OpenSubdiv/examples/common/hud.h
2013-01-31 15:29:45 -08:00

145 lines
5.0 KiB
C++

//
// Copyright (C) Pixar. All rights reserved.
//
// This license governs use of the accompanying software. If you
// use the software, you accept this license. If you do not accept
// the license, do not use the software.
//
// 1. Definitions
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// "distribution" have the same meaning here as under U.S.
// copyright law. A "contribution" is the original software, or
// any additions or changes to the software.
// A "contributor" is any person or entity that distributes its
// contribution under this license.
// "Licensed patents" are a contributor's patent claims that read
// directly on its contribution.
//
// 2. Grant of Rights
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// including the license conditions and limitations in section 3,
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// including the license conditions and limitations in section 3,
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// dispose of its contribution in the software or derivative works
// of the contribution in the software.
//
// 3. Conditions and Limitations
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// rights to use any contributor's name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over
// patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends
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// complete copy of this license with your distribution. If you
// distribute any portion of the software in compiled or object
// code form, you may only do so under a license that complies
// with this license.
// (E) The software is licensed "as-is." You bear the risk of
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#ifndef HUD_H
#define HUD_H
#include <vector>
#include <string>
#include <cstdarg>
#include "hud.h"
class Hud
{
public:
typedef void (*RadioButtonCallback)(int c);
typedef void (*CheckBoxCallback)(bool checked, int data);
struct RadioButton
{
int x, y, w, h;
int group;
int localIndex;
std::string label;
bool checked;
RadioButtonCallback callback;
int callbackData;
int shortcut;
bool sharedShortcut;
};
struct CheckBox
{
int x, y, w, h;
std::string label;
bool checked;
CheckBoxCallback callback;
int callbackData;
int shortcut;
};
Hud();
virtual ~Hud();
virtual void Init(int width, int height);
virtual void Rebuild(int width, int height);
virtual bool Flush();
bool IsVisible() const;
void SetVisible(bool visible);
void DrawString(int x, int y, const char *fmt, ...);
void DrawString(int x, int y, float r, float g, float b, const char *fmt, ...);
void Clear();
void AddRadioButton(int group, const char *label, bool checked, int x, int y,
RadioButtonCallback callback=0, int data=0, int shortcut=0);
void AddCheckBox(const char *label, bool checked, int x, int y,
CheckBoxCallback callback=0, int data=0, int shortcut=0);
bool KeyDown(int key);
bool MouseClick(int x, int y);
int GetWidth() const;
int GetHeight() const;
protected:
int drawString(std::vector<float> &vboSource, int x, int y, float r, float g, float b, const char *c) const;
int drawChar(std::vector<float> &vboSource, int x, int y, float r, float g, float b, char ch) const;
const std::vector<RadioButton> & getRadioButtons() const;
const std::vector<CheckBox> & getCheckBoxes() const;
std::vector<float> & getVboSource();
private:
bool _visible;
std::vector<float> _vboSource;
int _windowWidth, _windowHeight;
bool _requiresRebuildStatic;
std::vector<RadioButton> _radioButtons;
std::vector<CheckBox> _checkBoxes;
};
#endif // HUD_H