Nathan Litke
1d0378774a
Fixed a bug in far_tutorial_3 which had set the number of face-varying values to the number of per-face vertices, not the number of uvs.
2014-09-17 13:34:02 -07:00
Manuel Kraemer
b5098a5b0b
Fix warning in FarStencilTablesFactory for Windows build
2014-09-13 15:58:54 -07:00
Manuel Kraemer
4eb6450bfe
Partial fix of bad tangents for arbitrary limit stencils
2014-09-13 07:38:12 -07:00
Manuel Kraemer
8fc5371ec9
Merge pull request #350 from nathan-at-digitalfish/build_android
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Fix build for Android
2014-09-12 17:27:57 -07:00
manuelk
c3cfb6824b
Fix window title for glStencilViewer code example
2014-09-12 17:04:26 -07:00
manuelk
c66ee724a8
WIP limit stencils factory
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todo:
- fix rotated tangents on patches
- add "end-caps" (bilinear or Gregory ?)
- add pure bilinear stencil mode
2014-09-12 16:59:16 -07:00
manuelk
e538261f7d
Fix Cuda compile warning in osd/cudaKernel.cu
2014-09-12 10:43:18 -07:00
Julien Demouth
29b2d033e3
Introduces a kernel for NUM_ELEMENTS=4. It's faster and not buggy,
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anymore.
2014-09-12 10:22:30 -07:00
Julien Demouth
cf0fe60ab4
Add a first pass of optimization in CUDA kernels
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Conflicts:
opensubdiv/osd/cudaKernel.cu
2014-09-12 10:21:46 -07:00
Nathan Litke
194ac022eb
Added forward declarations for template specializations for raw topology data.
2014-09-11 16:30:56 -07:00
Nathan Litke
91f6f2246d
Fix linker settings for Android.
2014-09-11 16:30:56 -07:00
Nathan Litke
d7311801c1
Fix compiler errors for OpenGL-ES.
2014-09-11 16:30:50 -07:00
Nathan Litke
5046d3475a
Fix compiler warnings on 32-bit platforms.
2014-09-10 18:51:23 -07:00
Takahito Tejima
0d6aaeeebe
Fixes GL error caused by incomplete framebuffer on hud initialization.
2014-09-10 15:29:24 -07:00
Takahito Tejima
b3f6f52bb9
Fixes the bug of glShareTopology. This example mutates patchDescriptor in drawcontext, so it needs a write access.
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Adding another GetPatchArray() returning non-const reference. We should think about better API for this.
2014-09-10 15:24:16 -07:00
manuelk
7462ae20ff
Fix build warnings in sdc/bilinearScheme and sdc/catmarkScheme
2014-09-10 14:39:51 -07:00
manuelk
b07c3de607
Fix GL_DEPTH_TEST for GL code examples after adding image shader
2014-09-10 14:28:55 -07:00
manuelk
f784e2d958
Cosmetic update to glPaintTest code example
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- added image shader to fill in background gradient
- fix retina display bug
2014-09-10 14:00:21 -07:00
manuelk
7323cdf2bb
Cosmetic changes to glShareTopology
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- add image shader to fill baground gradient
- fix retina display bug
2014-09-10 13:54:18 -07:00
manuelk
935b691f45
Cosmetic update to glEvalLimit
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- add image shader to fill background gradient
2014-09-10 13:46:26 -07:00
manuelk
770ebfeb9c
Cosmetic updates to glFVarViewer
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- apply image shader on background (look consistent with glViewer)
- fix retina display bug
2014-09-10 13:17:52 -07:00
manuelk
c93a15b9df
Extend export_obj.py Maya script to export uv set named 'map1'
2014-09-10 11:11:42 -07:00
manuelk
743b58d99b
WIP Far::PatchTables documentation
2014-09-08 14:05:21 -07:00
Manuel Kraemer
20438e0253
Fix MSVC build for far_tutorial_1 (linker error)
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- typo in previous fix disabled the code instead of enabling...
2014-09-07 15:21:57 -07:00
Manuel Kraemer
f060f3a877
Fix MSVC build for far_tutorial_1
2014-09-06 17:53:09 -07:00
manuelk
c399655dcc
Landing 3.0.0.alpha
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Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a
The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
2014-09-05 15:07:46 -07:00
manuelk
281c42c22c
Merge branch 'release/v2_6_1' into dev
2014-09-05 10:58:46 -07:00
manuelk
5ede429f2f
Release 2.6.1
2014-09-05 10:57:30 -07:00
Manuel Kraemer
102f2465c3
Merge pull request #347 from nathan-at-digitalfish/digitalfish
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Minor change to NOTICE.txt
2014-08-22 13:18:52 -07:00
Nathan Litke
d080b42fdf
Corrected spelling of "DigitalFish".
2014-08-22 12:37:52 -07:00
manuelk
5bdf5a85cc
Add Digital Fish to NOTICE.txt to reflect file contributions
2014-08-19 14:46:31 -07:00
manuelk
942957a5e7
Update release notes for release 2.6.0
2014-08-19 11:41:16 -07:00
manuelk
e55dca0ef0
Update NOTICE.txt to reflect Google's contribution
2014-08-19 11:13:05 -07:00
Manuel Kraemer
d14ec1cf5e
Merge pull request #346 from nathan-at-digitalfish/no_neon
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Allow NEON to be disabled on Android.
2014-08-07 13:29:17 -07:00
Nathan Litke
0128417447
Allow NEON to be disabled on Android. Works similar to GCD on Mac OS X.
2014-08-07 13:10:54 -07:00
Sergey Sharybin
b836a31a22
Add basic functions to work with FV data via evaluator API
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Currently supports clearing and pushing FV name and data.
2014-08-07 10:39:55 -07:00
manuelk
105919159d
Fix glfw 3 Linux dependencies (add Xcursor and -lrt)
2014-08-07 10:20:03 -07:00
Manuel Kraemer
cf8f5a97a8
Merge pull request #345 from RachidElGuerrab/neon_kernels
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Added subdivision kernels for ARM NEON
2014-08-07 10:07:48 -07:00
Manuel Kraemer
5d6496b8e4
Merge pull request #344 from nathan-at-digitalfish/fix_vertex_split
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Fix for OsdUtilVertexSplit
2014-08-06 19:05:49 -07:00
Rachid El Guerrab
035e58f44a
Added subdivision kernels for ARM NEON
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* assembler kernels are based on the C implementation in neonKernel.cpp
* enable assembler kernel functions in neonComputeController.cpp with #define USE_ASM_KERNELS 1
2014-08-05 22:09:12 -07:00
Nathan Litke
22d4939563
Fixes a bug in OsdUtilVertexSplit that occurs when getting the address of the end of a std::vector.
2014-08-05 18:14:45 -07:00
Manuel Kraemer
df719eb9ed
Revert "added memcpyasync and streams to cuda backend"
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This reverts commit 84212cd725
.
2014-08-02 12:40:08 -07:00
Manuel Kraemer
8c9096cdc8
Merge pull request #334 from nathan-at-digitalfish/fix_quad_face_factory
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Fix for CATMARK_QUAD_FACE_VERTEX kernel in FarCatmarkSubdivisionTablesFactory
2014-07-24 17:52:46 -07:00
Manuel Kraemer
f987bf7b9f
Merge pull request #333 from nathan-at-digitalfish/vertex_splitting
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Vertex splitting
2014-07-24 17:52:23 -07:00
Manuel Kraemer
ae4ecf5bf9
Merge pull request #340 from adityaatluri/dev
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added memcpyasync and streams to cuda backend
2014-07-24 17:42:41 -07:00
Frost
84212cd725
added memcpyasync and streams to cuda backend
2014-07-24 10:18:09 -04:00
Nathan Litke
9446270011
Fixes a bug in FarCatmarkSubdivisionTablesFactory
that prevented the CATMARK_QUAD_FACE_VERTEX
kernel from being selected for subdivision level 2 or greater.
2014-07-08 15:28:55 -07:00
Nathan Litke
21adceb4ec
Added OsdUtilVertexSplit
which creates a vertex-varying data table by duplicating vertices in a FarMesh
. Catmark subdivision is supported.
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* added public functions to `FarMeshFactory` that duplicate, rearrange, and split vertices
* added supporting protected functions to `FarCatmarkSubdivisionTablesFactory` and `FarPatchTablesFactory`
2014-07-08 14:20:37 -07:00
Manuel Kraemer
a9fb44a14a
Merge pull request #332 from Nazg-Gul/dev
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Support different subdivision schemes for OsdUtilMesh
2014-07-04 08:25:27 -07:00
Sergey Sharybin
6e3bad7224
Make C-API evaluator aware of different subdivisions
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This makes it possible to use use bilinear subdivisions which
corresponds to Blender's simple subdivisions.
Most of the changes doesn't break any existing API because of
using default values. it's only C-API function which now expects
an extra argument.
This doesn't entirely work because it uses adaptive evaluator
which gives some unwanted curvatures when using bilinear scheme.
2014-07-04 21:23:50 +06:00