OpenSubdiv/examples/python/interactive.py
2013-03-08 08:57:42 -08:00

137 lines
4.7 KiB
Python

#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
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from PyQt4 import QtGui, QtCore
from window import Window
from renderer import Renderer
import sys
import numpy as np
import osd
import utility
from time import time
import math
def interactive():
app = QtGui.QApplication(sys.argv)
renderer = Renderer()
win = Window(renderer)
win.raise_()
cage = [ 0.0, -1.414214, 1.0, # 0
1.414214, 0.0, 1.0, # 1
-1.414214, 0.0, 1.0, # 2
0.0, 1.414214, 1.0, # 3
-1.414214, 0.0, -1.0, # 4
0.0, 1.414214, -1.0, # 5
0.0, -1.414214, -1.0, # 6
1.414214, 0.0, -1.0 ] # 7
cage = np.array(cage, np.float32).reshape((-1, 3))
faces = [ (0,1,3,2), # 0
(2,3,5,4), # 1
(4,5,7,6), # 2
(6,7,1,0), # 3
(1,7,5,3), # 4
(6,0,2,4) ] # 5
topo = osd.Topology(faces)
dtype = [('x', np.float32),
('y', np.float32),
('z', np.float32)]
def updateTopo(numLevels = 4):
global subdivider
topo.reset()
topo.finalize()
subdivider = osd.Subdivider(
topo,
vertexLayout = dtype,
indexType = np.uint32,
levels = numLevels)
quads = subdivider.getRefinedQuads()
renderer.updateIndicesVbo(quads)
def updateCoarseVertices():
global subdivider
subdivider.setCoarseVertices(cage)
subdivider.refine()
pts = subdivider.getRefinedVertices()
renderer.updatePointsVbo(pts)
updateTopo()
updateCoarseVertices()
renderer.drawHook = updateCoarseVertices
# Start an interactive session
import code
from time import time
timer = QtCore.QTimer()
code.interact(local=dict(globals(), **locals()))
sys.exit(0)
if __name__ == '__main__':
interactive()