- Add search path for Windows 10 support for DirectX SDK
- Turn off searching the default paths for the DirectX libraries and
instead use the explicit paths provided. On certain configurations,
this fixes the case where cmake will pick up the librariees for the wrong
architecture
- Be more explicit when a required DirectX library is not found instead
of silent failure.
The most up-to-date version of the HLSL compiler is now shipped as part
of the Windows SDK. Previously, the HLSL compiler was included with
the DirectX SDK.
There is more that we can do to improve this cmake module, but this
makes it more likely to find the correct tool.
New text:
Copyright 2013 Pixar
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- [Feature Adaptive GPU Rendering of Catmull-Clark Surfaces](http://research.microsoft.com/en-us/um/people/cloop/tog2012.pdf).
- New API architecture : we are planning to lock on to this new framework as the basis for backward compatibility, which we will enforce from Release 1.0 onward. Subsequent releases of OpenSubdiv should not break client code.
- DirectX 11 support
- and much more...