Takahito Tejima
b3f6f52bb9
Fixes the bug of glShareTopology. This example mutates patchDescriptor in drawcontext, so it needs a write access.
...
Adding another GetPatchArray() returning non-const reference. We should think about better API for this.
2014-09-10 15:24:16 -07:00
manuelk
7462ae20ff
Fix build warnings in sdc/bilinearScheme and sdc/catmarkScheme
2014-09-10 14:39:51 -07:00
manuelk
c399655dcc
Landing 3.0.0.alpha
...
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a
The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
2014-09-05 15:07:46 -07:00
manuelk
5ede429f2f
Release 2.6.1
2014-09-05 10:57:30 -07:00
manuelk
942957a5e7
Update release notes for release 2.6.0
2014-08-19 11:41:16 -07:00
Nathan Litke
0128417447
Allow NEON to be disabled on Android. Works similar to GCD on Mac OS X.
2014-08-07 13:10:54 -07:00
Sergey Sharybin
b836a31a22
Add basic functions to work with FV data via evaluator API
...
Currently supports clearing and pushing FV name and data.
2014-08-07 10:39:55 -07:00
Manuel Kraemer
cf8f5a97a8
Merge pull request #345 from RachidElGuerrab/neon_kernels
...
Added subdivision kernels for ARM NEON
2014-08-07 10:07:48 -07:00
Rachid El Guerrab
035e58f44a
Added subdivision kernels for ARM NEON
...
* assembler kernels are based on the C implementation in neonKernel.cpp
* enable assembler kernel functions in neonComputeController.cpp with #define USE_ASM_KERNELS 1
2014-08-05 22:09:12 -07:00
Nathan Litke
22d4939563
Fixes a bug in OsdUtilVertexSplit that occurs when getting the address of the end of a std::vector.
2014-08-05 18:14:45 -07:00
Manuel Kraemer
df719eb9ed
Revert "added memcpyasync and streams to cuda backend"
...
This reverts commit 84212cd725
.
2014-08-02 12:40:08 -07:00
Manuel Kraemer
8c9096cdc8
Merge pull request #334 from nathan-at-digitalfish/fix_quad_face_factory
...
Fix for CATMARK_QUAD_FACE_VERTEX kernel in FarCatmarkSubdivisionTablesFactory
2014-07-24 17:52:46 -07:00
Manuel Kraemer
f987bf7b9f
Merge pull request #333 from nathan-at-digitalfish/vertex_splitting
...
Vertex splitting
2014-07-24 17:52:23 -07:00
Frost
84212cd725
added memcpyasync and streams to cuda backend
2014-07-24 10:18:09 -04:00
Nathan Litke
9446270011
Fixes a bug in FarCatmarkSubdivisionTablesFactory
that prevented the CATMARK_QUAD_FACE_VERTEX
kernel from being selected for subdivision level 2 or greater.
2014-07-08 15:28:55 -07:00
Nathan Litke
21adceb4ec
Added OsdUtilVertexSplit
which creates a vertex-varying data table by duplicating vertices in a FarMesh
. Catmark subdivision is supported.
...
* added public functions to `FarMeshFactory` that duplicate, rearrange, and split vertices
* added supporting protected functions to `FarCatmarkSubdivisionTablesFactory` and `FarPatchTablesFactory`
2014-07-08 14:20:37 -07:00
Sergey Sharybin
6e3bad7224
Make C-API evaluator aware of different subdivisions
...
This makes it possible to use use bilinear subdivisions which
corresponds to Blender's simple subdivisions.
Most of the changes doesn't break any existing API because of
using default values. it's only C-API function which now expects
an extra argument.
This doesn't entirely work because it uses adaptive evaluator
which gives some unwanted curvatures when using bilinear scheme.
2014-07-04 21:23:50 +06:00
Sergey Sharybin
4a8bd50633
Support different subdivision schemes for OsdUtilMesh
...
Basically title says it all, now it's possible to pass
subdivision scheme to the OsdUtilMesh::Initialize().
It's a last argument with default to CATMARK so it doesn't
break existing code.
2014-07-04 17:28:18 +06:00
Sergey Sharybin
1ebf2449dd
Fix mismatch in declaration and usage of OsdCudaComputeRestrictedVertexA
...
Unused argument `pass` was defined in the CUDA kernel and it was never
passed to this function from the C++ code. This argument is also wasn't
used by the function itself.
2014-07-03 16:54:15 +06:00
Sergey Sharybin
7ac06db165
Fix crashes when using rather low-end cards like Intel ones
...
Solved by checking on run-time whether texture buffer objects
are supported.
When building with GLEW library doing compile-time check is
not enough, because actual information about existing features
is only known on runtime.
This only makes ti so CPU backend works, GLSL backends still
requires some work if we want them to make working. Not sure
it worth doing this now.
2014-07-02 22:17:58 +06:00
Manuel Kraemer
25b655e777
Merge pull request #329 from nathan-at-digitalfish/fix_osd_mesh
...
Fixed omissions in osd/mesh.h
2014-06-27 07:15:30 -07:00
Nathan Litke
e4d7f3d495
Fixed omissions in osd/mesh.h
.
...
* added `OsdMeshInterface::GetFarMesh` and `OsdMesh::GetFarMesh` to match `OsdGLMesh` and `OsdD3D11Mesh`
* added `interleaved` argument to `OsdMesh::Refine` to match `OsdMeshInterface::Refine`
2014-06-27 02:15:27 -07:00
Nathan Litke
8af05a57c5
Fixed a bug in the vertex order for restricted Catmark vertex-vertex kernel batches.
2014-06-27 02:09:03 -07:00
Nathan Litke
7763ffcb3d
Style fixes for changes from v2_5_0..ad84f06.
2014-06-25 11:16:36 -07:00
Manuel Kraemer
ad84f06c60
Merge pull request #320 from nathan-at-digitalfish/new_vertex_vertex_kernels
...
Added the CATMARK_RESTRICTED_VERT_VERTEX_A, CATMARK_RESTRICTED_VERT_VERT...
2014-06-25 10:52:08 -07:00
Nathan Litke
299966fd5c
Fixed an error in createCLBuffer that occurs when the buffer size is zero.
2014-06-24 12:14:41 -07:00
Nathan Litke
73c29a0002
Fixed an error in createCLBuffer that occurs when the buffer size is zero.
2014-06-24 12:12:00 -07:00
Nathan Litke
5d00c37637
Fixed a bug in the creation of an edge-vertex kernel batch.
2014-06-24 11:58:12 -07:00
Nathan Litke
a23c8e05bd
Fixed a bug in the creation of an edge-vertex kernel batch.
2014-06-24 11:55:25 -07:00
David G. Yu
54207ce79b
Fixed build errors.
2014-06-23 22:07:50 -07:00
Nathan Litke
b7a763853c
Added the CATMARK_RESTRICTED_VERT_VERTEX_A, CATMARK_RESTRICTED_VERT_VERTEX_B1, and CATMARK_RESTRICTED_VERT_VERTEX_B2 kernels which compute vertices resulting from the refinement of a smooth or (fully) sharp vertex.
...
* CATMARK_RESTRICTED_VERT_VERTEX_A handles k_Crease and k_Corner rules
* CATMARK_RESTRICTED_VERT_VERTEX_B1 handles regular k_Smooth and k_Dart rules
* CATMARK_RESTRICTED_VERT_VERTEX_B2 handles irregular k_Smooth and k_Dart rules
2014-06-23 15:59:43 -07:00
Manuel Kraemer
af3424e1da
Merge pull request #310 from nathan-at-digitalfish/new_edge_vertex_kernel
...
New edge vertex kernel
2014-06-23 15:05:49 -07:00
Nathan Litke
634187f6c5
Fixed a bug in the CUDA kernel.
2014-06-23 14:49:10 -07:00
manuelk
23c488b4cf
Release 2.5.1
2014-06-19 15:58:46 -07:00
manuelk
9f38860806
Update release notes for release 2.5.1
2014-06-19 15:51:44 -07:00
manuelk
2a181b166a
Fix bilinear stencil tangent computions
...
- fix a couple of sneaky typos in the FarstencilTablesFactory
fixes #319
2014-06-19 11:34:08 -07:00
Nathan Litke
c6dcd30785
Fixed a bug in FarCatmarkSubdivisionTablesFactory introduced in a082ed3
.
2014-06-16 12:41:21 -07:00
gelder
3bd2c0aef6
Fixes to boundary interpolation in osdutil.
2014-06-16 12:37:06 -07:00
Nathan Litke
a082ed39f4
Added an argument to FarMeshFactory that indicates which kernel types are supported by the controller.
2014-06-10 16:12:53 -07:00
Nathan Litke
7fcfd237f4
Fixed an error in the DirectCompute shader. This resolves https://github.com/PixarAnimationStudios/OpenSubdiv/issues/313 .
2014-06-10 13:40:12 -07:00
Nathan Litke
a6e179367b
Fixed an error in the DirectCompute shader. This resolves https://github.com/PixarAnimationStudios/OpenSubdiv/issues/313 .
2014-06-09 19:43:02 -07:00
Nathan Litke
94c2a4293c
Fixed a compiler error in tbbKernel.cpp. Addressed comments from https://github.com/PixarAnimationStudios/OpenSubdiv/pull/310 .
2014-06-03 14:49:30 -07:00
Nathan Litke
e28215446a
Changes to address comments from https://github.com/PixarAnimationStudios/OpenSubdiv/pull/310 .
2014-06-02 14:20:02 -07:00
Nathan Litke
0af14f8ac6
Added the CATMARK_RESTRICTED_EDGE_VERTEX kernel which computes vertices resulting from the refinement of a smooth or (fully) sharp edge.
2014-05-30 17:44:25 -07:00
Nathan Litke
943a86aa88
Fixed mesh batching for the CATMARK_QUAD_FACE_VERTEX and CATMARK_TRI_QUAD_FACE_VERTEX kernels.
2014-05-30 11:54:28 -07:00
Manuel Kraemer
626921d82e
Merge pull request #308 from nathan-at-digitalfish/new_face_vertex_kernels
...
New face vertex kernels
2014-05-30 10:56:12 -07:00
Nathan Litke
24b4aea686
Fixed a compiler error in the GLSL Transform Feedback kernels on OS X/Mavericks.
2014-05-30 00:55:25 -07:00
Nathan Litke
29b51d80af
Implemented CATMARK_QUAD_FACE_VERTEX and CATMARK_TRI_QUAD_FACE_VERTEX kernels for DirectX 11, OpenMP, and TBB platforms. Fixed a bug in the GLSL Transform Feedback kernels. Minor changes for consistent formatting.
2014-05-29 23:20:04 -07:00
Nathan Litke
b769f4f60d
Implemented CATMARK_QUAD_FACE_VERTEX and CATMARK_TRI_QUAD_FACE_VERTEX kernels for CUDA, GLSL Transform Feedback, and GLSL Compute platforms.
2014-05-28 17:21:37 -07:00
manuelk
d72ce282fd
Release 2.5.0
2014-05-28 16:39:50 -07:00