OpenSubdiv/cmake/FindMaya.cmake
manuelk 3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00

237 lines
7.2 KiB
CMake

#
# Copyright 2013 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. This License does not grant permission to use the trade
# names, trademarks, service marks, or product names of the Licensor
# and its affiliates, except as required to comply with Section 4(c) of
# the License and to reproduce the content of the NOTICE file.
#
# You may obtain a copy of the Apache License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the Apache License with the above modification is
# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the Apache License for the specific
# language governing permissions and limitations under the Apache License.
#
# - Maya finder module
# This module searches for a valid Maya instalation.
# It searches for Maya's devkit, libraries, executables
# and related paths (scripts)
#
# Variables that will be defined:
# MAYA_FOUND Defined if a Maya installation has been detected
# MAYA_EXECUTABLE Path to Maya's executable
# MAYA_<lib>_FOUND Defined if <lib> has been found
# MAYA_<lib>_LIBRARY Path to <lib> library
# MAYA_INCLUDE_DIRS Path to the devkit's include directories
# MAYA_API_VERSION Maya version (6 digits)
#
# IMPORTANT: Currently, there's only support for OSX platform and Maya version 2012.
#=============================================================================
# Copyright 2011-2012 Francisco Requena <frarees@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
if(APPLE)
find_path(MAYA_BASE_DIR ../../devkit/include/maya/MFn.h PATH
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
"/Applications/Autodesk/maya2014/Maya.app/Contents"
"/Applications/Autodesk/maya2013.5/Maya.app/Contents"
"/Applications/Autodesk/maya2013/Maya.app/Contents"
"/Applications/Autodesk/maya2012.17/Maya.app/Contents"
"/Applications/Autodesk/maya2012/Maya.app/Contents"
"/Applications/Autodesk/maya2011/Maya.app/Contents"
"/Applications/Autodesk/maya2010/Maya.app/Contents"
)
find_path(MAYA_LIBRARY_DIR libOpenMaya.dylib
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
Maya.app/contents/MacOS/
DOC
"Maya's libraries path"
)
endif(APPLE)
if(UNIX)
find_path(MAYA_BASE_DIR include/maya/MFn.h PATH
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
"/usr/autodesk/maya2013-x64"
"/usr/autodesk/maya2012.17-x64"
"/usr/autodesk/maya2012-x64"
"/usr/autodesk/maya2011-x64"
"/usr/autodesk/maya2010-x64"
)
find_path(MAYA_LIBRARY_DIR libOpenMaya.so
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
lib/
DOC
"Maya's libraries path"
)
endif(UNIX)
if(WIN32)
find_path(MAYA_BASE_DIR include/maya/MFn.h
PATH
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
"C:/Program Files/Autodesk/Maya2013.5-x64"
"C:/Program Files/Autodesk/Maya2013.5"
"C:/Program Files (x86)/Autodesk/Maya2013.5"
"C:/Autodesk/maya-2013.5x64"
"C:/Program Files/Autodesk/Maya2013-x64"
"C:/Program Files/Autodesk/Maya2013"
"C:/Program Files (x86)/Autodesk/Maya2013"
"C:/Autodesk/maya-2013x64"
"C:/Program Files/Autodesk/Maya2012-x64"
"C:/Program Files/Autodesk/Maya2012"
"C:/Program Files (x86)/Autodesk/Maya2012"
"C:/Autodesk/maya-2012x64"
"C:/Program Files/Autodesk/Maya2011-x64"
"C:/Program Files/Autodesk/Maya2011"
"C:/Program Files (x86)/Autodesk/Maya2011"
"C:/Autodesk/maya-2011x64"
"C:/Program Files/Autodesk/Maya2010-x64"
"C:/Program Files/Autodesk/Maya2010"
"C:/Program Files (x86)/Autodesk/Maya2010"
"C:/Autodesk/maya-2010x64"
)
find_path(MAYA_LIBRARY_DIR OpenMaya.lib
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
lib/
DOC
"Maya's libraries path"
)
endif(WIN32)
find_path(MAYA_INCLUDE_DIR maya/MFn.h
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
../../devkit/include/
include/
DOC
"Maya's devkit headers path"
)
find_path(MAYA_LIBRARY_DIR OpenMaya
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
../../devkit/include/
include/
DOC
"Maya's devkit headers path"
)
list(APPEND MAYA_INCLUDE_DIRS ${MAYA_INCLUDE_DIR})
find_path(MAYA_DEVKIT_INC_DIR GL/glext.h
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
/devkit/plug-ins/
DOC
"Maya's devkit headers path"
)
list(APPEND MAYA_INCLUDE_DIRS ${MAYA_DEVKIT_INC_DIR})
foreach(MAYA_LIB
OpenMaya
OpenMayaAnim
OpenMayaFX
OpenMayaRender
OpenMayaUI
Image
Foundation
IMFbase
tbb
cg
cgGL)
find_library(MAYA_${MAYA_LIB}_LIBRARY ${MAYA_LIB}
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
MacOS/
lib/
DOC
"Maya's ${MAYA_LIB} library path"
)
if (MAYA_${MAYA_LIB}_LIBRARY)
list(APPEND ${MAYA_LIBRARIES} MAYA_${MAYA_LIB}_LIBRARY)
endif()
endforeach(MAYA_LIB)
find_program(MAYA_EXECUTABLE maya
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
${MAYA_BASE_DIR}
PATH_SUFFIXES
MacOS/
bin/
DOC
"Maya's executable path"
)
if(MAYA_INCLUDE_DIRS AND EXISTS "${MAYA_INCLUDE_DIR}/maya/MTypes.h")
# Tease the MAYA_API_VERSION numbers from the lib headers
file(STRINGS ${MAYA_INCLUDE_DIR}/maya/MTypes.h TMP REGEX "^#define MAYA_API_VERSION.*$")
string(REGEX MATCHALL "[0-9]+" MAYA_API_VERSION ${TMP})
endif()
# handle the QUIETLY and REQUIRED arguments and set MAYA_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Maya
REQUIRED_VARS
${MAYA_LIBRARIES}
MAYA_EXECUTABLE
MAYA_INCLUDE_DIRS
VERSION_VAR
MAYA_API_VERSION
)