation" to "linear interpolation":
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- redefined and documented Sdc::Options::FVarLinearInterpolation
- included "corners only" mode not possible with Hbr
- updated usage within Vtr::FVarLevel
2014-10-09 19:36:25 -07:00
manuelk
cea1dd1880
Change FarStencilTables indices from 'unsigned int' to Far::Index type
2014-10-09 16:36:23 -07:00
manuelk
a79832b3a1
Far::PatchTables re-factor & clean-up
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- remove Descriptor iterators
- switch 'unsigned int' indices to typed Far::Index
We aren't done yet... but its a step in the right direction
2014-10-09 14:48:50 -07:00
barfowl
62b76d9c2e
Fixed improperly initialized ValueTags in FVarLevel.
2014-10-06 17:18:00 -07:00
manuelk
64610cacf7
Addng a regression shape to test face-varying boundary interpolation rules
2014-10-06 16:22:10 -07:00
barfowl
f706062ab1
Added support for semi-sharp features along face-varying boundaries:
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- added semi-sharp tag to FVar ValueTags and applied in base FVarLevel
- re-assess status of tagged semi-sharp values in each FVarRefinement
- detect and apply fractional weighting in InterpolateFaceVarying()
2014-10-06 12:07:44 -07:00
manuelk
639788abbe
Fix vec array initialization in GLSL & HLSL (should fix some DX compiler problems)
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Fixes #354
2014-10-04 16:22:43 -07:00
stopiccot
eeedcc155f
Added search path for VS 2013 built-in DXSDK
2014-10-04 21:40:46 +03:00
manuelk
3fc60389cd
Fix build warning in Far::StencilTablesFactory (MVSC)
2014-10-03 17:54:30 -07:00
manuelk
43c235b85d
Adding 2 regression shapes to exercise face-varying interpolation code paths
2014-10-03 10:35:32 -07:00
manuelk
d3fa91deaa
Fix incorrect assert in Osd::DrawContext
2014-10-03 10:35:00 -07:00
barfowl
75ee14e974
Minor improvements to TopologyRefiner's Interpolate() and Limit methods():
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- rearranged weight application in all to improve precision
- added LimitFaceVarying()
2014-10-03 10:07:05 -07:00
manuelk
43493bb9ae
Add support for bilinear stencils to the FarLimitStencilsFactory
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- also update glSencilViewer code example to visualize the new stencil type
2014-10-02 16:09:17 -07:00
barfowl
34f397c52b
Checking in work-in-progress on face-varying boundary interpolation:
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- added more recognition of Hbr behavior
- refactored smooth boundaries to identify continuous spans
- mark spans as sharp corners if interrupted by internal dart edge
2014-10-02 14:32:54 -07:00
manuelk
431ee0fabb
Fix boundary interpolation rule bug in glFVarViewer
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- "propagate corner" rule was swapped with "always sharp" rule
2014-10-01 16:38:06 -07:00
manuelk
d898ab9779
Update glFVarViewer code example to match face-varying boundary policy changes in Sdc
2014-10-01 11:27:57 -07:00
manuelk
0d4582b34c
Add 'sticles' to the glEvalLimit code example
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Make the sample locations dynamic by adding a velocity vector. Face boundary
crossing is handled using the new ptex adjacency functionality recently
added to the Far::TopologyRefiner.
2014-09-30 18:53:47 -07:00
manuelk
b48da0d6c6
Fix doxy build warning on the new ptex adjacency function
2014-09-30 18:53:14 -07:00
manuelk
de4564a779
Fix parametric rotation in Far::PatchParam for Gregory Boundary patches (always 0)
2014-09-30 18:13:51 -07:00
barfowl
09e5e5fefa
Fixed missing initialization of Vtr::Level::VTag._incomplete.
2014-09-30 17:19:03 -07:00
barfowl
4a11e39f2c
Added initialization of Vtr::Level::VTag._incomplete in refiner factory.
2014-09-29 18:48:24 -07:00
barfowl
606e8fc1b9
Added support for face-varying boundary interpolation options:
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- "propagate corners" added as new enumeration to Sdc::Options
- topology tags within FVar channel initialized and propagated
- face-varying Interpolate() method updated to deal with creases
2014-09-29 18:46:33 -07:00
manuelk
aacd43a09b
Add a function to Far::TopologyRefiner to gather ptex adjacency for a given face / quadrant pair
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- also refactor Vtr::Array 'FindIndex' functions
2014-09-26 15:10:57 -07:00
manuelk
19ed202965
Pass control vertices by reference to Far::PatchTables::Limit<>() function
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This will allow overriding the [] operator and possibly help refactor the far stencil factory code
2014-09-24 15:15:22 -07:00
manuelk
be679dde3f
Fix compile warning in Far::StencilTablesFactory
2014-09-24 14:49:51 -07:00