Commit Graph

330 Commits

Author SHA1 Message Date
Takahito Tejima
6421c52fae Merge pull request #489 from davidgyu/irregularRotate
Fixed varying stencils for end cap patches
2015-05-19 13:19:30 -07:00
David G. Yu
8d33bb8dd9 Fixed varying stencils for end cap patches 2015-05-19 13:00:53 -07:00
jcowles
9d32712ec4 Prefix header guards and add pragma once. 2015-05-19 11:22:37 -07:00
jcowles
7b4aa33a1f Change stencils sizes from unsigned char to int. 2015-05-19 10:16:56 -07:00
David G Yu
d97d9941be Removed Interpolate{Boundary,Corner}Patch from Far
Far::GetBSplineWeights() now handles boundary and corner edges.
2015-05-18 15:05:30 -07:00
barfowl
0d7ae5c461 Refactored Far computation of Gregory patch basis functions:
- fixes normalization of (s,t) hidden in Bezier weight computation
    - includes computation of true derivatives for future reference
2015-05-15 18:52:02 -07:00
barfowl
2ec507e107 Removed more usage of alloca() dependent on maximum valence:
- replaced alloca() usage in far/gregoryBasis.cpp with StackBuffer
2015-05-15 17:20:03 -07:00
David G. Yu
b0dd44dd47 Fixed an alloca buffer overrun error in Far 2015-05-14 13:25:33 -07:00
David G Yu
6ade89c221 Removed an unused local var from interpolate.cpp
Fixes a build warning from clang on OS X.
2015-05-14 12:55:04 -07:00
David G Yu
fb009f41b2 Removed BOUNDARY and CORNER patch types
These are now redundant since all bspline patches are encoded in
the patch tables consistently using 16 point indices with boundary
and corner edges indicated in the boundary mask of the patch params.
2015-05-13 11:31:02 -07:00
David G Yu
7b69117f02 Fixed evaluation of boundary and corner patches
My earlier change which simplified the categorization of
patch types broke evaluation for boundary and corner patches.

Previously, boundary and corner patches were always rotated
into a canoncial orientation by permuting the point indices
of the patch. This was convenient in some cases, but generally
made things unecessarily complicated, since the parameterization
of the patch had to be counter-rotated to compensate.

Now patches always remain correctly oriented with respect
to the underlying surface topology and evaluation of boundary
and corner patches is accommodated by simply adjusting the
spline weights to account for the missing/invalid patch
points along boundary and corner edges.

There is more to clean up and optimize, but this restores
correct behavior.
2015-05-12 16:13:57 -07:00
barfowl
60c6f51592 Improvements to patch basis evaluation in far/interpolate.*:
- added Far::GetGregoryWeights() to work directly with 20 weights
    - simplified tensor-product evaluation of Bezier and BSpline (will more
      readily support higher order derivatives in near future)
    - fixed Bezier derivative scaling issue (off by factor of 3.0)
    * noted incorrectness of Gregory derivatives (correction will accompany
      support for higher order derivatives in near future)
2015-05-11 16:18:03 -07:00
barfowl
272efb6911 Minor changes to Far::TopologyRefiner:
- now declared non-copyable
    - replaced alloca() usage with StackBuffer (to allow overflow to heap)
    - overloaded Limit() to compute limit tangents (two tangents per vertex)
    - disabled face-varying influence on feature-adaptive selection
2015-04-30 19:37:53 -07:00
David G Yu
46b2cac54b Fixed gathering of patches near non-manifold topo
The previous change to the gathering of patch points went
a bit too far. Near non-manifold features it is important
to be careful when traversing the faces in a level to avoid
assumptions that are valid only for manifold topology.

Also, removed Vtr::Level::gatherQuadRegularPatchPoints().
This method was added in my previous change, but it is
unsafe to use in the presence of non-manifold topology.
2015-04-27 12:40:18 -07:00
George ElKoura
ce0cdf1a90 Fix an out-of-bounds read.
Fixed a bad read from a std::vector.  It's normally harmless, but at least makes
debug runtimes cry.
2015-04-26 20:32:34 -07:00
Takahito Tejima
1fab11b2b4 Merge pull request #441 from davidgyu/patch-drawing
Fixed orientation of boundary and corner patches
2015-04-24 23:00:51 -07:00
Takahito Tejima
4d0bd75067 Merge pull request #440 from asluk/dev
retain vertex 0 for lefthanded meshes
2015-04-24 22:27:36 -07:00
George ElKoura
63dd4f7f40 Fix ptex indices computations for loop.
The only method not yet implemented for loop in PtexIndices is GetAdjacency(), fix code accordingly.
2015-04-24 16:08:37 -07:00
David G Yu
f19a41105d Fixed orientation of boundary and corner patches
Now a boundary and corner patch remains
aligned with its underlying parametric
orientation. This simplifies both the
gathering of patch vertices and downstream
evaluation of patches.

Added a method to Vtr::Level which gathers
the 16 patch points for a B-spline patch
even if the patch has boundary or corner
edges.  The undefined patch vertex index
values along boundary and corner edges are
assigned Vtr::INDEX_INVALID.

In order to simplifiy the process of drawing
B-spline patches with boundary or corner
edges, the Far::PatchTablesFactory will
replace any invalid vertex indices with
a known good value, i.e. the index of the
first patch face vertex.

Single-crease patches are still a slightly
special case, which will be resolved later.
2015-04-24 15:33:04 -07:00
asluk
4e22fe0f69 Fix new off-by-one error in facevarying channels for lefthanded meshes. 2015-04-24 11:42:58 -07:00
asluk
ed07ed6a8f Merge remote-tracking branch 'upstream/dev' into dev 2015-04-23 21:23:29 -07:00
Takahito Tejima
74b78b3d17 Refactor again FarPatchTableFactory.
- rename "Regular end cap" to "BSplineBasis end cap"
- revert templating and add EndCapType into PatchTablesFactory::Options.
- make EndCapFactories internal in PatchTablesFactory.
- move end cap stencils into PatchTables, keep them relative to the max level.
- add a utility StencilTablesFactory::AppendEndCapStencilTables to splice and factorize endcap stencil tables.
2015-04-23 16:58:56 -07:00
asluk
c813d4b3a9 Retain initial vertex when reversing winding order for lefthanded meshes.
Add lefthanded mesh to vtr regression suite.
2015-04-23 12:01:15 -07:00
George ElKoura
0371a3aa5f Renamed methods on Far::PtexIndices.
GetNumPtexFaces() became GetNumFaces()
GetPtexIndex() became GetFaceId()
GetPtexAdjacency() became GetAdjacency()
2015-04-21 22:23:22 -07:00
George ElKoura
bded4cb075 Small clean up to how we validate the refiner when we build a PtexIndices. 2015-04-21 22:08:26 -07:00
George ElKoura
fcc1971767 Added an informative error check when passing in a refiner with an incompatible scheme to build PtexIndices. Also fixed an assert to not check for an explicit scheme type, and use traits instead. 2015-04-21 21:06:52 -07:00
George ElKoura
1ea3ec7958 Fixing comments. 2015-04-21 17:46:55 -07:00
George ElKoura
420473b45b Experiment separating out Ptex from TopologyRefiner.
Remove the ptex-specific code from the Far::TopologyRefiner and instead provide it in a separate class Far::PtexIndices.  Clients who need to use the Ptex API need to first build a Far::PtexIndices object by providing it with a refiner.

This has the advantage of keeping the API on the TopologyRefiner a little cleaner.  The ptex methods were const but were mutating state with const_casts.  The new mechanism still achieves the same lazy initialization behavior by forcing clients to instantiate them exactly when needed.

A disadvantage of this approach is that the PatchTablesFactory creates its own PtexIndices and throws it out after the patch tables are created.  This is great if you're never going to need the ptex indices again, but not so great if you will need them again.
2015-04-21 17:34:02 -07:00
Takahito Tejima
43aa2500c4 Refactor far factories.
This change moves all gregory patch generation from Far::PatchTablesFactory
so that we can construct patch tables without stencil tables as well as client
can chose any end patch strategies (we have 3 options for now: legacy 2.x style
gregory patch, gregory basis patch and experimental regular patch approximation).

Also Far::EndCapGregoryBasisPatchFactory provides index mapping from patch index
to vtr face index, which can be used for single gregory patch evaluation on top
of refined points, without involving heavier stencil tables generation.
2015-04-20 18:59:07 -07:00
Jeremy Cowles
2c3f519092 Merge pull request #425 from asluk/dev
Fixed off-by-1 error for lefthanded meshes in facevarying channels.
2015-04-18 21:43:27 -07:00
asluk
d164fb4650 Fixed off-by-1 error for lefthanded meshes in facevarying channels. 2015-04-17 18:14:59 -07:00
Takahito Tejima
c58e63c8d5 Refactor single crease patch to be in unfined shader. 2015-04-17 16:26:57 -07:00
Takahito Tejima
3d66bd449d Fixed boundary patch rotation flag 2015-04-17 15:43:33 -07:00
Takahito Tejima
aec1f61fb0 Merge pull request #422 from davidgyu/patch-drawing
Unified adaptive patch drawing
2015-04-17 15:39:37 -07:00
David G Yu
336fbb6748 Removed some more obsolete transition patch state
Temporarily disabled fractional tessellation for Gregory patches.
2015-04-17 15:24:48 -07:00
David G Yu
010a31efc4 Checkpoint changes to unify adaptive patch drawing. 2015-04-17 07:42:53 -07:00
Jeremy Cowles
6efe3e0bce Merge pull request #418 from asluk/dev
osd3 support for lefthanded meshes
2015-04-16 16:59:05 -07:00
George ElKoura
bca5adacc6 Fix incorrect padding of manifold ring
We were incorrectly padding manifoldRing for end boundary vertices.
2015-04-16 12:41:31 -07:00
asluk
df3c856b51 Changed lefthanded flag to isLeftHanded. 2015-04-15 16:15:19 -07:00
asluk
4752bcdd69 Add support for lefthanded meshes. 2015-04-15 16:13:43 -07:00
Takahito Tejima
0232ff5543 Fixes limit stencil evaluation on gregory basis patch. 2015-04-10 17:45:00 -07:00
barfowl
6ba910cd95 Added more functionality missing from stubs for Sdc limit masks:
- modified main LimitMask queries to include subdivision Rule
    - split internal mask assignments into corner, crease and smooth cases
    - adapted all three schemes to the new structure
    - completed limit tangents for Loop
    - update TopologyRefiner Limit methods to pass newly required Rule
2015-04-10 12:29:23 -07:00
Takahito Tejima
214e62e67a add a constructor to FarStencilTables to initialze members. 2015-04-10 11:08:41 -07:00
Takahito Tejima
8da827336d Removes FarKernelBatch.
This is the first step to tease off Osd compute controller/contexts
from Far API.
Currently FarStencilTable only creates a kernelbatch for the entire range,
so we can use [0, numStencils) for all cases instead of KernelBatch.
This might not be true if we apply non-factorized level-wise stencils,
then we'll add another modular utility to serve those cases.
2015-04-10 11:08:24 -07:00
David G Yu
ecb824af10 Fixed topologyRefiner.cpp to include error.h 2015-04-10 09:19:08 -07:00
barfowl
bb3552c441 Added error messages to Far::TopologyRefiners main refinment methods 2015-04-09 21:08:26 -07:00
takahito-tejima
f52915227f Fix windows build 2015-04-08 21:10:00 -07:00
Takahito Tejima
24f9dc154b Enable GregoryBasis patch.
PatchTablesFactory fills 20 indices topology into patchtable, and use it for eval and draw.

note: currently screen-space adaptive tessellation of gregory basis patches is
broken and cracks appear around them.
2015-04-08 17:07:10 -07:00
barfowl
36c86b0b68 Correction to previous commit regarding Far vertex ordering options. 2015-04-01 21:00:29 -07:00
barfowl
898d68ae79 Minor additions and revisions to TopologyRefiner interface:
- new Options for Refine() methods for base face and vertex ordering
    - removed ignored/unused "full topology" choice from AdaptiveOptions
    - added base face and vertex ordering logic to Refinement
    - addition of TopologyRefiner members for component counts and max valence
    - refactoring of Level additions to update all new member totals
    - addition of GetMaxValence() to TopologyRefiner
    - updated PatchTablesFactory to user new GetMaxValence() method
    - renaming of "Hole" methods for TopologyRefiner and Vtr::Level
2015-04-01 20:44:33 -07:00