Commit Graph

759 Commits

Author SHA1 Message Date
gelder
def6542192 Fixed problem with refinement level being hardwired to 1, fixed error messages,
other improvements.
2013-11-06 14:00:29 -08:00
David G. Yu
9ad6b117c7 Fixed VS2010 build errors. 2013-11-06 13:52:43 -08:00
manuelk
40b564e1f9 Fix the build: add missing #include in osdUtil & projectTest 2013-11-06 11:06:58 -08:00
manuelk
fe0d2bdec5 Fix return value of allocate function for OsdCPUGLVertxBuffer 2013-11-06 10:46:36 -08:00
Dirk Van Gelder
6cd7b8caf7 Copied .obj reading and writing code from shape_utils.h, use that
in projectTest.
2013-11-06 00:13:04 -08:00
Dirk Van Gelder
81b4aec1f5 Fixed build for uniformEvaluator if omp not found, add a public domain teapot test .obj file. 2013-11-05 23:29:53 -08:00
gelder
ecd726742f Added evaluator, first .obj file reading and subdividing. 2013-11-05 21:50:11 -08:00
gelder
7dbf3d4198 Updates to simple cpu wrapper classes being written for Presto deformers. 2013-11-05 20:23:37 -08:00
gelder
3dda914e34 Updates to simple cpu osdutil classes, split topology into a separate file, added first support for stencil evaluation.
Getting there, this code is being tested with Presto deformers and is working well.  Valgrind reports no memory errors with the simple projectTest test harness.
2013-11-05 20:13:20 -08:00
manuelk
2a825b9d1c Removing some glGetError checks that are causing problems for Autodesk. 2013-11-05 18:17:02 -08:00
David G. Yu
20a3b0f5bb Fixed WIN32 build error when no DXSDK installed. 2013-11-04 15:19:14 -08:00
Dirk Van Gelder
0925fe5a4b Fix for crash in new mesh/refiner code in OsdUtil. Need to
set HBR_ADAPTIVE before including hbr code.  Also use an ifndef in
far/meshFactory.h so that code can be included where someone else has
already defined HBR_ADAPTIVE.
2013-11-01 22:17:11 -07:00
manuelk
83d9315e64 Fix Chaikin tag parsing
Also:
- add 2 shape examples with Chaikin rule tag
- add shapes to the glViewer
- add a stub in the documentation

Note: the Chaikin rule currently applied by Hbr appears to be somewhat off...

fixes #236
2013-11-01 11:38:20 -07:00
manuelk
deccc5d818 Merge branch 'release/v2_3_1' into dev 2013-10-30 12:45:24 -07:00
manuelk
d81cbe2c33 Release 2.3.1 2013-10-30 12:44:43 -07:00
manuelk
b87b0f1c33 Bump dev version number 2013-10-30 12:13:17 -07:00
manuelk
ccbfdf71fb Update release notes 2013-10-30 12:06:56 -07:00
manuelk
14355da767 Fix VS2010 build errors in FarStencilTablesFactory
We shouldn't have to declare these classes as friends, MS compiler's the
only one issuing errors, and they are very likely incorrect.
2013-10-30 11:56:54 -07:00
David G. Yu
9d60586400 Fixed VS2010 build errors. 2013-10-28 17:36:04 -07:00
manuelk
c8d490e292 Fix some warnings that are failing VC++ builds 2013-10-28 15:48:51 -07:00
manuelk
9e9fd5c021 Fix Far to handle disconnected vertices in an Hbr mesh.
Also:
    - change our shape parser to skip non-manifold faces (print a warning)
    - add a 'fan' non-manifold test shape to the glViewer

fixes #233
2013-10-28 10:40:24 -07:00
manuelk
a68bad450d Addding some video links to our collection of external resources. 2013-10-28 10:10:03 -07:00
Dirk Van Gelder
25d7333a37 Added license headers. 2013-10-27 23:11:39 -07:00
Dirk Van Gelder
38399a382c This change adds simple HbrMesh and FarMesh wrapper classes to osdutil
and a projectTest example binary to test.  Currently projectTest crashes,
Manuel has been looking into the crash- thanks!
2013-10-25 23:24:23 -07:00
manuelk
404ec9649d Fix edge-only face-varying interpolation.
For face-varying interpolation, sharpness should be interpreted as an
infintely sharp boundary. Hbr implements this correctly for vertex
sharpness, but inconsistently for edge sharpness: both the fvarbits
cache and methods that gather face-varying sharpness need to be corrected.

fixes #231
2013-10-22 09:43:50 -07:00
Takahito Tejima
dd8cc1a3b7 improve ptex guttering. 2013-10-15 17:47:58 -07:00
manuelk
23a518b42f Add face-varying boundary interpolation parsing to shape_utils
Also change face-varying data declarations: 2 channels of 1 float instead of 1 channel of 2 floats for uv's
2013-10-10 10:37:39 -07:00
Takahito Tejima
b41d55eda3 dxPtexViwer : more parity to ptexViewer 2013-10-07 19:07:26 -07:00
Takahito Tejima
3e28bbe7d6 ptexViewer : show ptex memory usage 2013-10-07 19:06:40 -07:00
Takahito Tejima
72eb4750a9 Ptex loader : Add memory usage limiting. Clean code styles. 2013-10-07 19:05:19 -07:00
Takahito Tejima
f26c457bac Add fractional partitioning, normal derivatives computation into hlsl shaders. 2013-10-07 19:02:41 -07:00
Manuel Kraemer
2b8b0205ba Fix a minor osdutil build warning (seen with gcc 4.8.1) 2013-10-06 14:42:16 -07:00
Takahito Tejima
d702eecfcb Add DX11 ptex viewer (unfinished) 2013-10-04 18:28:00 -07:00
Takahito Tejima
ff65a3efb8 Add a DX11 version of ptex mipmap loader 2013-10-04 18:27:06 -07:00
Takahito Tejima
d8defd42d3 Fix patch parambuffer generation in OsdD3D11DrawContext. Also fixes hlsl shader bug. 2013-10-04 18:26:22 -07:00
Takahito Tejima
28356dae40 Optimize a bit of ptex mipmap lookup. 2013-10-04 18:23:20 -07:00
manuelk
8c12f84a72 Fix build symbol conflict in Far
Override the destructors of the Hbr rotation operators to force the compiler to
inline them (they are no-op's)

fixes #229
2013-10-04 17:06:23 -07:00
manuelk
e21b8bac22 Amend language of attribution file 'NOTICE.txt' 2013-10-02 09:57:33 -07:00
David G Yu
e977614461 Adjusted include order for clKernelBundle.cpp
Avoids GL declaration conflicts w/ OpenCL on OS X
2013-09-28 10:39:24 -07:00
David G Yu
c8fb9bb7d3 Fixed ptex cache resource release sequence. 2013-09-28 18:23:55 +01:00
manuelk
45ca77f2f1 Merge branch 'release/v2_3_0' into dev 2013-09-27 13:31:34 -07:00
manuelk
a5b40969ec Release 2.3.0 2013-09-27 13:30:49 -07:00
manuelk
c637a1f912 Update release notes 2013-09-27 13:27:08 -07:00
manuelk
3a5787ac10 Add a note in the documentation about disabling offsetof warning.
Because client code inlines Hbr, this warning is spurriously triggered by
several compilers and needs to be disabled within the client code build system.

fixes #227
2013-09-27 10:53:56 -07:00
manuelk
6eb4bdf87b Adding documentation for the uvViewer example 2013-09-26 16:23:18 -07:00
manuelk
3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00
Takahito Tejima
8807904cbd ptexViewer : add surface normal mode, use ptex cache for faster mipmap generation 2013-09-26 09:31:54 -07:00
manuelk
dab098de17 Adding license & attribution files, as per Apache license requirements. 2013-09-25 10:33:04 -07:00
manuelk
47ce9fe1b4 Fix ptexViewer build with GLFW 2.x 2013-09-24 09:04:20 -07:00
Takahito Tejima
d44724c5b7 Fix a bug of bad fvar splicing for loop surface. 2013-09-23 14:18:43 -07:00