OpenSubdiv/examples/glBatchViewer
Sergey Sharybin 6ef232c95a Integrate CLEW into osd library and examples
If the system has CLEW installed (which is detected by recently
added FindCLEW routines) then OpenSubduv would be compiled against
this library.

It makes binaries and libraries more portable across the systems,
so it's possible to run the same binary on systems with and without
OpenCL SDK installed.

The most annoying part of the change is updating examples to load
OpenCL libraries, but ideally code around controllers and interface
creation is to be de-duplicated anyway.

Based on the pull request #303 from Martijn Berger
2014-05-22 09:10:59 +02:00
..
CMakeLists.txt Adding a programmable image shader to gl_hud 2014-05-15 13:53:43 -07:00
delegate.cpp Fixed build warnings/errors with VS2010 Pro 2014-05-19 09:23:22 -07:00
delegate.h Draw contexts do not fully initialize patch arrays #281 2014-04-17 18:55:07 -07:00
effect.cpp Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
effect.h Move uniform block definitions out of osd common shader into client shader. 2013-12-03 15:59:38 -08:00
effectRegistry.cpp Improve stringification of shaders & kernels in build. 2014-01-03 16:59:26 -08:00
effectRegistry.h Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
shader_gl3.glsl Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
shader.glsl Interleaved buffer support in OsdCompute. Removed OsdVertexDescriptor and replaced with OsdVertexBufferDescriptor. 2014-05-09 15:44:52 -07:00
shapes.h Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
viewer.cpp Integrate CLEW into osd library and examples 2014-05-22 09:10:59 +02:00