OpenSubdiv/examples
David G Yu a07ad19559 Fixed examples to run correctly on high DPI displays with GLFW 3
The example code now uses the new glfw*FramebufferSize methods
to determine the size of the windows's framebuffer for rendering
and glfw*WindowSize method for user interaction

Fixes #263
2014-02-21 19:25:00 -08:00
..
common Fix build warnings (optimized) 2014-01-22 14:26:42 -08:00
dxPtexViewer Improve stringification of shaders & kernels in build. 2014-01-03 16:59:26 -08:00
dxViewer Adding the ability to read obj files to the dxViewer example 2014-01-22 15:36:08 -08:00
glBatchViewer Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
glStencilViewer Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
glViewer Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
limitEval Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
mayaPtexViewer Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
mayaViewer Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
osdPolySmooth Fix build warnings (optimized) 2014-01-22 14:26:42 -08:00
paintTest Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
ptexViewer Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
python Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
simpleCpu Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
tessellateObjFile Fixed VS2010 warnings/errors. 2013-12-31 23:50:55 -08:00
uvViewer Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
CMakeLists.txt Enable uvViewer on OS X now that Mavericks is released. 2014-02-02 22:37:56 -08:00