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https://github.com/PixarAnimationStudios/OpenSubdiv
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791995cf32
Moving Takahito's implementation into the core API: - added <gl/d3d11>PtexCommon.<glsl/hlsl> shader code - added control to enable Ptex common trunk in <gl/d3d11>DrawRegistryBase classes - fixed GL & D3D11 ptexViewer examples to use the new API |
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.. | ||
common | ||
dxPtexViewer | ||
dxViewer | ||
glBatchViewer | ||
glStencilViewer | ||
glViewer | ||
limitEval | ||
mayaPtexViewer | ||
mayaViewer | ||
osdPolySmooth | ||
paintTest | ||
projectTest | ||
ptexViewer | ||
python | ||
simpleCpu | ||
uvViewer | ||
CMakeLists.txt |