Commit Graph

323 Commits

Author SHA1 Message Date
manuelk
7d4999c46e Adding support for subdivision stencils.
- Adding FarStencilTables and FarStencilTablesFactory classes
- Adding Osd EvalStencil context & controllers for CPU, OMP and TBB backends
- Adding the code example glStencilViewer
- Adding reST documentation
- Changing version to 2.2.0_dev
- Fix HbrMesh::Unrefine function
- Fix "CanEval" function in OsdVertexBufferDescriptor

Note 0: there is no stencil support for hierarchical edits

Note 1: there is no support for face-varying data stencils yet

Note 2: the current stencil factory is lazy but the caching system is not re-entrant
2013-09-11 16:05:14 -07:00
Takahito Tejima
a907450229 Adding null checks 2013-09-05 13:09:54 -07:00
manuelk
2f8ba5b7e7 Fix cpuEvalLimitController crash bug
Properly check that derivative data is bound before passing pointers to the kernels.

fixes #218
2013-09-05 10:48:46 -07:00
Takahito Tejima
0f6f0b8148 Fixed invalid initialization of glslTransformFeedback kernel. 2013-09-04 10:41:23 -07:00
manuelk
0e05915c86 Release 2.1.0 2013-09-03 15:51:29 -07:00
manuelk
e05e46f070 Modify CMake to name and sym-link DSO's based on Linux ABI versioning spec.
Fixes #209
2013-09-03 15:38:24 -07:00
Takahito Tejima
3755603b36 Fix error handling in OsdUtilMeshBatch when failed to create vertex buffers. 2013-09-03 15:13:00 -07:00
Takahito Tejima
c2d04c05c6 FarMultiMesh can splice uniform and adaptive meshes together. 2013-08-28 17:25:41 -07:00
Takahito Tejima
f1a1dbba3d Removed unnecessary cudaThreadSynchronize calls. 2013-08-28 17:11:45 -07:00
Takahito Tejima
9c6d963d38 use osd/opengl.h 2013-08-28 17:11:45 -07:00
Takahito Tejima
69b82a3832 Fix an uninitialized variable bug on multi mesh splicing. 2013-08-28 16:36:06 -07:00
manuelk
d57df0eae0 Enable TBB for Linux builds
- Fix FindTBB.cmake
- Add TBB logic to various CMakeLists
- Update documentation
2013-08-15 16:11:33 -07:00
manuelk
d28dad10e5 Update TBB C&C's with Sheng's (shengfuintel) latest code
Git cherry-picking of the original pull request missed a few changes to these files.

Thanks again to Sheng for this most excellent contribution !
2013-08-15 15:24:42 -07:00
manuelk
22b1cddfc9 Protect Intel icc specific pragmas behind #define's 2013-08-15 15:23:12 -07:00
manuelk
b81d159b91 Enabling Intel's C++ Studio XE icc compiler in Linux
- Add a ICC_LOCATION option to CMake configuration
- Fix icc dependencies
- Add documentation
2013-08-15 15:21:00 -07:00
manuelk
b227443390 Fix compiler warnings in osd/ptexTextureLoader caused by incorrect const declarations 2013-08-15 10:32:08 -07:00
Manuel Kraemer
1ee304a6f3 Merge pull request #214 from shengfuintel/dev
Dev
2013-08-15 10:17:19 -07:00
David G Yu
6f8bfdfcbf Fixed implicit int to float warnings in xform feedback kernel 2013-08-15 10:06:16 +01:00
Sheng Fu
7fac2935fa Optimize CPU kernel 2013-08-14 16:41:35 -07:00
Sheng Fu
f2baa81249 Changed license header 2013-08-14 10:45:23 -07:00
Sheng Fu
7aa2d3009e initial checking in TBB kernel. 2013-08-14 10:43:48 -07:00
manuelk
5fc10338df Add OsdMesh constructor with FarMesh * as input
This allows client code to own the FarMesFactory if necessary.
2013-08-08 13:11:16 -07:00
manuelk
75cef11cfa Release 2.0.1 2013-08-07 19:35:10 -07:00
Manuel Kraemer
9ad7a1ab2e Merge pull request #207 from davvid/header-paths
Looks like this is working - we will have to adjust some internal code when switching to this version, but this makes packaging much easier.

Thank you very much for this contribution !
2013-08-07 11:36:23 -07:00
David G Yu
7fdd82ba76 A few build fixes for Android and iOS 2013-08-07 11:16:00 -07:00
David Aguilar
fc1efa5153 cmake: use ${CMAKE_INCDIR_BASE} instead of hard-coding "include" 2013-08-07 10:56:39 -07:00
manuelk
8b7ebc29a5 fix permissions on multiMeshFactory.h 2013-07-31 10:17:16 -07:00
manuelk
695b09a169 fix incorrect transition pattern 3 in GLSL / HLSL shaders
some patch rotations need to be fixed

fixes #200
2013-07-30 14:16:39 -07:00
manuelk
cd17c87cb1 fixing CMake build to not link GPU-based libraries into libosdCPU
fixes #198
2013-07-26 14:07:14 -07:00
manuelk
20ca6c9b52 Adding some comments for FarPatchTables::GetFaceVertices and GetNumFaces
fixes #195
2013-07-26 10:38:49 -07:00
takahito-tejima
dd91b2de8c Fix some portability issues on OSX. (GLEW will be used if exists) 2013-07-18 19:49:00 -07:00
manuelk
bc43ad4395 Release 2.0.0 2013-07-18 15:50:23 -07:00
Takahito Tejima
51a45b598d Updating EULA 2013-07-18 14:19:50 -07:00
Takahito Tejima
6dd0031710 Fix mistakenly checked in file 2013-07-18 14:14:07 -07:00
Takahito Tejima
a13c0565e4 Renamed texture buffers and uniforms
g_VertexBuffer -> OsdVertexBuffer
g_ValenceBuffer -> OsdValenceBuffer
g_QuadOffsetBuffer -> OsdQuadOffsetBuffer
g_ptexIndicesBuffer -> OsdPatchParamBuffer
g_uvFVarBuffer -> OsdFVarDataBuffer
LevelBase -> PrimitiveIdBase
2013-07-18 12:57:26 -07:00
manuelk
845a036693 make copy constructors private for HbrHalfedge and HbrFVarData
fixes #194
2013-07-18 09:07:28 -07:00
manuelk
500defee4c - adding new build flag options (NO_LIB, NO_CUDA...)
- move python build section into the python directory (cleaning up)

- fix some broken dependencies

- remove the public_headers targets if doxygen was not found

TODO :
- fix MSVC targets for public headers (wbn if MSVC didn't require the pro version
  in order to support solution folders)
- fix osd_regression to not build if -DNO_LIB is present (ie. fix the broken dependency)
2013-07-11 18:55:17 -07:00
manuelk
12d67bfbcb - fixing comments in Far for better Doxygen readability
(first pass - more work needs to be done)
2013-07-10 18:51:43 -07:00
takahito-tejima
5fe71a18d1 Fix a texture buffer binding bug 2013-07-10 16:06:34 -07:00
manuelk
2cb6119560 fix MSVC debug crash
uniform mode : check actual fvarwidth instead of requireFVarData
(same pattern as face-varying)

fixes #191
2013-07-10 15:46:16 -07:00
manuelk
7b36b4feed fix incorrect patch generation for patches with 2 non-consecutive boundary edges
add catmark_flap2 shape & baseline to regression suite

fixes #188
2013-07-08 18:13:44 -07:00
Takahito Tejima
de3e706379 Potential fix for the shader compilation problem.
Replace face varying computation functions with equivalent macros
to avoid gl_PrimitiveID undefined error.
2013-07-08 16:16:28 -07:00
manuelk
0e047f7bbf Release 1.2.4 2013-07-08 13:27:20 -07:00
manuelk
36236a4143 fix doxygen comment in osd/cpuVertexBuffer.h 2013-07-08 13:18:56 -07:00
manuelk
9712b44239 Documentation build modifications:
- add macro "_add_doxy_headers" in order to track all header files elligible for
  doxygen documenation. This captures public header files that would otherwise be
  excluded from installation because they are not supported by the OS. Private
  header files remain excluded though.

- add custom targets and commands so that documentation build produces functioning
  RST and Doxygen documentation both in the build and install stages

- switched to Doxygen 1.8 (because markdown will make in-lined documentation easier)

- added build switches to disable examples, regression and python-SWIG targets

- fixed doxygen link in the nav bar

- modified python html processing tool to match Cmake changes
2013-07-05 15:36:54 -07:00
manuelk
efb1a5fe44 fix doxygen warning from comments in d3d11ComputeContext.h and d3d11DrawContext.h
fixes #138
2013-07-05 15:35:06 -07:00
Manuel Kraemer
665805a88a fix some doxygen comments in FarPatchParam
replacing ASCII formatting which breaks with an HTML table (markdown would be nice but not until doxy 1.9)

fixes #138
2013-07-04 19:19:52 -07:00
Takahito Tejima
e21f7d98ca Remove debugging remnant. 2013-07-03 13:53:15 -07:00
Takahito Tejima
2b4dd1cb0a Add convenient functions to compute face varying attributes.
closes #171
2013-07-03 12:08:10 -07:00
Takahito Tejima
00c0863830 Fix msvc warning 2013-07-02 11:20:21 -07:00