OpenSubdiv/examples/glBatchViewer
manuelk 8918173fda Improve stringification of shaders & kernels in build.
- added a _stringify function to top CMakeLists
- switched all stringification tasks to use the macro
- all suffixes are now .gen.h instead of .inc (to help cmake track dependencies)
2014-01-03 16:59:26 -08:00
..
CMakeLists.txt Improve stringification of shaders & kernels in build. 2014-01-03 16:59:26 -08:00
delegate.cpp Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
delegate.h Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
effect.cpp Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
effect.h Move uniform block definitions out of osd common shader into client shader. 2013-12-03 15:59:38 -08:00
effectRegistry.cpp Improve stringification of shaders & kernels in build. 2014-01-03 16:59:26 -08:00
effectRegistry.h Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
shader_gl3.glsl Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
shader.glsl Move uniform block definitions out of osd common shader into client shader. 2013-12-03 15:59:38 -08:00
shapes.h Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
viewer.cpp Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00