OpenSubdiv/opensubdiv
barry 0c2dd830b0 Updated GLSL patch shaders to resolve degenerate normals:
- modified Gregory patch shader to use existing Bezier patch evaluation
    - rewrote Bezier patch evaluation to use intermediate bilinear points
    - added detection and resolution of degenerate normal
    - eval normal partials no longer uses Weingarten eqns (requires N != 0)
    - updated normal partials to use differentiation/projection
2017-09-13 11:03:03 -07:00
..
far Changes to eliminate shadowing warnings in core libraries: 2017-04-19 18:48:15 -07:00
hbr Remove #pragma once 2015-05-20 09:59:18 -07:00
osd Updated GLSL patch shaders to resolve degenerate normals: 2017-09-13 11:03:03 -07:00
sdc Fixed some typos in comments. 2017-01-24 22:48:48 -08:00
tools/stringify Added Metal support 2017-04-19 16:49:53 -07:00
vtr spelling phase 2 2017-01-24 22:48:44 -08:00
CMakeLists.txt Added Metal support 2017-04-19 16:49:53 -07:00
version.cpp Add opensubdiv/version.cpp 2014-11-25 12:37:03 -08:00
version.h Release 3.3.0 2017-07-25 13:58:09 -07:00