manuelk
7d4999c46e
Adding support for subdivision stencils.
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- Adding FarStencilTables and FarStencilTablesFactory classes
- Adding Osd EvalStencil context & controllers for CPU, OMP and TBB backends
- Adding the code example glStencilViewer
- Adding reST documentation
- Changing version to 2.2.0_dev
- Fix HbrMesh::Unrefine function
- Fix "CanEval" function in OsdVertexBufferDescriptor
Note 0: there is no stencil support for hierarchical edits
Note 1: there is no support for face-varying data stencils yet
Note 2: the current stencil factory is lazy but the caching system is not re-entrant
2013-09-11 16:05:14 -07:00
Takahito Tejima
a907450229
Adding null checks
2013-09-05 13:09:54 -07:00
manuelk
2f8ba5b7e7
Fix cpuEvalLimitController crash bug
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Properly check that derivative data is bound before passing pointers to the kernels.
fixes #218
2013-09-05 10:48:46 -07:00
Takahito Tejima
0f6f0b8148
Fixed invalid initialization of glslTransformFeedback kernel.
2013-09-04 10:41:23 -07:00
manuelk
0e05915c86
Release 2.1.0
2013-09-03 15:51:29 -07:00
manuelk
e05e46f070
Modify CMake to name and sym-link DSO's based on Linux ABI versioning spec.
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Fixes #209
2013-09-03 15:38:24 -07:00
Takahito Tejima
3755603b36
Fix error handling in OsdUtilMeshBatch when failed to create vertex buffers.
2013-09-03 15:13:00 -07:00
Takahito Tejima
c2d04c05c6
FarMultiMesh can splice uniform and adaptive meshes together.
2013-08-28 17:25:41 -07:00
Takahito Tejima
f1a1dbba3d
Removed unnecessary cudaThreadSynchronize calls.
2013-08-28 17:11:45 -07:00
Takahito Tejima
9c6d963d38
use osd/opengl.h
2013-08-28 17:11:45 -07:00
Takahito Tejima
69b82a3832
Fix an uninitialized variable bug on multi mesh splicing.
2013-08-28 16:36:06 -07:00
manuelk
d57df0eae0
Enable TBB for Linux builds
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- Fix FindTBB.cmake
- Add TBB logic to various CMakeLists
- Update documentation
2013-08-15 16:11:33 -07:00
manuelk
d28dad10e5
Update TBB C&C's with Sheng's (shengfuintel) latest code
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Git cherry-picking of the original pull request missed a few changes to these files.
Thanks again to Sheng for this most excellent contribution !
2013-08-15 15:24:42 -07:00
manuelk
22b1cddfc9
Protect Intel icc specific pragmas behind #define's
2013-08-15 15:23:12 -07:00
manuelk
b81d159b91
Enabling Intel's C++ Studio XE icc compiler in Linux
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- Add a ICC_LOCATION option to CMake configuration
- Fix icc dependencies
- Add documentation
2013-08-15 15:21:00 -07:00
manuelk
b227443390
Fix compiler warnings in osd/ptexTextureLoader caused by incorrect const declarations
2013-08-15 10:32:08 -07:00
Manuel Kraemer
1ee304a6f3
Merge pull request #214 from shengfuintel/dev
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Dev
2013-08-15 10:17:19 -07:00
David G Yu
6f8bfdfcbf
Fixed implicit int to float warnings in xform feedback kernel
2013-08-15 10:06:16 +01:00
Sheng Fu
7fac2935fa
Optimize CPU kernel
2013-08-14 16:41:35 -07:00
Sheng Fu
f2baa81249
Changed license header
2013-08-14 10:45:23 -07:00
Sheng Fu
7aa2d3009e
initial checking in TBB kernel.
2013-08-14 10:43:48 -07:00
manuelk
5fc10338df
Add OsdMesh constructor with FarMesh * as input
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This allows client code to own the FarMesFactory if necessary.
2013-08-08 13:11:16 -07:00
manuelk
75cef11cfa
Release 2.0.1
2013-08-07 19:35:10 -07:00
Manuel Kraemer
9ad7a1ab2e
Merge pull request #207 from davvid/header-paths
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Looks like this is working - we will have to adjust some internal code when switching to this version, but this makes packaging much easier.
Thank you very much for this contribution !
2013-08-07 11:36:23 -07:00
David G Yu
7fdd82ba76
A few build fixes for Android and iOS
2013-08-07 11:16:00 -07:00
David Aguilar
fc1efa5153
cmake: use ${CMAKE_INCDIR_BASE} instead of hard-coding "include"
2013-08-07 10:56:39 -07:00
manuelk
8b7ebc29a5
fix permissions on multiMeshFactory.h
2013-07-31 10:17:16 -07:00
manuelk
695b09a169
fix incorrect transition pattern 3 in GLSL / HLSL shaders
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some patch rotations need to be fixed
fixes #200
2013-07-30 14:16:39 -07:00
manuelk
cd17c87cb1
fixing CMake build to not link GPU-based libraries into libosdCPU
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fixes #198
2013-07-26 14:07:14 -07:00
manuelk
20ca6c9b52
Adding some comments for FarPatchTables::GetFaceVertices and GetNumFaces
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fixes #195
2013-07-26 10:38:49 -07:00
takahito-tejima
dd91b2de8c
Fix some portability issues on OSX. (GLEW will be used if exists)
2013-07-18 19:49:00 -07:00
manuelk
bc43ad4395
Release 2.0.0
2013-07-18 15:50:23 -07:00
Takahito Tejima
51a45b598d
Updating EULA
2013-07-18 14:19:50 -07:00
Takahito Tejima
6dd0031710
Fix mistakenly checked in file
2013-07-18 14:14:07 -07:00
Takahito Tejima
a13c0565e4
Renamed texture buffers and uniforms
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g_VertexBuffer -> OsdVertexBuffer
g_ValenceBuffer -> OsdValenceBuffer
g_QuadOffsetBuffer -> OsdQuadOffsetBuffer
g_ptexIndicesBuffer -> OsdPatchParamBuffer
g_uvFVarBuffer -> OsdFVarDataBuffer
LevelBase -> PrimitiveIdBase
2013-07-18 12:57:26 -07:00
manuelk
845a036693
make copy constructors private for HbrHalfedge and HbrFVarData
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fixes #194
2013-07-18 09:07:28 -07:00
manuelk
500defee4c
- adding new build flag options (NO_LIB, NO_CUDA...)
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- move python build section into the python directory (cleaning up)
- fix some broken dependencies
- remove the public_headers targets if doxygen was not found
TODO :
- fix MSVC targets for public headers (wbn if MSVC didn't require the pro version
in order to support solution folders)
- fix osd_regression to not build if -DNO_LIB is present (ie. fix the broken dependency)
2013-07-11 18:55:17 -07:00
manuelk
12d67bfbcb
- fixing comments in Far for better Doxygen readability
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(first pass - more work needs to be done)
2013-07-10 18:51:43 -07:00
takahito-tejima
5fe71a18d1
Fix a texture buffer binding bug
2013-07-10 16:06:34 -07:00
manuelk
2cb6119560
fix MSVC debug crash
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uniform mode : check actual fvarwidth instead of requireFVarData
(same pattern as face-varying)
fixes #191
2013-07-10 15:46:16 -07:00
manuelk
7b36b4feed
fix incorrect patch generation for patches with 2 non-consecutive boundary edges
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add catmark_flap2 shape & baseline to regression suite
fixes #188
2013-07-08 18:13:44 -07:00
Takahito Tejima
de3e706379
Potential fix for the shader compilation problem.
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Replace face varying computation functions with equivalent macros
to avoid gl_PrimitiveID undefined error.
2013-07-08 16:16:28 -07:00
manuelk
0e047f7bbf
Release 1.2.4
2013-07-08 13:27:20 -07:00
manuelk
36236a4143
fix doxygen comment in osd/cpuVertexBuffer.h
2013-07-08 13:18:56 -07:00
manuelk
9712b44239
Documentation build modifications:
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- add macro "_add_doxy_headers" in order to track all header files elligible for
doxygen documenation. This captures public header files that would otherwise be
excluded from installation because they are not supported by the OS. Private
header files remain excluded though.
- add custom targets and commands so that documentation build produces functioning
RST and Doxygen documentation both in the build and install stages
- switched to Doxygen 1.8 (because markdown will make in-lined documentation easier)
- added build switches to disable examples, regression and python-SWIG targets
- fixed doxygen link in the nav bar
- modified python html processing tool to match Cmake changes
2013-07-05 15:36:54 -07:00
manuelk
efb1a5fe44
fix doxygen warning from comments in d3d11ComputeContext.h and d3d11DrawContext.h
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fixes #138
2013-07-05 15:35:06 -07:00
Manuel Kraemer
665805a88a
fix some doxygen comments in FarPatchParam
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replacing ASCII formatting which breaks with an HTML table (markdown would be nice but not until doxy 1.9)
fixes #138
2013-07-04 19:19:52 -07:00
Takahito Tejima
e21f7d98ca
Remove debugging remnant.
2013-07-03 13:53:15 -07:00
Takahito Tejima
2b4dd1cb0a
Add convenient functions to compute face varying attributes.
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closes #171
2013-07-03 12:08:10 -07:00
Takahito Tejima
00c0863830
Fix msvc warning
2013-07-02 11:20:21 -07:00