Commit Graph

17 Commits

Author SHA1 Message Date
barry
479a297bc6 Correction to recent changes to boundary weights of box-spline triangles:
- fixed corner vertex cases (two boundary edges) in both Far and Osd
2019-02-06 18:30:26 -08:00
David G Yu
abb8af32c5 Minor changes to BoxSplineTri boundary computation
The computation to adjust patch evaluation weights
for box spline triangle patches to account for boundaries
has been updated to use simple conditional logic instead
of index indirection tables. This results in better register
resource usage for some shader compiler implementations.
Previously, these methods could fail to compile on some
systems.
2019-02-05 12:57:41 -08:00
barry
a0e72d80c3 Changed Gregory triangle from cubic/quartic hyrid to full quartic:
- changed Far::PatchDescriptor size for GREGORY_TRIANGLE to 18
    - modified Far::LoopPatchBuilder to construct full quartic Gregory patch
    - fixed Far::LoopPatchBuilder bug related to face points near boundaries
    - updated Far patch basis evaluation for Gregory and Bezier triangles
    - updated Osd patch basis evaluation to match Far
    - updated Osd GLSL patch size for Gregory triangle to 18
    - modified Osd GLSL Gregory triangle eval and tess settings for quartic
2019-01-24 12:56:09 -08:00
barry
484c2746d1 Minor refactoring of internal functions in far/patchBasis.*:
- individual basis functions now purely normalized with no PatchParam
    - two new higher level functions deal with patch type and PatchParam
    - updated Far::PatchTable and Osd evaluators that used old methods
2018-11-06 13:29:16 -08:00
barry
e96bf355e0 Added low-level support in Far for triangular patches:
- fixed missing PatchDescriptor functionality for Loop triangle
    - add new PatchDescriptor::Type for Gregory triangle
    - extended PatchParam boundary mask from 4 to 5 bits (!)
    - added new PatchParam methods for parameterization of triangles
    - extended PatchMap to support triangular patches
    - added basis evaluation for triangular patch types
2018-09-27 20:09:59 -07:00
barry
f6172f9608 Minor public extensions to support multi-precision evaluation of patches:
- templated PatchParam normalization methods for multiple precision
    - instantiated double precision basis evaluation templates
    - converted PatchTable::EvaluateBasis...() methods to templates
        - added overloaded versions to assist template parameter resolution
    - extended PatchMap::FindPatch() to double precision
2018-07-28 14:43:32 -07:00
barry
9b2d161c4e Internal numerical extensions to retain double precision:
- retained precision of constants in Sdc Catmark scheme
    - improved precision of constants & intermediate values in Sdc Loop scheme
    - improved precision of constants & intermediate values CatmarkPatchBuilder
    - converted all internal Far patch basis evaluation to templates
2018-07-23 11:10:56 -07:00
David G Yu
838fce27ab Exposed control for Gregory derivative weight eval
The symbol OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES
determines the method used to compute derivative weights
for Gregory basis patches.

Setting this symbol during CMake configuration (and
hence during C++ and shader compilation) will enable
the use of true derivative weights.

The default behavior is to use a simpler approximation
for consistency with earlier releases.
2016-10-11 18:50:25 -07:00
David G. Yu
4e97cb2aba Reverted recent Far::PatchParam refactoring
This reverts most of the recent changes to the
organization of Far::PatchParam. In particular,
the core parameterization is no longer exposed
as a speparate PatchParamBase class.

We'll revisit this again in a later release, but
for now we will stick with a more straight
forward implementation.
2016-09-29 09:38:32 -07:00
David G Yu
6ae049e79c Updated Far internal patch basis methods
These methods now compute the patch basis in terms
of Far::PatchParamBase instead of Far::PatchParam
This allows these methods to be more easily reused
for evaluating patches for face-varying data.
2016-08-24 23:55:49 -07:00
Dave Clyde
653c9b7e76 Fix additional instances of 'and' 2016-07-16 21:29:05 -07:00
Dave Clyde
61d0c66531 Merge current github/dev into pull request 760 2016-07-16 20:52:54 -07:00
Thomas Thomassen
c422a79031 Rename and, or and not to &&, || and ! to address compilers that don't support them out of the box without extra headers. 2016-02-21 15:47:11 +01:00
Dave Clyde
afde3b2d10 LimitStencilTable now also computes stencils for second partials. 2015-11-16 14:43:44 -08:00
David G. Yu
f0128a5f5e Fixed Far::PatchParam encoding of refinement level
This change restores the use of 4-bits in Far::PatchParam to
encode the refinement level of a patch. This restores one bit
that was stolen to allow for more general encoding of boundary
edge and transition edge masks. In order to accommodate all
of the bits that are required, the transition edge mask bits
are now stored along with the faceId bits.

Also, accessors are now exposed directly as members of Far::PatchParam
and the internal bitfield class is no longer directly exposed.
2015-06-11 15:10:30 -07:00
barfowl
9a14bf72d4 Added missing scaling to derivatives of Bilinear patches 2015-05-27 15:11:35 -07:00
barfowl
891772f58b Refactor public patch evalations methods exposed by Far::PatchTables:
- changes completely deprecate AddWithWeight(T, float, float, float)
    - added new EvaluateBasis() method to PatchTables
    - replaced usage of old Evaluate...<T,U>() methods with EvaluateBasis()
    - removed old Evaluate...<T,U>() methods
    - removed now unused Interpolate...<T,U>() functions in far/interpolate.h
    - moved low-level basis code from far/interpolate.* to patchBasis.*
2015-05-20 15:44:29 -07:00