mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-03 16:31:04 +00:00
3a0bcb870e
- reordered items in Release Notes and Intro to 3.0 - other minor updates to Compatibility page
89 lines
2.8 KiB
ReStructuredText
89 lines
2.8 KiB
ReStructuredText
..
|
|
Copyright 2013 Pixar
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "Apache License")
|
|
with the following modification; you may not use this file except in
|
|
compliance with the Apache License and the following modification to it:
|
|
Section 6. Trademarks. is deleted and replaced with:
|
|
|
|
6. Trademarks. This License does not grant permission to use the trade
|
|
names, trademarks, service marks, or product names of the Licensor
|
|
and its affiliates, except as required to comply with Section 4(c) of
|
|
the License and to reproduce the content of the NOTICE file.
|
|
|
|
You may obtain a copy of the Apache License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the Apache License with the above modification is
|
|
distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
KIND, either express or implied. See the Apache License for the specific
|
|
language governing permissions and limitations under the Apache License.
|
|
|
|
|
|
3.0 Release Notes
|
|
-----------------
|
|
|
|
.. contents::
|
|
:local:
|
|
:backlinks: none
|
|
|
|
----
|
|
|
|
Release 3.0.0
|
|
=============
|
|
|
|
Release 3.0.0 is a major release with many significant improvements and
|
|
changes. For more information on the following, please see
|
|
`Introduction to 3.0 <intro_30.html>`__
|
|
|
|
**New Features**
|
|
- Faster subdivision using less memory
|
|
- Support for non-manifold topology
|
|
- Face-Varying data specified topologically
|
|
- Elimination of fixed valence tables
|
|
- Single-crease patch for semi-sharp edges
|
|
- Additional irregular patch approximations
|
|
- Introduction of Stencil Tables
|
|
- Faster, simpler GPU kernels
|
|
- Unified adaptive shaders
|
|
- Updated coding style with namespaces
|
|
- More documentation and tutorials
|
|
|
|
**Bug Fixes**
|
|
- Smooth Face-Varying interpolation around creases
|
|
|
|
|
|
Release 3.0.0 RC2
|
|
=================
|
|
|
|
**New Features**
|
|
- Documentation updates
|
|
- far_tutorial_3 updates for the multiple face-varying channels
|
|
- maya example plugin interpolates a UV channel and a vertex color channel
|
|
|
|
**Bug Fixes**
|
|
- Fixed a LimitStencilTableFactory bug, which returns an invalid table
|
|
- PatchParam encoding changed to support refinement levels up to 10
|
|
- Added Xinerama link dependency
|
|
- Fixed MSVC 32bit build problem
|
|
- Fixed minor cmake issues
|
|
- Fixed glViewer/farViewer stability bugs
|
|
|
|
|
|
Release 3.0.0 RC1
|
|
=================
|
|
|
|
**Changes**
|
|
- Far::TopologyRefiner was split into several classes to clarify and focus
|
|
the API.
|
|
- Interpolation of Vertex and Varying primvars in a single pass is no longer
|
|
supported.
|
|
- The Osd layer was largely refactored.
|
|
|
|
Previous 2.x Release Notes
|
|
==========================
|
|
|
|
`Previous releases <release_notes_2x.html>`_
|