OpenSubdiv/examples/simpleCpu
Nathan Litke 2a463b5c83 Draw contexts do not fully initialize patch arrays #281
* added the numVertexElements argument to Osd*DrawContext::Create, which is used to initialize the patch arrays when calling OsdDrawContext::ConvertPatchArrays
* removed the unused level argument from Osd*DrawContext::_initialize
* maintenance work on CL/D3D11 bindings to get them to compile
2014-04-17 18:55:07 -07:00
..
algebra.h Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
CMakeLists.txt One more fix for the Linux cmake build 2014-04-11 18:33:11 -07:00
glhelpers.h Improve stringification of shaders & kernels in build. 2014-01-03 16:59:26 -08:00
main.cpp Fixed examples to run correctly on high DPI displays with GLFW 3 2014-02-21 19:25:00 -08:00
notes.md Release Candidate 1.0 : 2012-12-10 17:15:13 -08:00
shader.glsl Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
simpleCpuSubdivision_org.cpp Amending Apache license language & file headers. 2013-09-26 12:04:57 -07:00
simpleCpuSubdivision.cpp Draw contexts do not fully initialize patch arrays #281 2014-04-17 18:55:07 -07:00