Takahito Tejima
ff65a3efb8
Add a DX11 version of ptex mipmap loader
2013-10-04 18:27:06 -07:00
Takahito Tejima
d8defd42d3
Fix patch parambuffer generation in OsdD3D11DrawContext. Also fixes hlsl shader bug.
2013-10-04 18:26:22 -07:00
Takahito Tejima
28356dae40
Optimize a bit of ptex mipmap lookup.
2013-10-04 18:23:20 -07:00
manuelk
8c12f84a72
Fix build symbol conflict in Far
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Override the destructors of the Hbr rotation operators to force the compiler to
inline them (they are no-op's)
fixes #229
2013-10-04 17:06:23 -07:00
David G Yu
e977614461
Adjusted include order for clKernelBundle.cpp
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Avoids GL declaration conflicts w/ OpenCL on OS X
2013-09-28 10:39:24 -07:00
manuelk
a5b40969ec
Release 2.3.0
2013-09-27 13:30:49 -07:00
manuelk
c637a1f912
Update release notes
2013-09-27 13:27:08 -07:00
manuelk
3ae50d1c50
Amending Apache license language & file headers.
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New text:
Copyright 2013 Pixar
Licensed under the Apache License, Version 2.0 (the "Apache License")
with the following modification; you may not use this file except in
compliance with the Apache License and the following modification to it:
Section 6. Trademarks. is deleted and replaced with:
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor
and its affiliates, except as required to comply with Section 4(c) of
the License and to reproduce the content of the NOTICE file.
You may obtain a copy of the Apache License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the Apache License with the above modification is
distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the Apache License for the specific
language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00
Takahito Tejima
d44724c5b7
Fix a bug of bad fvar splicing for loop surface.
2013-09-23 14:18:43 -07:00
Takahito Tejima
c018aa1fc6
fix the file permission on osd/ptexMipmapTextureLoader.cpp
2013-09-23 13:22:09 -07:00
Takahito Tejima
52a0224d05
Add face varying macros for loop subdivision
2013-09-23 12:52:27 -07:00
Takahito Tejima
173dc4d33b
Add an error check on updating cuda buffer.
2013-09-23 09:06:22 -07:00
Takahito Tejima
c2e0d06f56
Second derivatives computation, fix tangent/bitangent length
2013-09-20 18:23:28 -07:00
Takahito Tejima
d4579a8f85
Add a new ptex mipmap loader. very slow...
2013-09-20 18:22:09 -07:00
manuelk
924d994fdd
Fix CMake executable macro
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- Added a macro for non-cuda / non-glfw executables to add proper dependencies for ICC
- Switched various examples & regressions
2013-09-16 18:16:28 -07:00
Nathan Litke
cf34b6ead9
Fixed clKernelBundle.cpp to build on Android.
2013-09-16 13:37:25 -07:00
Manuel Kraemer
35a6a4afaf
Remove some cast warnings that are triggered in gcc 4.7 (seen in Fedora 18)
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fixes #223
2013-09-13 23:00:23 -07:00
Manuel Kraemer
cf61fbc08a
Fix Doxygen comments
2013-09-13 09:28:20 -07:00
manuelk
a8a4b6d5cb
Fix incorrect bilinear limit tangents in FarStencilTablesFactory
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Compensate for the CCW edge rotation when iterating the half-edge cycle
of the face.
fixes #220
2013-09-12 11:57:46 -07:00
manuelk
44df7603bd
Release 2.2.0
2013-09-11 18:41:41 -07:00
manuelk
7d4999c46e
Adding support for subdivision stencils.
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- Adding FarStencilTables and FarStencilTablesFactory classes
- Adding Osd EvalStencil context & controllers for CPU, OMP and TBB backends
- Adding the code example glStencilViewer
- Adding reST documentation
- Changing version to 2.2.0_dev
- Fix HbrMesh::Unrefine function
- Fix "CanEval" function in OsdVertexBufferDescriptor
Note 0: there is no stencil support for hierarchical edits
Note 1: there is no support for face-varying data stencils yet
Note 2: the current stencil factory is lazy but the caching system is not re-entrant
2013-09-11 16:05:14 -07:00
Takahito Tejima
a907450229
Adding null checks
2013-09-05 13:09:54 -07:00
manuelk
2f8ba5b7e7
Fix cpuEvalLimitController crash bug
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Properly check that derivative data is bound before passing pointers to the kernels.
fixes #218
2013-09-05 10:48:46 -07:00
Takahito Tejima
0f6f0b8148
Fixed invalid initialization of glslTransformFeedback kernel.
2013-09-04 10:41:23 -07:00
manuelk
0e05915c86
Release 2.1.0
2013-09-03 15:51:29 -07:00
manuelk
e05e46f070
Modify CMake to name and sym-link DSO's based on Linux ABI versioning spec.
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Fixes #209
2013-09-03 15:38:24 -07:00
Takahito Tejima
3755603b36
Fix error handling in OsdUtilMeshBatch when failed to create vertex buffers.
2013-09-03 15:13:00 -07:00
Takahito Tejima
c2d04c05c6
FarMultiMesh can splice uniform and adaptive meshes together.
2013-08-28 17:25:41 -07:00
Takahito Tejima
f1a1dbba3d
Removed unnecessary cudaThreadSynchronize calls.
2013-08-28 17:11:45 -07:00
Takahito Tejima
9c6d963d38
use osd/opengl.h
2013-08-28 17:11:45 -07:00
Takahito Tejima
69b82a3832
Fix an uninitialized variable bug on multi mesh splicing.
2013-08-28 16:36:06 -07:00
manuelk
d57df0eae0
Enable TBB for Linux builds
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- Fix FindTBB.cmake
- Add TBB logic to various CMakeLists
- Update documentation
2013-08-15 16:11:33 -07:00
manuelk
d28dad10e5
Update TBB C&C's with Sheng's (shengfuintel) latest code
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Git cherry-picking of the original pull request missed a few changes to these files.
Thanks again to Sheng for this most excellent contribution !
2013-08-15 15:24:42 -07:00
manuelk
22b1cddfc9
Protect Intel icc specific pragmas behind #define's
2013-08-15 15:23:12 -07:00
manuelk
b81d159b91
Enabling Intel's C++ Studio XE icc compiler in Linux
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- Add a ICC_LOCATION option to CMake configuration
- Fix icc dependencies
- Add documentation
2013-08-15 15:21:00 -07:00
manuelk
b227443390
Fix compiler warnings in osd/ptexTextureLoader caused by incorrect const declarations
2013-08-15 10:32:08 -07:00
Manuel Kraemer
1ee304a6f3
Merge pull request #214 from shengfuintel/dev
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Dev
2013-08-15 10:17:19 -07:00
David G Yu
6f8bfdfcbf
Fixed implicit int to float warnings in xform feedback kernel
2013-08-15 10:06:16 +01:00
Sheng Fu
7fac2935fa
Optimize CPU kernel
2013-08-14 16:41:35 -07:00
Sheng Fu
f2baa81249
Changed license header
2013-08-14 10:45:23 -07:00
Sheng Fu
7aa2d3009e
initial checking in TBB kernel.
2013-08-14 10:43:48 -07:00
manuelk
5fc10338df
Add OsdMesh constructor with FarMesh * as input
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This allows client code to own the FarMesFactory if necessary.
2013-08-08 13:11:16 -07:00
manuelk
75cef11cfa
Release 2.0.1
2013-08-07 19:35:10 -07:00
Manuel Kraemer
9ad7a1ab2e
Merge pull request #207 from davvid/header-paths
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Looks like this is working - we will have to adjust some internal code when switching to this version, but this makes packaging much easier.
Thank you very much for this contribution !
2013-08-07 11:36:23 -07:00
David G Yu
7fdd82ba76
A few build fixes for Android and iOS
2013-08-07 11:16:00 -07:00
David Aguilar
fc1efa5153
cmake: use ${CMAKE_INCDIR_BASE} instead of hard-coding "include"
2013-08-07 10:56:39 -07:00
manuelk
8b7ebc29a5
fix permissions on multiMeshFactory.h
2013-07-31 10:17:16 -07:00
manuelk
695b09a169
fix incorrect transition pattern 3 in GLSL / HLSL shaders
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some patch rotations need to be fixed
fixes #200
2013-07-30 14:16:39 -07:00
manuelk
cd17c87cb1
fixing CMake build to not link GPU-based libraries into libosdCPU
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fixes #198
2013-07-26 14:07:14 -07:00
manuelk
20ca6c9b52
Adding some comments for FarPatchTables::GetFaceVertices and GetNumFaces
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fixes #195
2013-07-26 10:38:49 -07:00