OpenSubdiv/opensubdiv/osd/cpuEvaluator.cpp
David G. Yu 4e97cb2aba Reverted recent Far::PatchParam refactoring
This reverts most of the recent changes to the
organization of Far::PatchParam. In particular,
the core parameterization is no longer exposed
as a speparate PatchParamBase class.

We'll revisit this again in a later release, but
for now we will stick with a more straight
forward implementation.
2016-09-29 09:38:32 -07:00

263 lines
9.1 KiB
C++

//
// Copyright 2015 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "../osd/cpuEvaluator.h"
#include "../osd/cpuKernel.h"
#include "../far/patchBasis.h"
#include <cstdlib>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Osd {
/* static */
bool
CpuEvaluator::EvalStencils(const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
int start, int end) {
if (end <= start) return true;
if (srcDesc.length != dstDesc.length) return false;
// XXX: we can probably expand cpuKernel.cpp to here.
CpuEvalStencils(src, srcDesc, dst, dstDesc,
sizes, offsets, indices, weights, start, end);
return true;
}
/* static */
bool
CpuEvaluator::EvalStencils(const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
int start, int end) {
if (end <= start) return true;
if (srcDesc.length != dstDesc.length) return false;
if (srcDesc.length != duDesc.length) return false;
if (srcDesc.length != dvDesc.length) return false;
CpuEvalStencils(src, srcDesc,
dst, dstDesc,
du, duDesc,
dv, dvDesc,
sizes, offsets, indices,
weights, duWeights, dvWeights,
start, end);
return true;
}
template <typename T>
struct BufferAdapter {
BufferAdapter(T *p, int length, int stride) :
_p(p), _length(length), _stride(stride) { }
void Clear() {
for (int i = 0; i < _length; ++i) _p[i] = 0;
}
void AddWithWeight(T const *src, float w) {
if (_p) {
for (int i = 0; i < _length; ++i) {
_p[i] += src[i] * w;
}
}
}
const T *operator[] (int index) const {
return _p + _stride * index;
}
BufferAdapter<T> & operator ++() {
if (_p) {
_p += _stride;
}
return *this;
}
T *_p;
int _length;
int _stride;
};
/* static */
bool
CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer) {
if (src) {
src += srcDesc.offset;
} else {
return false;
}
if (dst) {
dst += dstDesc.offset;
if (srcDesc.length != dstDesc.length) return false;
} else {
return false;
}
BufferAdapter<const float> srcT(src, srcDesc.length, srcDesc.stride);
BufferAdapter<float> dstT(dst, dstDesc.length, dstDesc.stride);
float wP[20], wDs[20], wDt[20];
for (int i = 0; i < numPatchCoords; ++i) {
PatchCoord const &coord = patchCoords[i];
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
int patchType = array.GetPatchType();
// XXX: patchIndex is absolute. not sure it's consistent.
// (should be offsetted by array.primitiveIdBase?)
// patchParamBuffer[array.primitiveIdBase + coord.handle.patchIndex]
Far::PatchParam const & param =
patchParamBuffer[coord.handle.patchIndex];
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP, wDs, wDt);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP, wDs, wDt);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP, wDs, wDt);
numControlVertices = 4;
} else {
assert(0);
return false;
}
const int *cvs =
&patchIndexBuffer[array.indexBase + coord.handle.vertIndex];
dstT.Clear();
for (int j = 0; j < numControlVertices; ++j) {
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
}
++dstT;
}
return true;
}
/* static */
bool
CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer) {
if (src) {
src += srcDesc.offset;
} else {
return false;
}
if (dst) {
if (srcDesc.length != dstDesc.length) return false;
dst += dstDesc.offset;
}
if (du) {
du += duDesc.offset;
if (srcDesc.length != duDesc.length) return false;
}
if (dv) {
dv += dvDesc.offset;
if (srcDesc.length != dvDesc.length) return false;
}
BufferAdapter<const float> srcT(src, srcDesc.length, srcDesc.stride);
BufferAdapter<float> dstT(dst, dstDesc.length, dstDesc.stride);
BufferAdapter<float> duT(du, duDesc.length, duDesc.stride);
BufferAdapter<float> dvT(dv, dvDesc.length, dvDesc.stride);
float wP[20], wDs[20], wDt[20];
for (int i = 0; i < numPatchCoords; ++i) {
PatchCoord const &coord = patchCoords[i];
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
int patchType = array.GetPatchType();
Far::PatchParam const & param =
patchParamBuffer[coord.handle.patchIndex];
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP, wDs, wDt);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP, wDs, wDt);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP, wDs, wDt);
numControlVertices = 4;
} else {
assert(0);
}
const int *cvs =
&patchIndexBuffer[array.indexBase + coord.handle.vertIndex];
dstT.Clear();
duT.Clear();
dvT.Clear();
for (int j = 0; j < numControlVertices; ++j) {
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
duT.AddWithWeight (srcT[cvs[j]], wDs[j]);
dvT.AddWithWeight (srcT[cvs[j]], wDt[j]);
}
++dstT;
++duT;
++dvT;
}
return true;
}
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv