OpenSubdiv/examples/glBatchViewer
Takahito Tejima a13c0565e4 Renamed texture buffers and uniforms
g_VertexBuffer -> OsdVertexBuffer
g_ValenceBuffer -> OsdValenceBuffer
g_QuadOffsetBuffer -> OsdQuadOffsetBuffer
g_ptexIndicesBuffer -> OsdPatchParamBuffer
g_uvFVarBuffer -> OsdFVarDataBuffer
LevelBase -> PrimitiveIdBase
2013-07-18 12:57:26 -07:00
..
CMakeLists.txt Cleaning up the feature adaptive patch colors : all example code now shares the same function to provide the patch colors 2013-05-22 16:26:02 -07:00
delegate.cpp Renamed texture buffers and uniforms 2013-07-18 12:57:26 -07:00
delegate.h Add varying buffer interface to OsdUtilMeshBatch. 2013-07-02 11:18:06 -07:00
effect.cpp Continued cleanup of OpenGL dependencies 2013-06-26 00:52:57 -07:00
effect.h Add varying buffer interface to OsdUtilMeshBatch. 2013-07-02 11:18:06 -07:00
effectRegistry.cpp Renamed texture buffers and uniforms 2013-07-18 12:57:26 -07:00
effectRegistry.h fix glBatchViewer 2013-05-09 19:18:32 -07:00
shader_gl3.glsl Batching stuffs: generalized kernel batches, table/dispatcher refactoring, multiMeshFactory, drawContext, etc. 2013-03-07 17:50:15 -08:00
shader.glsl Renamed texture buffers and uniforms 2013-07-18 12:57:26 -07:00
shapes.h Add varying buffer interface to OsdUtilMeshBatch. 2013-07-02 11:18:06 -07:00
viewer.cpp Adding more documentation 2013-07-04 19:17:34 -07:00